Try to stay on topic it's, "how to make a model" not on "how to make Nielk1 feel any worst." I think we should all just give it rest Mort....Mortarion wrote:lacking moderator skills though, buddy
Search found 275 matches
- Thu May 17, 2012 2:08 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
- Wed May 16, 2012 10:03 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
If you say so it must be true....General BlackDragon wrote:Yes, I do.
- Tue May 15, 2012 11:45 am
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
You don't seem to either?General BlackDragon wrote:^ Gullible
Also klink, you don't understand the concept of sarcasm or jokes, do you?
- Tue May 15, 2012 11:41 am
- Forum: Battlezone 2 Mod Making
- Topic: Gimp 2.8 released and a new addon for Blender
- Replies: 13
- Views: 4846
Re: Gimp 2.8 released and a new addon for Blender
Yea it has some nice stuff in the newer version no doubt about that, it was just the change of layout and shortcut keys that bugged me. The interface is still very buggy. Better off sticking with an earlier version for BZII. I tried the latest version and the UI disappears when trying to navigate t...
- Wed May 09, 2012 9:19 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
Seriously? Or are you just posting for the sake of being >lame<??Zax wrote:I will someday make an exporter that turns windows paint concept scribbles into crude 3ds max diffuse maps, and bz2 community will love me forever
- Wed May 09, 2012 6:28 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
Oh, CMON! You could'a waited at least 24 more days to make it a full YEAR bump. What? Your keeping track now...ROFL? Oh yeah, that's hard. http://i.imgur.com/d5vDZ.png I don't see why you're claiming victory about something someone else did entirely on his own. I claim no victory except for those w...
- Wed May 09, 2012 6:03 pm
- Forum: Off Topic Board
- Topic: Follow my blog, if you will
- Replies: 5
- Views: 2328
Re: Follow my blog, if you will
I see the blogs now. Maybe when I first visited you hadn'tt posted anything yet.Clavin12 wrote:I'm pretty sure it is open. I've never had to log in, even on other computers.
- Wed May 09, 2012 4:11 pm
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
I really doubt you can do it. Writing an exporter for any format requires knowing the format you wish to export to upside down and inside out, as well as the format you're exporting from. OM succeeded in writing an exporter for blender because blender's format is open source. There is literally jus...
- Wed May 09, 2012 3:58 pm
- Forum: Battlezone 2 Discussion
- Topic: Slaor, R.I.P.
- Replies: 31
- Views: 10171
Re: Slaor, R.I.P.
Slaor is still with us only in spiritual form now. We miss him just the same though.
- Wed May 09, 2012 3:37 pm
- Forum: Off Topic Board
- Topic: Follow my blog, if you will
- Replies: 5
- Views: 2328
Re: Follow my blog, if you will
I've been running this blog for a while. It's a little silly, but I try to make it interesting. http://savingthefairy.blogspot.com/ Also, don't be deceived by the title, I'll post most anything on there. As I recall one needs to log in to read your blog. Any plans to have an open blog where any one...
- Wed May 09, 2012 3:30 pm
- Forum: Off Topic Board
- Topic: It looks like Anim8or 3D software can do animations.
- Replies: 13
- Views: 4087
Re: It looks like Anim8or 3D software can do animations.
I am going to have to say it, and you will all think i'm nuts. But I have just been fooling with 3dsmax's skin Animation gubbins, and it must be said, it is not easier than doing it in notepad. In some ways it is much harder, particularly the weird tool with about 16 selectable squares and hemisphe...
- Wed May 09, 2012 3:21 pm
- Forum: Off Topic Board
- Topic: It looks like Anim8or 3D software can do animations.
- Replies: 13
- Views: 4087
Re: It looks like Anim8or 3D software can do animations.
How easy is the conversion path to BZ2 XSI? To my knowledge bone animations are only supported by Ani2pov. The 3DS exporter may be work, but more testing is needed as I am still getting used to using the Anim8or modeling software. My old method was with Truespace and it's Truex X exporter plugin to...
- Wed May 09, 2012 1:55 pm
- Forum: Off Topic Board
- Topic: It looks like Anim8or 3D software can do animations.
- Replies: 13
- Views: 4087
Re: It looks like Anim8or 3D software can do animations.
How easy is the conversion path to BZ2 XSI? I'm still in the process of figuring that one out, but I believe one way would be 3DS out of Anim8or then 3DEX to XSI. The Raxx BZII XSI exporter lacks animation support at this point in it's development. I'l do some testing with the 3DS exporter and post...
- Tue May 08, 2012 3:53 pm
- Forum: Off Topic Board
- Topic: It looks like Anim8or 3D software can do animations.
- Replies: 13
- Views: 4087
It looks like Anim8or 3D software can do animations.
I've been playing around with the software a lot lately to evaluate it's potential for use as a BZII modeling tools am quite pleased with it's overall performance. It has the feel of GMAX 3D, but seems much simpler in design. It lacks many of the extra features of GMAX, but excels as a good solid ch...
- Mon May 07, 2012 9:57 am
- Forum: Battlezone 2 Mod Making
- Topic: how you make model
- Replies: 126
- Views: 36671
Re: how you make model
I really doubt you can do it. Writing an exporter for any format requires knowing the format you wish to export to upside down and inside out, as well as the format you're exporting from. OM succeeded in writing an exporter for blender because blender's format is open source. There is literally jus...