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Using .txt files as shell variables for listboxes.

Posted: Sat Jun 30, 2012 8:15 pm
by TheJamsh
To save myself making a helluva lot of UI files, does anybody know a way to use .txt files as a variable for the shell?

Basically, I have an XSI viewer and a description box underneath it. It's easy to get the model in the viewer to change when I press a button, but I also want to change whatever is in the listbox underneath. Kind of like how the multiplayer shell auto-fills the listbox with information from the vehicles .inf file, but from a .txt file instead.

Anybody know if this is even possible? I can still do it with a workaround, but that's going to be a HECK of a lot of extra .cfg files...