Search found 3473 matches
- Wed Mar 02, 2011 2:22 pm
- Forum: Battlezone 2 Mod Making
- Topic: La Fae (Warning: Many Images)
- Replies: 158
- Views: 63408
Re: La Fae (Warning: Many Images)
I don't really think the idea of ship-possessing spirits would suit them. It makes little sense to me given the form in which they have entered mythology.
- Wed Mar 02, 2011 1:36 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 118813
Re: Forgotten Enemies for PB6
As mentioned previously, copy your localprefs.ini into FEAddon (or FE_13_Addon, or whatever it is called. I changed mine.)
- Wed Mar 02, 2011 8:09 am
- Forum: Off Topic Board
- Topic: A kind word for Cmptrwz
- Replies: 40
- Views: 19101
Re: A kind word for Cmptrwz
He's not selling
- Tue Mar 01, 2011 10:48 pm
- Forum: Off Topic Board
- Topic: Computer won't boot...
- Replies: 14
- Views: 7688
Re: Computer won't boot...
I have always been instructed to follow chkdsk with fixboot.
- Tue Mar 01, 2011 10:46 pm
- Forum: Battlezone 2 Mod Making
- Topic: Ideas to combine Bz1 with Bz2
- Replies: 11
- Views: 7168
Re: Ideas to combine Bz1 with Bz2
...why would they do that?
I should warn you, NK1 and I like things to be plausible and have proper backstory. I in particular also like scientific backing
I should warn you, NK1 and I like things to be plausible and have proper backstory. I in particular also like scientific backing
- Tue Mar 01, 2011 9:37 pm
- Forum: Battlezone 2 Mod Making
- Topic: La Fae (Warning: Many Images)
- Replies: 158
- Views: 63408
Re: La Fae (Warning: Many Images)
I felt the need to stick my tongue out as I said "pilots". Provides an interesting effect.
- Tue Mar 01, 2011 9:35 pm
- Forum: Off Topic Board
- Topic: A kind word for Cmptrwz
- Replies: 40
- Views: 19101
- Tue Mar 01, 2011 7:57 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 118813
Re: Forgotten Enemies for PB6
He's not here already, of course.GSH wrote:RD just needs to go visit the earth now and collect up a bunch of random junk to make planets.
-- GSH
- Tue Mar 01, 2011 7:47 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: AI in Singleplayer
- Replies: 13
- Views: 8205
Re: AI in Singleplayer
If you think it needs fixing, note it down. Of course, bear in mind that 1.3 is primarily for multiplayer - non-urgent singleplayer patching will come later, if at all. Still, make sure you say when something is wrong, or it won't get fixed!
- Tue Mar 01, 2011 7:16 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CHEATING IN Battlezone 2
- Replies: 94
- Views: 33556
Re: CHEATING IN Battlezone 2
Do we really need another massive balancing thread?
- Tue Mar 01, 2011 7:15 pm
- Forum: Battlezone 2 Mod Making
- Topic: La Fae (Warning: Many Images)
- Replies: 158
- Views: 63408
- Tue Mar 01, 2011 7:15 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 118813
Re: Forgotten Enemies for PB6
AIP and power info can be turned off with game.debugaip.
- Tue Mar 01, 2011 6:36 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 118813
Re: Forgotten Enemies for PB6
Encountered a bunch of missing files already. Only one I can remember off the top of my head is the model for the Razor in the IA mission "1"
- Tue Mar 01, 2011 6:02 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 118813
Re: Forgotten Enemies for PB6
Every IA mission I've launched refuses to play, behaving as though there is no .dll.
- Tue Mar 01, 2011 1:39 pm
- Forum: Battlezone 2 1.3 Public Betas Forum
- Topic: CHEATING IN Battlezone 2
- Replies: 94
- Views: 33556
Re: CHEATING IN Battlezone 2
I'll see if I can submit some assets for vetting that fix that, then. Is it just the empties that provide this boost?