Let's play a game:

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General BlackDragon
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Re: Let's play a game:

Post by General BlackDragon » Sat Feb 07, 2015 9:05 pm

The Recycle command given earlier finally gets sent across the network.

Recycler disappears.
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bigbadbogie
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Re: Let's play a game:

Post by bigbadbogie » Sun Feb 08, 2015 12:29 am

The constructor which was intended to have demolished the recycler is itself recycled just in time.

The recycler only appeared to have disappeared due to a graphics glitch. It reappeared a moment later.
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DeusExCeteri
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Re: Let's play a game:

Post by DeusExCeteri » Sun Feb 08, 2015 4:50 am

Build a new constructor to replace the last one.

After building a power and a tech centre send it on a quest to demolish the enemy Recycler.

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Re: Let's play a game:

Post by bigbadbogie » Sun Feb 08, 2015 12:53 pm

A scavenger is destroyed in the field

Build another scavenger
"You think that you can wipe out an entire civilisation without consequences?" - Rachel

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blue banana
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Re: Let's play a game:

Post by blue banana » Sun Feb 08, 2015 4:25 pm

Build Tug

Also, we can't have a Tech Center, Armory, or Service Bay because we still don't have our Factory.

Recycle Constructor

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DeusExCeteri
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Re: Let's play a game:

Post by DeusExCeteri » Sun Feb 08, 2015 6:46 pm

Come to realization that the factory is sitting just behind the Recycler and is where all the assault tanks were being built.

Build another scavenger and two turrets, head out to capture an enemy pool.

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General BlackDragon
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Re: Let's play a game:

Post by General BlackDragon » Sun Feb 08, 2015 7:55 pm

Scavenger becomes merged with Power Plant.

New unit created: Scawer Plant. Same as a Power Plant, but has useless treads sticking out of one side of it.
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Re: Let's play a game:

Post by DeusExCeteri » Sun Feb 08, 2015 8:03 pm

Use Tug to free Scavenger from the power plant.

As the tug turns around, it violently flings the Scavenger into a Guntower and destroys them both.

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Re: Let's play a game:

Post by General BlackDragon » Sun Feb 08, 2015 8:04 pm

Pod
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Re: Let's play a game:

Post by blue banana » Mon Feb 09, 2015 4:20 am

Cerberi somehow spawn on map

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Re: Let's play a game:

Post by bigbadbogie » Mon Feb 09, 2015 7:45 am

QF Military invasion force flies overhead and begins a heavy assault against incoming Cerberi
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Re: Let's play a game:

Post by blue banana » Mon Feb 09, 2015 4:33 pm

Tug

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DeusExCeteri
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Re: Let's play a game:

Post by DeusExCeteri » Mon Feb 09, 2015 5:30 pm

Order both tugs to pick each other up, watch in awe as they slowly begin lifting each other and ascend into the clouds.

Build yet another scavenger to replace the last one and once again head out to try and capture an enemy pool.

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Re: Let's play a game:

Post by blue banana » Mon Feb 09, 2015 8:26 pm

Tug

Scavenger goes near a well-defended enemy pool and attempts to fight. Scavenger realizes it has no weapons. Scavenger dies.

Tug

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DeusExCeteri
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Re: Let's play a game:

Post by DeusExCeteri » Tue Feb 10, 2015 4:08 am

Hatch brilliant plan to amass a full army of tugs to simply lift every enemy unit, thereby preventing them from resisting as you destroy their base solo.

Will you succeed? Will you fail? Will you come to your senses before it's too late?
Last edited by DeusExCeteri on Tue Feb 10, 2015 6:02 am, edited 1 time in total.

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