One day to go--in theory. We'll see how true that is in practice...
Downloads:
Testing Executable and Symbols
Game Assets (updated 2011-10-13)
What's New (2011-12-04)
* Fixed up some remaining problems with units not recycling
* Pilots and soldiers on the player's team show up on radar
- Custom pilots can use a RED Field to avoid showing up on radar
* Fixed radar lines disappearing when a terrain point went too high or low
- The point still disappears but the line draw can continue past it
* Radar draws grey icons for non-commandable team units in non-menu mode
- This matches various menu modes and makes it more obvious when a unit is empty
Release Candidate 16 (2011-12-04)
Re: Release Candidate 16 (2011-12-04)
16:01 5/12/2011. You're late.
Re: Release Candidate 16 (2011-12-04)
The build itself was uploaded to videoventure.org on December 5th. I just didn't post a forum topic in time.
Also, it's still the 5th in the Mountain and Pacific time zones.
Also, it's still the 5th in the Mountain and Pacific time zones.
Re: Release Candidate 16 (2011-12-04)
Don't believe you