Search found 13 matches

by Ganger132
Sun Feb 16, 2014 11:42 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 69513

Re: BZ2 1.3.6.4z19 - Open beta & testing

hey just got it went to multiplayer and no longer says I need new version but still shows v in pwd does that mean I still don't have it or what tks for all the help Maybe they are using some Mods,or an different patch version so u cant join. Not all people run latest patch or 1.3.6.4. At Games Scre...
by Ganger132
Fri Feb 07, 2014 2:29 pm
Forum: Battlezone 2 Mod Playing
Topic: Interested in making VSR IC Aip and Compatiblity for IA maps
Replies: 10
Views: 6256

Re: Interested in making VSR IC Aip and Compatiblity for IA

Just registered

Edit: Just created my first working IA Map.

I Read some more Tutorials and im able to creating Aip´s and convert ST for my own now.
by Ganger132
Fri Feb 07, 2014 1:04 pm
Forum: Battlezone 2 Mod Playing
Topic: Interested in making VSR IC Aip and Compatiblity for IA maps
Replies: 10
Views: 6256

Interested in making VSR IC Aip and Compatiblity for IA maps

Hi Guys, since i Reinstalled Battlezone 2 two Months ago i was really happy to see the Community Project of bz2 and that some Guys playing online. I Downloaded and tested G66,FE2,UEP and VSR in detail As shown in the MPI windows u searching for people that are interested in making Icecream race Aip´...
by Ganger132
Wed Feb 05, 2014 8:02 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 69513

Re: BZ2 1.3.6.4z19 - Open beta & testing

When i put turret to attack target it should wait for target to get in range instead of moving near target (which takes a lot of time!). Thats right this is Nasty, and Turrets will attack scavangers if they are in range first and dont stop attack them till its destroyed, even if they are under atta...
by Ganger132
Wed Feb 05, 2014 6:51 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: SWORD-insane aip for mpi games.Extract in battlezone folder.
Replies: 115
Views: 41756

Re: SWORD-insane aip for mpi games.Extract in battlezone fol

Got the fixed Aip, works much better.
But...
Its to easy...
by Ganger132
Wed Feb 05, 2014 6:24 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 69513

Re: BZ2 1.3.6.4z19 - Open beta & testing

And builders still freeze after upgrading a harvester.
by Ganger132
Wed Feb 05, 2014 6:17 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: New 1.3 IA Maps
Replies: 12
Views: 5712

Re: New 1.3 IA Maps

Do u make .rar or .zip File with all the maps together for download?

That would be nice.
by Ganger132
Wed Feb 05, 2014 6:13 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 69513

Re: BZ2 1.3.6.4z19 - Open beta & testing

Tracked Vehicle still have Problems with drive near Gun towers and Extractors,especially scavengers that try to collecting scrap, units stuck inside Gun towers and have huge problems to get free. Maybe its possible to integrate improved Teamcolors from UEP to the next patch? ( http://prntscr.com/2ps...
by Ganger132
Wed Feb 05, 2014 6:07 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: SWORD-insane aip for mpi games.Extract in battlezone folder.
Replies: 115
Views: 41756

Re: SWORD-insane aip for mpi games.Extract in battlezone fol

Tested it on Alien Dunes.
Ai dont has the south west pool after 10 minutes and mid was free also,at minute 10 a scavanger finally deployed there.
Alltime just Missile Scouts came to attack,nothing more...
Aip stuck at Sword_level_1_fi3.aip
by Ganger132
Mon Feb 03, 2014 11:46 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 69513

Re: BZ2 1.3.6.4z19 - Open beta & testing

Cannot join some Multiplayer games cause ivrecy12_svrs.odf is missing

and scavangers still have problems to collect scrap near gun towers and extractors and get stuck.
by Ganger132
Mon Feb 03, 2014 8:58 pm
Forum: Battlezone 2 Discussion
Topic: Free for all with AI
Replies: 7
Views: 3803

Re: Free for all with AI

FE has this in IA. Some maps are '3-Way' maps. Iirc RD made some effort to get it to work on 1.3, not sure what the status is though. You can find it in the 'Mod Playing' sub-forum. Thats right, i saw this on testing FE I like to play the standart Battlezone 2 and it doesnt has this feature. And i ...
by Ganger132
Mon Feb 03, 2014 8:05 pm
Forum: Battlezone 2 Discussion
Topic: Free for all with AI
Replies: 7
Views: 3803

Free for all with AI

Hi guys,
I search for a way to play Instant Action Maps with 2 or more Ai Bases.
I saw that on some costume maps that it can work.
I think its just that the 2nd base need a starting/spawn point and a seperate aip.
How can i make this possible?