QF: The Game

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bigbadbogie
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QF: The Game

Post by bigbadbogie » Fri Jul 03, 2015 7:25 am

I'm working on a new Battlezone style game in Unreal Engine 4.

It will roughly continue the story of QF2: Essence to a Thief, cutting out all of the original Battlezone content.

It will be a stand-alone game.

Most of the major characters from QF2 will be returning.

Here's a quick preview of what I've been up to:

https://www.youtube.com/watch?v=lP-5JhsfEpI

I used the QF2 tank as a stand in.

No QF2 assets will actually be in the new game.

Furthermore, it will be released for free, like a mod.
"You think that you can wipe out an entire civilisation without consequences?" - Rachel

http://www.moddb.com/mods/qf2-essence-to-a-thief

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jack775544
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Re: QF: The Game

Post by jack775544 » Fri Jul 03, 2015 12:08 pm

Wow that looks really good so far.
I'll be honest and say that I thought the new models in QF2 looked kinda out of place (the BZ2 engine didn't really give them justice), but in a new Engine like UE4 that tank model looks really good.
Good to see another project of this nature going on, I look forward to giving it a try in the future.
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Re: QF: The Game

Post by Axeminister » Fri Jul 03, 2015 2:30 pm

Very nice, we have two people making something in Unreal 4 now.
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Re: QF: The Game

Post by DuoRanger » Fri Jul 03, 2015 4:37 pm

Axeminister wrote:Very nice, we have two people making something in Unreal 4 now.
what if Rebellion is using UE4 for the remaster?

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Re: QF: The Game

Post by Ded10c » Fri Jul 03, 2015 8:45 pm

Mike Arkin was quite specific about it being a remaster rather than a Remake, so it seems likely that they're building on the same engine.
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Re: QF: The Game

Post by TwinShadow » Fri Jul 03, 2015 8:52 pm

I must be the only person these days that actually doesn't like the Unreal engine...

Not saying the video or anything is bad, but there's something about Unreal that I can't place I just don't really like about it. But then again, most of today's engines I don't really like anyway.
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Re: QF: The Game

Post by bigbadbogie » Sat Jul 04, 2015 1:19 am

jack775544 wrote:Wow that looks really good so far.
I'll be honest and say that I thought the new models in QF2 looked kinda out of place (the BZ2 engine didn't really give them justice), but in a new Engine like UE4 that tank model looks really good.
Good to see another project of this nature going on, I look forward to giving it a try in the future.
Axeminister wrote:Very nice, we have two people making something in Unreal 4 now.
Cheers guys!
TwinShadow wrote:I must be the only person these days that actually doesn't like the Unreal engine...

Not saying the video or anything is bad, but there's something about Unreal that I can't place I just don't really like about it. But then again, most of today's engines I don't really like anyway.
It's just a framework. With enough modification, it can be absolutely anything.
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Re: QF: The Game

Post by MrTwosheds » Sat Jul 04, 2015 11:45 am

Mike Arkin was quite specific about it being a remaster rather than a Remake, so it seems likely that they're building on the same engine.
Extremely unlikely I would have thought.
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Re: QF: The Game

Post by blue banana » Sat Jul 04, 2015 3:30 pm

BBB, are you collaborating with TheJamsh? Just wondering. :)

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bigbadbogie
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Re: QF: The Game

Post by bigbadbogie » Sat Jul 04, 2015 3:35 pm

blue banana wrote:BBB, are you collaborating with TheJamsh? Just wondering. :)
No. He's been my main inspiration though. Some of the code that he put on the UE4 forums helped me a lot.
"You think that you can wipe out an entire civilisation without consequences?" - Rachel

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Re: QF: The Game

Post by Ded10c » Sat Jul 04, 2015 8:18 pm

MrTwosheds wrote:
Mike Arkin was quite specific about it being a remaster rather than a Remake, so it seems likely that they're building on the same engine.
Extremely unlikely I would have thought.
Draw your own conclusions.
http://www.battlezone1.org/rebellion-wo ... t4245.html
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