Search found 630 matches
- Tue Nov 07, 2017 9:39 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
I hate to say the last time I got to work on this project at all was about the same time I uploaded that video. The original idea was to bring it into *real* production last March, but unfortunately my co-founder left and I had to try and fund a smaller project. Hoping to finish that in the next six...
- Sat Dec 24, 2016 9:55 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
- Fri Nov 18, 2016 8:25 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
Shamelessly ripped an Elite Dangerous cockpit from the Direct X pipeline (WHY are there no decent free 3D cockpit models out there?!) to see what it looks like with a nice cockpit.. Strongly considering moving to a 3D ui for first-person vehicles. Oh there's a *chance* we'll be bringing this prototy...
- Sun Aug 28, 2016 5:33 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
Most likely new game and new gameplay, but definitely taking strong inspiration from Battlezone. I have some interesting ideas I want to experiment with. The core of it is still built on BZ-style vehicles / weapons etc, and some kind of RTS element eventually (long way off though). FPS / RTS Hybrids...
- Thu Aug 18, 2016 8:55 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
Haha I wanted them Purple originally but the accidental orange looked pretty good, although that is a valid observation! Luckily it's just a simple colour parameter to tweaks the colours!
- Tue Aug 16, 2016 7:15 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
Experimenting with my own ideas now. Plus new netcode / weapons etc...
https://www.youtube.com/watch?v=UPb70PUf7KE
https://www.youtube.com/watch?v=UPb70PUf7KE
- Sun Jul 24, 2016 2:40 pm
- Forum: Battlezone 2 Mod Making
- Topic: 3DS Max XSI Importer
- Replies: 2
- Views: 3969
Re: 3DS Max XSI Importer
It doesn't seem to always import UV's correctly.. which is the first thing I've noticed.
- Sat Jul 23, 2016 9:32 am
- Forum: Battlezone 2 Mod Making
- Topic: 3DS Max XSI Importer
- Replies: 2
- Views: 3969
3DS Max XSI Importer
https://jkhub.org/files/file/2092-xsi-import-maxscript/ Found this a few years ago and just had to go looking for it again after a format (thankfully still around). This script let's you import all BZ2 .xsi models, directly into max without the need to convert first in 3DE or something (rip). Just p...
- Sun Jul 10, 2016 2:42 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
- Sat Jul 09, 2016 11:32 am
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
@RD - Yeah there's a short spool-up time then they start firing. The other buildup sound is the heat but it's a nasty effect atm... it might not make it in to the weapon at all but it'd be a nice thing for modders if not. @BBB - It's just designed differently that's all, BZ2 is deterministic and loc...
- Sat Jul 02, 2016 2:16 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
This post is turning into a dev blog lol. I can't remember if I posted the vid before this one... Did a major rehaul of the weapon class to reduce memory allocations. Working on some kind of ordnance / projectile pooling system as well to reduce that even further. It'll definitely help later on when...
- Thu May 12, 2016 9:41 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
- Fri May 06, 2016 5:34 pm
- Forum: Battlezone 2 Mod Making
- Topic: Editor update for 1.3?
- Replies: 5
- Views: 5161
Re: Editor update for 1.3?
IIRC, the lists are really easy to edit!
- Sun May 01, 2016 11:34 pm
- Forum: Battlezone 2 Discussion
- Topic: My Modern Battlezone Pet-Project...
- Replies: 129
- Views: 119362
Re: My Modern Battlezone Pet-Project...
Time for a wee update! Been working a lot on the Radar recently. This thing has been an absolute pig but I'm really happy with where it's at at the moment. https://www.youtube.com/watch?v=Af-RPdJvIIM I'll spare the gory details but I did a big write-up on it here. All the blips are hardware instance...
- Sun Mar 27, 2016 10:57 am
- Forum: Battlezone 2 Mod Making
- Topic: Thunder Bolt Mk. II
- Replies: 6
- Views: 7533
Re: Thunder Bolt Mk. II
Google Drive can be good too, especially if lot's of people are downloading what you upload.