La Fae (Warning: Many Images)
Moderators: GSH, VSMIT, Red Devil, Commando
Re: La Fae (Warning: Many Images)
Here is a tech center.
Re: La Fae (Warning: Many Images)
Here is a constructor. It's a little on the extreme side, and I could use to switch up the horns a bit.
- Iron Maiden
- Sabre
- Posts: 267
- Joined: Sun Feb 27, 2011 3:13 am
- Location: The Dark Side of the Moon
Re: La Fae (Warning: Many Images)
Very nice, I like how you are using the organic textures. I am eager to see how the Fae turn out.
Re: La Fae (Warning: Many Images)
I can bake the SSS into the textures so that it will be in game but it won't look quite as good.
Re: La Fae (Warning: Many Images)
When you say "here is tech center" it sounds like this race is the counterpart of ISDF. They have the same buildings?
Re: La Fae (Warning: Many Images)
The buildings will have different names and there will be a different power scheme. I may make the factory upgradeable.
Re: La Fae (Warning: Many Images)
Time for a progress report. for buildings I have:
- a recycler
a factory
an armory
a service bay (I may change it)
a pilot production building
a research/tech building
a gun tower (I will make another one)
and an extractor
- a constructor
a scout
a basic tank
a light missile vehicle
a heavy missile vehicle
a walker
an artillery vehicle
a heavy assault vehicle
a wheeled unit (possibly)
a bomber (possibly)
Re: La Fae (Warning: Many Images)
One thing that bugs me and I now try to correct is that all races have hit a wall of general similarity with one another in some factor. Basically all races can be tied to at least 2 others.
Re: La Fae (Warning: Many Images)
I could rethink the tech tree entirely and come up with some crazy new scheme if you like.
Also, is it possible to create looping animation of any kind in any unit?
Also, is it possible to create looping animation of any kind in any unit?
Re: La Fae (Warning: Many Images)
I had an idea. What if, instead of having all these buildings there was only one main building that would act as the recycler, factory, training facility, maybe armory, and tech center as you upgraded it. It might also have a few turrets. The only other buildings would be the extractor and the gun towers. You could call this the Shee.
Re: La Fae (Warning: Many Images)
John Luckyfoot was going to have his race be called the Shree, so beware.Clavin12 wrote:I had an idea. What if, instead of having all these buildings there was only one main building that would act as the recycler, factory, training facility, maybe armory, and tech center as you upgraded it. It might also have a few turrets. The only other buildings would be the extractor and the gun towers. You could call this the Shee.
Re: La Fae (Warning: Many Images)
I remember that. I was intending to spell it in the traditional form Sidhe.
Re: La Fae (Warning: Many Images)
His surname is Snyder, Luckyfoot is just a username AFAIK.Zax wrote:John Luckyfoot was going to have his race be called the Shree, so beware.Clavin12 wrote:I had an idea. What if, instead of having all these buildings there was only one main building that would act as the recycler, factory, training facility, maybe armory, and tech center as you upgraded it. It might also have a few turrets. The only other buildings would be the extractor and the gun towers. You could call this the Shee.
Re: La Fae (Warning: Many Images)
In any case, would the community prefer that or a more generic race?
Re: La Fae (Warning: Many Images)
I thought the Shree had separate facilities. It was the BZClassic Ancient Hadeans that had an all in one.Zax wrote:John Luckyfoot was going to have his race be called the Shree, so beware.Clavin12 wrote:I had an idea. What if, instead of having all these buildings there was only one main building that would act as the recycler, factory, training facility, maybe armory, and tech center as you upgraded it. It might also have a few turrets. The only other buildings would be the extractor and the gun towers. You could call this the Shee.