You're kinda revealing a dichotomy here.Apollo wrote:My empirical view is seeing you quit games at the slightest bit of lag while any 3 people can't do splash damage on you and you want us to increase the network data just so you can see the whole map.
True, I have little patience for lag nowadays. So yes, the result is I tend to shy away euro players who freely admit they are using wireless, aussie players, and those with free 56k, etc. However, on the flip side, if I find the player's loss and lag playable, but they have issue with me, I am always willing to make a game and empirically test splash, or any damage. But when actual testing in-game is mentioned, interest in actual testing ceases and the complaints veer to something else like 'smoke chaser, asser, etc.
And again, you're exaggerating as to draw distance. I have never suggested seeing an entire map.
But at this time in the life of the game, all this is moot.