Pilot Issues

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Vadam
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Pilot Issues

Post by Vadam »

Whenever I look up or down as this pilot the pilot itself just leans left or right.

Image

I have tried fiddling with the TurretNames, but that didn't help. Could it be an XSI issue?
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General BlackDragon
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Re: Pilot Issues

Post by General BlackDragon »

Probably. Looks like a pivot issue in the model, yes.

Also he took a bath in Ti-di paint.
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Re: Pilot Issues

Post by Vadam »

How would you recommend I go about fixing that? I don't know much about modeling but I have a few programs so I could make a few changes
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Re: Pilot Issues

Post by Zero Angel »

Sounds like a few possible problems.

- Putting the whole model on the turret object (which causes the whole model to move while looking, instead of just the arms and/or eyepoint)
- Pivot point(s) are facing the wrong direction (which leads to things tilting to the side rather than back and forth)
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Re: Pilot Issues

Post by MrTwosheds »

Yes the pivot point for the pilot model torso Bones are rotated at 90 degrees to the rest of the body. No idea why but its what bz2 expects to find.
The way to do this could be explained in some complexity for different modelling software.
In actuality is like this in the xsi.
Frame frm-hp_torbone {

FrameTransformMatrix {
0,0,-1,0,
0,1,0,0,
1,0,0,0,

Rather than the normally rotated

FrameTransformMatrix {
1,0,0,0,
0,1,0,0,
0,0,1,0,
Obviously just changing this one will effect all of this bones child objects and your pilot model will be trying to see and shoot sideways, but leaning backwards and forwards
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Vadam
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Re: Pilot Issues

Post by Vadam »

On a separate note, do any of you know a program that can open a ".X" file and export it as an XSI file? I use the Blender extension normally but it messes up the model when I export it.
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Re: Pilot Issues

Post by General BlackDragon »

There should be an "x2xsi" program on bzscrap. one sec...

http://www.bzscrap.org/downloads/Utilit ... /X2XSI.zip
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Re: Pilot Issues

Post by Vadam »

If I try to boot it up I get:

"The program can't start because MSVBVM50.DLL is missing from your computer. Try reinstalling the program to fix this problem"

And no, reinstalling didn't help.
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Re: Pilot Issues

Post by Zero Angel »

Looks like it needs Visual Basic 5.0 runtime.
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Re: Pilot Issues

Post by General BlackDragon »

you can probably find the DLL online.
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Re: Pilot Issues

Post by blue banana »

General BlackDragon wrote:you can probably find the DLL online.
One of the best ways to test your antivirus, right here! :)

The .DLL might also be in Microsoft products, like office.
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Re: Pilot Issues

Post by General BlackDragon »

I actually trust one site for DLLs.

http://www.dll-files.com/
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Re: Pilot Issues

Post by GSH »

Later MS files have digital signatures, at least.

Although it may seem annoying, this is why BZ2 1.3 installer comes with the Microsoft redistributables to ensure that all prerequisites are present on a system.

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Re: Pilot Issues

Post by Vadam »

Alright, I downloaded the DLL and the program works.

I didn't feel like screwing with the model for the previous pilot, so I tried using a similar looking one. When I use it, the game starts up but just stays loading at this

Image

I had to take that picture with my phone since PrtScn didn't do anything.

According to the log, the last thing that happens before I have to close it with Task Manager is that its trying to build the MSH for the model.
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Re: Pilot Issues

Post by General BlackDragon »

then there's probably something wrong with the model.
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