Search found 1099 matches

by Zax
Wed Jul 04, 2012 6:04 pm
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

but i see on the ivsout00.xsi it hosed the animations XSI animations cannot be imported in to max, the trick is to just import the bits you want to alter then export them and paste them back into the xsi with notepad, where the animations will still be intact. It wont work for skin animated models....
by Zax
Wed Jul 04, 2012 5:42 pm
Forum: Battlezone 2 Mod Making
Topic: TUTORIAL: How to Rig and Vertex Animate an object for BZ2.
Replies: 15
Views: 5630

Re: TUTORIAL: How to Rig and Vertex Animate an object for BZ

MrTwosheds wrote:Just imagine the fun I'm having with a 40 bone, 4 flexible legged walker.... :shock:
I watched the commentary on War of the Worlds (new one). They said getting the tripods looking right was a feat in and of itself. So try it with 3 legs :D
by Zax
Wed Jul 04, 2012 5:40 pm
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

TheJamsh wrote:This is what I expected to be honest.
Don't you just hate it when you meet your expectations?
by Zax
Wed Jul 04, 2012 2:40 am
Forum: Battlezone 2 Discussion
Topic: BZ II Clans?
Replies: 45
Views: 14118

Re: BZ II Clans?

Noob clans lead by a strong leader breed the best, most pro long term players since they put up with and teach. Other clans mock them but it is these players that give the game staying power.

RIP bz clans, both bz1 and 2.
by Zax
Tue Jul 03, 2012 6:34 pm
Forum: Battlezone 2 1.3 Public Betas Forum
Topic: Anybody else getting this insanely strange bug? [SOLVED]
Replies: 22
Views: 5743

Re: Anybody else getting this insanely strange bug?

Not heard here. Hardware. More than likely. It's directly linked to my FPS, so I imagine at 2K or so, the frequency is actually audible. Are you running a sound card or onboard? Maybe your circuitry is picking up noise from the PCIe interface, which seems to explain more noise with higher FPS. If n...
by Zax
Mon Jul 02, 2012 7:52 pm
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

No, it would not loop. You could have it bend back as you go forward and move forward as you go back which would make enough sense anyway without it whipping around as if it were windy (which would be harder to justify if used in vacuum worlds). Just be careful to keep the flippity floppity down fro...
by Zax
Mon Jul 02, 2012 4:47 pm
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

That softimage is the holy grail of bz2 modeling :)

Or was if nielk's vert animator is as good as described. With softimage you get 1:1 exports with what the modeler makes to what the game is expecting.
by Zax
Mon Jul 02, 2012 2:49 am
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

Zax releases a hearty shrug

7 damage
by Zax
Mon Jul 02, 2012 2:29 am
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

Issue isn't really with xsi -> 3ds -> max. If you aren't poking too hard, you can just re-export with the frames intact allowing the animation to pick up where it left off. More complex animations, like the scavenger or dropship takeoffs, are a bit more tricky to recreate from scratch if you do end ...
by Zax
Mon Jul 02, 2012 12:49 am
Forum: Battlezone 2 Mod Making
Topic: Latest Models in .Max Format?
Replies: 52
Views: 13302

Re: Latest Models in .Max Format?

I expect making an importer is no simple task, The original SI_xsi are constructed with polygons, 3,4,5 etc sided shapes, whereas 3dsMax only uses triangles as far as I can tell. I expect programs like 3dex already perform this function as well as can be expected under those circumstances. Maybe 3d...
by Zax
Fri Jun 29, 2012 4:27 am
Forum: Battlezone 2 Mod Making
Topic: A small(ish) but hopefully pleasing announcement...
Replies: 135
Views: 39947

Re: A small(ish) but hopefully pleasing announcement...

MrTwosheds wrote:Zax is a winner! :P
The secret is utterly ruined and it took only one guess :(

I made myself sad.
by Zax
Thu Jun 28, 2012 10:33 pm
Forum: Battlezone 2 Mod Making
Topic: What are the most common screen resolutions?
Replies: 23
Views: 7278

Re: What are the most common screen resolutions?

Has been needed for a long time.
by Zax
Thu Jun 28, 2012 9:28 pm
Forum: Battlezone 2 Discussion
Topic: *sigh*
Replies: 33
Views: 9061

Re: *sigh*

Never loaded MM5 never will. Too much extraneous crap.