GOLEM JR, HERE!

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GolemJR14

GOLEM JR, HERE!

Post by GolemJR14 » Tue Aug 21, 2012 3:33 pm

GOOD MORNING COMRADES. I AM GOLEM JR, SOME MAY SEE ME PLAYING SOME MPI IN MULTIPLAYER, THOUGH I DO HAVE A SOME KIND OF BUG REPORT. WHEN I PLAY ON MISSION UNLIKELY RESCUE (SCION MISSION ON EDITER) MASONS RECYCLER DIES FOR SOME REASON, IS THIS JUST A GLITCH OR A TYPO IN THE MISSION, OR IS THEIR A NEXT PATCH TO FIX THIS.

AND NO IT ACTUALLY DIES ON ITS OWN LIKE IT HIT THE SELF DESTRUCT BUTTON

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Ded10c
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Re: GOLEM JR, HERE!

Post by Ded10c » Tue Aug 21, 2012 3:34 pm

IIRC that happens because you didn't follow instructions.
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Re: GOLEM JR, HERE!

Post by Feared_1 » Tue Aug 21, 2012 7:31 pm

It's a really, really odd mission. Don't go to the base until you are instructed to. Don't even get close to it.

If you can't get it to work, use "game.cheat bzwinner" (no quotes) in the editor to pass the mission and move on to the next.
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Re: GOLEM JR, HERE!

Post by GolemJR14 » Wed Aug 22, 2012 3:29 am

lol, i been using bzbody and tnt and the cheats i knew,i never knew ther was a cheat called bzwinner

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Re: GOLEM JR, HERE!

Post by Ded10c » Wed Aug 22, 2012 9:07 am

It replaced ai.winmission in 1.2.
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Re: GOLEM JR, HERE!

Post by S.cavA.rmyG.en » Thu Aug 23, 2012 1:11 am

game.cheat bztnt
game.cheat bzbody
game.cheat bzradar
game.cheat bzstelth //mite be mis-spelled
game.cheat bzwinner
game.cheat bzedit //now only runs with in BZ2Edit.exe
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Re: GOLEM JR, HERE!

Post by Ded10c » Thu Aug 23, 2012 1:32 am

bzview, bzunstealth and bzloser, also.
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Re: GOLEM JR, HERE!

Post by DarkCobra262 » Sat Sep 01, 2012 6:20 pm

You have to be following Yelena's instructions, listen VERY closely to them.. you don't need to rush to their base (despite feeling like it and listening to Manson's VOs)
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Re: GOLEM JR, HERE!

Post by GolemJR14 » Sat Sep 01, 2012 6:23 pm

lol cuple times in editer i listened to her, i attacked the bridge and nothing happened. i got mad and tried it again but without editer mode so i listen to yelena, then went to bridge destroyed it. then i got the sign to go to mason. its funny how editer actually broke it instead

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Re: GOLEM JR, HERE!

Post by Ded10c » Sat Sep 01, 2012 6:47 pm

The editor is for mapmaking, dont be suprised if it doesnt work well in singleplayer.
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Re: GOLEM JR, HERE!

Post by GolemJR14 » Sat Sep 01, 2012 8:25 pm

yeah i kinda figured it out when i got to that one to saving mason. well the 5 mission isdf i think the scav had a trouble with routing. it actually was so stupid that it was just running into a wall

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Re: GOLEM JR, HERE!

Post by Ded10c » Sun Sep 02, 2012 12:46 am

Pathing in both games has always been kinda clunky.
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Re: GOLEM JR, HERE!

Post by GolemJR14 » Sun Sep 02, 2012 3:11 am

in order to complete it i had to mess with the terrain on editer before i even knew how to move items but i completed most of my missions placing megatowers around my base. xD

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Re: GOLEM JR, HERE!

Post by Ded10c » Sun Sep 02, 2012 4:41 pm

If you move a vehicle in the editor, it will try to move back until it is either given another order or has its current order refreshed by the DLL.
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Re: GOLEM JR, HERE!

Post by GolemJR14 » Sun Sep 02, 2012 4:54 pm

lol i guess messing with the terrain was a good idea xD

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