

Moderators: GSH, VSMIT, Red Devil, Commando
Good eye, they are currently.Apollo wrote:Looks like the trees are all the same
A good excuse for a cave sequence, thenNielk1 wrote:The mission script thus far calls for dynamic objectives, where for example failing to reach the dust-off site in the given time window does not result in instant failure but instead in weathering a large dust storm.
AHadley wrote:I miss the bright saltflat look we had before, perhaps we can incorporate it in a daytime mission?Existing mission calls for a tunnel set too.
Just say 'race x first tried to terraform the planet, which can easilly be spotted by the large number of trees that originally come from their homeplanet, however ... [insert nastynessss]'General BlackDragon wrote:Change the tree's and call it another planet
Same. That mission just had so much atmosphere. Like you were trying to sneak around a slumbering beastZero Angel wrote:The cave mission in FE was one of my favorites