Search found 3146 matches
- Sun Mar 06, 2011 10:24 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
found a bug in the MPI DLL where it constantly keeps setting the AIP to the late AIP. i'll fix it Sunday.
- Sun Mar 06, 2011 5:11 am
- Forum: Battlezone 2 Discussion
- Topic: Battlezone II and Mods: Galactic Coverage (Big Image)
- Replies: 5
- Views: 4787
Re: Battlezone II and Mods: Galactic Coverage (Big Image)
nice, big pic. lots of room for planets to conquer - or be conquered by.
pity there's only 26 races.
pity there's only 26 races.
- Sun Mar 06, 2011 5:06 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
no, it's an MPI/Strat
- Sun Mar 06, 2011 4:13 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
i fixed the draw/fog distance on Mt. St. Helens. try that and see what you think of it.
- Sun Mar 06, 2011 4:11 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
Be sure to check the max players field before starting. some maps were left at 1.
i'll post a fix for that later.
going to move the Hadean truck and pods up one slot to 6 and 7.
i'll post a fix for that later.
going to move the Hadean truck and pods up one slot to 6 and 7.
- Sun Mar 06, 2011 1:51 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
Yes, i prepared it ahead of time and disabled it until it was finished. It works now.
- Sat Mar 05, 2011 11:54 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
okay, getting ready to post a full build/zip now...
- Sat Mar 05, 2011 10:54 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
- Sat Mar 05, 2011 10:47 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
Human or AI recs?
- Sat Mar 05, 2011 9:27 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
- Sat Mar 05, 2011 8:58 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
i'll check out the cerb skins
- Sat Mar 05, 2011 8:57 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
cool, thanks, fixed
- Sat Mar 05, 2011 8:24 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
fixed the client shells (i think).
- Sat Mar 05, 2011 7:52 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
many of these were fixed for the full build/zip.
the 4th page is for future stuff. easier just to leave it in there.
the 4th page is for future stuff. easier just to leave it in there.
- Sat Mar 05, 2011 8:42 am
- Forum: Battlezone 2 Mod Playing
- Topic: Culled FE Posts
- Replies: 381
- Views: 111203
Re: Forgotten Enemies for PB6
Fixed the empty Cerb scout.