Downloads:
Executable
Program Database (Optional)
Changes:
* CockpitRadar draws height indicators only if they're more than 2 pixels
- This reduces render state changes, improving performance
- The start of play01.bzn went from 180 render batches to 110
* Fixed text buffer overflow in Alt-F framerate display
- Triangle count and batch count now print properly
* Replaced half-texel shift with half-pixel shift
- This fixes text when forcing MSAA in the graphics driver
- This also fixes blurry edges on HUD elements
* Fixed a restart crash in BeamGun
* LoadDefaultGame now works properly
- This fixes a crash when loading from MakeTRN-generated data
* TurretCraft sets itself to DEPLOYED state
- This makes Howitzer use high-arc against it
* Improved APC behavior when it has no reload site
- Enters WAIT state for a second instead of pilot hopping out
- Most importantly, it doesn't crash any more
![Smile :)](./images/smilies/icon_e_smile.gif)
* Added a quick fix for the Soviet turrets in misn03.bzn
- They were saved with a Reload command set to themselves
- This most likely used to be a different command...