Bionite: Origins needs Support!

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Ded10c
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Re: Bionite: Origins needs Support!

Post by Ded10c » Mon Oct 26, 2015 7:59 am

Wasn't one of those promises a copy of the finished game? You don't have a finished game - you have an alpha.

EDIT:
LtFEED wrote:All of my backers (including Ken Levine) got their rewards already
Having looked down your Kickstarter pledges - and the estimated dates provided - I reckon you've delivered on less than half of these.
Last edited by Ded10c on Mon Oct 26, 2015 5:48 pm, edited 1 time in total.
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Re: Bionite: Origins needs Support!

Post by General BlackDragon » Mon Oct 26, 2015 2:41 pm

Star Citizen will be the greatest game made yet.
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Re: Bionite: Origins needs Support!

Post by LtFEED » Mon Oct 26, 2015 11:02 pm


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Re: Bionite: Origins needs Support!

Post by Ded10c » Tue Oct 27, 2015 11:19 am

That article is already covered by the podcast I linked to.
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Re: Bionite: Origins needs Support!

Post by LtFEED » Tue Oct 27, 2015 6:18 pm

We just set our Steam Date Release for: 11/05/15 06:00 PDT

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Re: Bionite: Origins needs Support!

Post by General BlackDragon » Tue Oct 27, 2015 6:35 pm

For which release?
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Re: Bionite: Origins needs Support!

Post by LtFEED » Tue Oct 27, 2015 6:36 pm

:)

were going to get this BETA done and release the Single Player for now, then add the Missions. Mulitplayer will still take a few months to get ready.

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Re: Bionite: Origins needs Support!

Post by General BlackDragon » Tue Oct 27, 2015 9:54 pm

Wait, what kind of Single Player is there if you're going to add the Missions later?

May be partial to other RTS games, but to me, "Single Player" means a series of Storyline Missions.
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Re: Bionite: Origins needs Support!

Post by blue banana » Wed Oct 28, 2015 1:10 am

So, this isn't the Bionite: Origins BETA, it's more the Bionite: Origins Single Player Gameplay ALPHA. Right? Unless, of course, you've made enough development to get past that stage.

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Re: Bionite: Origins needs Support!

Post by DeusExCeteri » Wed Oct 28, 2015 2:22 am

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Re: Bionite: Origins needs Support!

Post by TwinShadow » Wed Oct 28, 2015 2:28 am

Well, if you're going to do Early Access, then yeah.. that'd be fine.

If you're doing what is "supposedly" suppose to be a single player game out of beta and a full 1.0 release, then be prepared for massive negative reviews and backlashes and refunds.

I don't know what state the game is in, if any outside of probably the more correct Alpha term, as quite honestly, I still think this project is a little too ambitious for such short timeframes. I may have stopped caring about this whole thing, but that didn't mean I didn't read the rest of the topic still even when I did stop posting about it.

My opinion, you are way too much rushing this if you're trying to stretch for a November release, unless its matching my first sentence. In which case, then I wouldn't really care what happened.


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Re: Bionite: Origins needs Support!

Post by LtFEED » Wed Oct 28, 2015 2:44 am

Im curious, did any one actually PLAY the game?

Most people here just post endless hate, so i tend to ignore it.

If anyone actually played the game, then please let me know what you thought.

Look at the single player game like the squadron 42 "map". Its a taste of what will come and people get to play the game against the computer. It will take about a month or so to start releasing the Missions. 99% of the work is making the single player game work with the AI.

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Re: Bionite: Origins needs Support!

Post by LtFEED » Thu Oct 29, 2015 4:46 pm

yep, thats what I thought. no one played the game, yet everyone is an expert!

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Re: Bionite: Origins needs Support!

Post by Ded10c » Fri Oct 30, 2015 7:40 am

I don't see any comments that require people to have played the game. I see comments that you're not putting out a beta, which is evident from what you've been saying. Betas are supposed to be feature complete - if there are major gameplay mechanics that you haven't added yet, then you're not really working on a beta.
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Re: Bionite: Origins needs Support!

Post by GSH » Fri Oct 30, 2015 2:33 pm

One thing I've learned over time in this industry, and partly why crunch time happens:

"The last 10% of the project takes the other 90% of the time."

Looks like you think you're just about done. Think again.

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