Search found 114 matches
- Thu Jul 05, 2012 11:47 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27097
Re: Forgotten Enemies 1.3 Singleplayer Fixes
'into the fire' is working again and it is very difficult Woohoo. - The talon by the bunker was hard but not impossible but it will be good to see a fix for it. - The bouncing pods are good for healing the pod though. - Yes I had to get one of my tugs to lift the service truck across the bridge, th...
- Thu Jul 05, 2012 6:19 am
- Forum: Battlezone 2 Mod Playing
- Topic: Noob come back
- Replies: 13
- Views: 5086
Re: Noob come back
Currently I have Forgotten Enemies, Fleshstorm and Fleshstorm 2 all in a single 1.3 install, and they all work fine. I also have a 1.2 FE install for when I want to play a SP mission that is broken in 1.3 and an old 1.0 install on a separate HDD as a backup copy. My favorite mod would have to be FE ...
- Thu Jun 28, 2012 9:59 pm
- Forum: Battlezone 2 Mod Making
- Topic: What are the most common screen resolutions?
- Replies: 23
- Views: 7513
Re: What are the most common screen resolutions?
I run my computer at 1920 * 1080
- Tue Jun 26, 2012 10:02 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27097
Re: Forgotten Enemies 1.3 Singleplayer Fixes
You mean that you rinse the deckRed Devil wrote:rinse, repeat
- Mon Jun 11, 2012 9:33 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27097
Re: Forgotten Enemies 1.3 Singleplayer Fixes
But i'm checking into whether those objects are vertically misplaced due to 1.3 changes. I thought some of those pipes looked ... wrong. Especially when the nav for the second jammer was on top of a said pipe. we have a large and fast-moving 40,000 acre forest fire burning out of control nearby, so...
- Mon Jun 11, 2012 3:57 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27097
Re: Forgotten Enemies 1.3 Singleplayer Fixes
In the mission "Cloak of Deception" when the Creator tries to build the first jammer it isn't actully built. However the mission continues on as normal. However when the Creator tries to build the second jammer he just walks into a wall Here is a picture.
- Sat Jun 09, 2012 10:31 pm
- Forum: Battlezone 2 Mod Playing
- Topic: Big list of BZ2 Mods
- Replies: 266
- Views: 172480
Re: Big list of BZ2 Mods
Funny, I was looking for it the other day and reading your posts saying it was almost finished months ago. Thanks man I'll ininstall it right away.AHadley wrote:Just realised that, despite it sitting on my HD for months, I never released the DXT patch for FS.
- Fri Jun 08, 2012 11:30 pm
- Forum: Battlezone 2 Mod Playing
- Topic: FE Far too hard to be fun..
- Replies: 20
- Views: 7751
Re: FE Far too hard to be fun..
FE is only too hard for certain levels. In fact I find that as the game goes on it gets easier. However some missions (like Firing Back) are a nightmare without cheating (2 turrets, 2 sabres and a scout vs about 10 Hadeans, and that is just the opening wave :shock: ) however further on (particularly...
- Sat May 19, 2012 4:34 am
- Forum: Battlezone 2 Mod Playing
- Topic: Forgotten Enemies 1.3 Singleplayer Fixes
- Replies: 78
- Views: 27097
Re: Forgotten Enemies 1.3 Singleplayer Fixes
In the mission "Firing Back" if you are in a Relay Bunker when the Mega Gun fires you can't get out of satellite view.