I was wondering if they shared anything in common?
Does 3D MAX use python scripts at all?
Is the Python Scriptor similar to the Maxscriptor utility?
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Re: Is the Python Scriptor similar to the Maxscriptor utilit
From what I have seen, not even close. However, Blender parses python scripts to do what it does, so that may be a viable alternative if not a tad tedious to get used to (I tried it before, after taking the time to learn it it is a very nice tool, and its FREE)
Re: Is the Python Scriptor similar to the Maxscriptor utilit
I know what you mean. I like the idea of using scripting in general. It's a useful tool for extending functality to our modeling software, but it takes some getting used to in terms of learning how to write custom scripts for whatever software happens to support it. Python is fairly easy to edit and modify, I noticed the same thing with Maxscripts. Both are written in plain text making them useful for both programmers and regular peeps..Warfreak wrote:From what I have seen, not even close. However, Blender parses python scripts to do what it does, so that may be a viable alternative if not a tad tedious to get used to (I tried it before, after taking the time to learn it it is a very nice tool, and its FREE)