Search found 505 matches

by bigbadbogie
Wed Apr 20, 2016 7:48 am
Forum: Battlezone 1 Discussion
Topic: BZ Redux impressions
Replies: 22
Views: 35714

BZ Redux impressions

*Spoiler alert* So - I've played through the NSDF campaign and started the CCA one. I must say that I love the new 3D models. They're fantastic and make a positive difference to the feel of the game. That said, there were a few things I found odd. There were a few things that hadn't been touched fro...
by bigbadbogie
Sat Dec 12, 2015 1:38 am
Forum: Battlezone 2 Mod Playing
Topic: What's the latest patch that Fleshstorm supports?
Replies: 5
Views: 3786

Re: What's the latest patch that Fleshstorm supports?

I seem to recall that PB4 and possibly some later patches created an issue in Fleshstorm where newly spawned units wouldn't automatically be put into command groups, so you couldn't control them.

Best to use PB3.
by bigbadbogie
Sun Oct 18, 2015 10:41 pm
Forum: Battlezone 2 Mod Playing
Topic: Radar map scaling
Replies: 9
Views: 4257

Re: Radar map scaling

Hey, is that QF1? :)

Isn't there a scaled up colorize.tga floating around somewhere?
by bigbadbogie
Thu Sep 24, 2015 8:03 am
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101595

Re: My Modern Battlezone Pet-Project...

Yeah. Multi-player is terrifying. I'm not even sure that I'm going to attempt it at all. Maybe somewhere down the track.
by bigbadbogie
Thu Sep 24, 2015 4:01 am
Forum: Battlezone 2 Discussion
Topic: My Modern Battlezone Pet-Project...
Replies: 129
Views: 101595

Re: My Modern Battlezone Pet-Project...

I noticed in that last video that your target reticle is projecting behind your vehicle as well as in front. Assuming you don't want that, you can use a 3D vector to determine the reticle's 2D position and still have the correct X and Y coordinates, but you can use the Z value to tell if you're faci...
by bigbadbogie
Fri Sep 11, 2015 4:07 am
Forum: Battlezone 2 Mod Playing
Topic: So Coxxon, how have you spent 2015?
Replies: 215
Views: 81068

Re: So Coxxon, how have you spent 2015?

I absolutely love the new models and the aesthetic changes that they bring.

When this mod is released, I intend to spend a lot of time playing it.

It reminds me of the Starfleet mod.
by bigbadbogie
Tue Aug 18, 2015 3:49 am
Forum: Battlezone 2 Mod Playing
Topic: So Coxxon, how have you spent 2015?
Replies: 215
Views: 81068

Re: So Coxxon, how have you spent 2015?

To use lighting type 1 properly you'd probably need to modify the maps' ambient lighting levels.
by bigbadbogie
Mon Aug 17, 2015 1:37 am
Forum: Battlezone 2 Mod Playing
Topic: So Coxxon, how have you spent 2015?
Replies: 215
Views: 81068

Re: So Coxxon, how have you spent 2015?

Looks bloody fantastic!!! :D
by bigbadbogie
Sat Aug 15, 2015 3:52 am
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Game crash
Replies: 4
Views: 3200

Re: Game crash

Red Devil wrote:i would try moving back to your old apartment and see if it still happens there. :P
:D
by bigbadbogie
Sat Aug 08, 2015 11:46 pm
Forum: Battlezone 2 Mod Playing
Topic: Future of the BZ2 mods
Replies: 21
Views: 9852

Re: Future of the BZ2 mods

Progressor wrote:Hi everyone,
QF2. Failure. Buggy first mission and deviation into the quest make the mod unplayable. Could not finish the first mission.
It does work as long as you don't use save-games.

If you can't finish it, skip it:

game.cheat bzwinner
by bigbadbogie
Sat Jul 04, 2015 3:35 pm
Forum: Other Games
Topic: QF: The Game
Replies: 10
Views: 9173

Re: QF: The Game

blue banana wrote:BBB, are you collaborating with TheJamsh? Just wondering. :)
No. He's been my main inspiration though. Some of the code that he put on the UE4 forums helped me a lot.
by bigbadbogie
Sat Jul 04, 2015 1:19 am
Forum: Other Games
Topic: QF: The Game
Replies: 10
Views: 9173

Re: QF: The Game

Wow that looks really good so far. I'll be honest and say that I thought the new models in QF2 looked kinda out of place (the BZ2 engine didn't really give them justice), but in a new Engine like UE4 that tank model looks really good. Good to see another project of this nature going on, I look forw...
by bigbadbogie
Fri Jul 03, 2015 7:25 am
Forum: Other Games
Topic: QF: The Game
Replies: 10
Views: 9173

QF: The Game

I'm working on a new Battlezone style game in Unreal Engine 4. It will roughly continue the story of QF2: Essence to a Thief, cutting out all of the original Battlezone content. It will be a stand-alone game. Most of the major characters from QF2 will be returning. Here's a quick preview of what I'v...
by bigbadbogie
Tue Jun 30, 2015 8:52 am
Forum: Battlezone 1 Discussion
Topic: Battlezone Remaster is Coming...
Replies: 14
Views: 13534

Re: Battlezone Remaster is Coming...

HELL YEAH!!!!!
by bigbadbogie
Thu Jun 25, 2015 2:25 am
Forum: Battlezone 2 Mod Making
Topic: Alpha and Omega
Replies: 8
Views: 4269

Re: Alpha and Omega

Thank you!

One of BZ's mysteries solved.