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Re: Modding Tools and Resources

Posted: Wed Jun 26, 2013 7:02 pm
by Red Devil

Re: Modding Tools and Resources

Posted: Thu Jun 27, 2013 4:24 am
by Nielk1
Red Devil wrote:Bulk Rename Utility
I find this one far nicer:
http://www.joejoesoft.com/vcms/108/

Re: Modding Tools and Resources

Posted: Thu Jun 27, 2013 3:28 pm
by Red Spot
Havent really bothered checking both tools into detail, but I can say that a little knowledge of VB will allow you to the same based on your own parameters.
But ofcourse than you'll have to put in the effort yourself.

Re: Modding Tools and Resources

Posted: Thu Jun 27, 2013 4:20 pm
by Red Devil
i need to focus my time on other things. 50x20 foot woodpile, house, c++, aip's, odf's, stuff, new hammockandbeer...

joejoe ded:

"Forbidden

You don't have permission to access / on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request."

Re: Modding Tools and Resources

Posted: Thu Jun 27, 2013 8:00 pm
by Nielk1
Red Devil wrote:i need to focus my time on other things. 50x20 foot woodpile, house, c++, aip's, odf's, stuff, new hammockandbeer...

joejoe ded:

"Forbidden

You don't have permission to access / on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request."
Works fine here, still.

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 3:41 am
by XxHAMADEHxX
Bz2 xsi

import and export for blender

http://www.mediafire.com/file/eu3o85mna ... ezone_2.7z

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 1:39 pm
by Ded10c
I'm told that's Vearie's. Like most of us he probably won't appreciate his work being redistributed.

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 2:35 pm
by MrTwosheds
If I remember correctly, he has very liberal views on IP... :lol:
Or is that just for other peoples stuff?

Quickly downloads the Non pornographic version before the link gets deleted...

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 2:48 pm
by Ded10c
Does it matter? Isn't the idea that you always hold the moral high ground and don't stoop to petty tit-for-tat?

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 3:58 pm
by GSH
OvermindDL1 wrote the original Blender -> XSI|MSH. I'd trust OM's version to play well with others. Given that the other character has griefed games, talks up cheating on any and every opportunity, there's the chance that his program has stolen code and will occasionally do bad things. Who's code do you trust to do the right and honorable thing on your system?

-- GSH

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 4:02 pm
by Zero Angel
It's a script and as such has publically visible source code, I looked through at least one iteration of it (no telling if its been altered recently) and didnt see anything that looked harmful, nor did I spot any obsfucated code. It's just warning to people, look through the script's code if you don't trust it and only download any compiled code (e.g. mission scripts) from parties you can verify are the real ones.

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 7:13 pm
by XxHAMADEHxX
Dont worry GSH I have tested his and I modified it for the safety of others.

The reason why I don't use over minds is because when I used it a few years ago it would always distort my models.
Maybe I was doing something wrong but I don't know.

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 7:26 pm
by Ded10c
OM's is somewhat outdated now if I recall correctly. What exactly did you change in this version?

Re: Modding Tools and Resources

Posted: Tue Dec 03, 2013 7:48 pm
by XxHAMADEHxX
Links in the documentation that were trolling, or could potentially get people trolled.

Re: Modding Tools and Resources

Posted: Fri Jun 27, 2014 11:44 pm
by GSH