Search found 78 matches

by 2mg
Tue Feb 25, 2014 8:57 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: BZ2 1.3.6.4z19 - Open beta & testing
Replies: 167
Views: 61191

Re: BZ2 1.3.6.4z19 - Open beta & testing

Frankly, I forgot about two, bu 1st one is IMO when I loaded a game. Others might be while altabbing and doing something else in windows. Nothing serious, just put them here because of the "game crashed, please report" popup. HELP: Now everytime I enter the game it nags me to submit the bu...
by 2mg
Tue Feb 25, 2014 10:10 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Couple issues with single player
Replies: 45
Views: 18528

Re: Couple issues with single player

cleaning up isdf16.dll is going well; fixed the lost maulers... edit: plus lost healers, convoy getting stuck, optimized base and spire building. Just wanted to see if anything is up, and then I see THIS! 8-) :ugeek: If you have spare time, I believe that most maps with Titans and/or Maulers (perha...
by 2mg
Mon Feb 24, 2014 4:03 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

I have an idea what to do...
by 2mg
Mon Feb 24, 2014 2:05 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

Problem is, I could go lower, but information panel becomes scrambled and pixelated, like in the first two vids I linked.
by 2mg
Sun Feb 23, 2014 11:07 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Couple issues with single player
Replies: 45
Views: 18528

Re: Couple issues with single player

On Thin Ice - radar should be jammed, it's already too easy to differentiate solid ground from thin ice by texture alone. I might be hallucinating, but I remember enemy forces attacking while I was navigating Recycler thru that space. I suspect that dx9 lighting changes made the solid/ice materials...
by 2mg
Sun Feb 23, 2014 9:44 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

I'll upload the whole package zipped later, you guys can distribute it any way you want...

Most vids last less than a minute, and quality is much higher, it's much easier to read weapon information. Couple of examples will be linked here too.
by 2mg
Sun Feb 23, 2014 5:31 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

Nvm, I'm remaking it with a better quality and a different approach...
by 2mg
Sun Feb 23, 2014 4:33 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

DarkCobra262 wrote:I personally would suggest you upload them to YouTube
Meh, I don't do Youtube. Plus, I'm not sure if YT would even degrade those videos more. I still need input on my approach for the weapon showcase.
by 2mg
Sun Feb 23, 2014 2:22 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

I recorded weapon stats, then it's performance in Combat, and then in Assault mode, vs unarmored unit, light armored unit, heavy armored unit and a structure, and a few vs active AI. I tried to approx. show maximum range too. I have also screenshot every unit statistic from production facility inter...
by 2mg
Sat Feb 22, 2014 9:07 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Couple issues with single player
Replies: 45
Views: 18528

Re: Couple issues with single player

On Thin Ice - radar should be jammed, it's already too easy to differentiate solid ground from thin ice by texture alone. I might be hallucinating, but I remember enemy forces attacking while I was navigating Recycler thru that space.
by 2mg
Sat Feb 22, 2014 2:35 am
Forum: Battlezone 2 Discussion
Topic: Weapon specifications?
Replies: 35
Views: 12831

Re: Weapon specifications?

Thank you, I already downloaded one empty map, I'm just about to start recording things.
by 2mg
Fri Feb 21, 2014 11:16 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Couple issues with single player
Replies: 45
Views: 18528

Re: Couple issues with single player

- sometimes I nuked AI base, or went somewhere too soon and broke the script, but nothing a previous game save and a proper order of doing things couldn't fix. Example: Last Scion mission where you kill Braddock, if you snipe Sabres near the 1st pool and capture them (dunno about second) the mission...