Search found 275 matches

by Col Klink
Thu May 17, 2012 2:08 pm
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

Mortarion wrote:lacking moderator skills though, buddy
Try to stay on topic it's, "how to make a model" not on "how to make Nielk1 feel any worst." I think we should all just give it rest Mort....
by Col Klink
Wed May 16, 2012 10:03 pm
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

General BlackDragon wrote:Yes, I do.
If you say so it must be true....
by Col Klink
Tue May 15, 2012 11:45 am
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

General BlackDragon wrote:^ Gullible

Also klink, you don't understand the concept of sarcasm or jokes, do you?
You don't seem to either?
by Col Klink
Tue May 15, 2012 11:41 am
Forum: Battlezone 2 Mod Making
Topic: Gimp 2.8 released and a new addon for Blender
Replies: 13
Views: 4846

Re: Gimp 2.8 released and a new addon for Blender

Yea it has some nice stuff in the newer version no doubt about that, it was just the change of layout and shortcut keys that bugged me. The interface is still very buggy. Better off sticking with an earlier version for BZII. I tried the latest version and the UI disappears when trying to navigate t...
by Col Klink
Wed May 09, 2012 9:19 pm
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

Zax wrote:I will someday make an exporter that turns windows paint concept scribbles into crude 3ds max diffuse maps, and bz2 community will love me forever
Seriously? Or are you just posting for the sake of being >lame<??
by Col Klink
Wed May 09, 2012 6:28 pm
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

Oh, CMON! You could'a waited at least 24 more days to make it a full YEAR bump. What? Your keeping track now...ROFL? Oh yeah, that's hard. http://i.imgur.com/d5vDZ.png I don't see why you're claiming victory about something someone else did entirely on his own. I claim no victory except for those w...
by Col Klink
Wed May 09, 2012 6:03 pm
Forum: Off Topic Board
Topic: Follow my blog, if you will
Replies: 5
Views: 2328

Re: Follow my blog, if you will

Clavin12 wrote:I'm pretty sure it is open. I've never had to log in, even on other computers.
I see the blogs now. Maybe when I first visited you hadn'tt posted anything yet.
by Col Klink
Wed May 09, 2012 4:11 pm
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

I really doubt you can do it. Writing an exporter for any format requires knowing the format you wish to export to upside down and inside out, as well as the format you're exporting from. OM succeeded in writing an exporter for blender because blender's format is open source. There is literally jus...
by Col Klink
Wed May 09, 2012 3:58 pm
Forum: Battlezone 2 Discussion
Topic: Slaor, R.I.P.
Replies: 31
Views: 10171

Re: Slaor, R.I.P.

Slaor is still with us only in spiritual form now. We miss him just the same though. :|
by Col Klink
Wed May 09, 2012 3:37 pm
Forum: Off Topic Board
Topic: Follow my blog, if you will
Replies: 5
Views: 2328

Re: Follow my blog, if you will

I've been running this blog for a while. It's a little silly, but I try to make it interesting. http://savingthefairy.blogspot.com/ Also, don't be deceived by the title, I'll post most anything on there. As I recall one needs to log in to read your blog. Any plans to have an open blog where any one...
by Col Klink
Wed May 09, 2012 3:30 pm
Forum: Off Topic Board
Topic: It looks like Anim8or 3D software can do animations.
Replies: 13
Views: 4087

Re: It looks like Anim8or 3D software can do animations.

I am going to have to say it, and you will all think i'm nuts. But I have just been fooling with 3dsmax's skin Animation gubbins, and it must be said, it is not easier than doing it in notepad. In some ways it is much harder, particularly the weird tool with about 16 selectable squares and hemisphe...
by Col Klink
Wed May 09, 2012 3:21 pm
Forum: Off Topic Board
Topic: It looks like Anim8or 3D software can do animations.
Replies: 13
Views: 4087

Re: It looks like Anim8or 3D software can do animations.

How easy is the conversion path to BZ2 XSI? To my knowledge bone animations are only supported by Ani2pov. The 3DS exporter may be work, but more testing is needed as I am still getting used to using the Anim8or modeling software. My old method was with Truespace and it's Truex X exporter plugin to...
by Col Klink
Wed May 09, 2012 1:55 pm
Forum: Off Topic Board
Topic: It looks like Anim8or 3D software can do animations.
Replies: 13
Views: 4087

Re: It looks like Anim8or 3D software can do animations.

How easy is the conversion path to BZ2 XSI? I'm still in the process of figuring that one out, but I believe one way would be 3DS out of Anim8or then 3DEX to XSI. The Raxx BZII XSI exporter lacks animation support at this point in it's development. I'l do some testing with the 3DS exporter and post...
by Col Klink
Tue May 08, 2012 3:53 pm
Forum: Off Topic Board
Topic: It looks like Anim8or 3D software can do animations.
Replies: 13
Views: 4087

It looks like Anim8or 3D software can do animations.

I've been playing around with the software a lot lately to evaluate it's potential for use as a BZII modeling tools am quite pleased with it's overall performance. It has the feel of GMAX 3D, but seems much simpler in design. It lacks many of the extra features of GMAX, but excels as a good solid ch...
by Col Klink
Mon May 07, 2012 9:57 am
Forum: Battlezone 2 Mod Making
Topic: how you make model
Replies: 126
Views: 36671

Re: how you make model

I really doubt you can do it. Writing an exporter for any format requires knowing the format you wish to export to upside down and inside out, as well as the format you're exporting from. OM succeeded in writing an exporter for blender because blender's format is open source. There is literally jus...