How should I get started (with modeling)?
Posted: Sat Nov 30, 2013 6:00 am
Good news folks I finally figured out how to get blender to not mess up my uv maps (Thank God thats over with XD).
Ive begun work on a tracked tank and I need to put textures and hp points on my fighter jet. Now I wanted to know what you guys recomend.
Should I start modeling real life objects first or go ahead and make my own stuff?
keep in mind Im a complete noob and my fighter jet is only my second or 3rd model.
Thanks
Ive begun work on a tracked tank and I need to put textures and hp points on my fighter jet. Now I wanted to know what you guys recomend.
Should I start modeling real life objects first or go ahead and make my own stuff?
keep in mind Im a complete noob and my fighter jet is only my second or 3rd model.
Thanks