Version 1.5.2.23 Preview 1 (2014-07-26): Something New
Posted: Sun Jul 27, 2014 4:00 am
I want to try something a bit different: public preview builds.
The idea is to get some testing in before we commit to a full release and installer. That way, I won't have to scramble when (not if) I break something. It's like Minecraft weekly snapshots (e.g. 14w30c) versus stable releases (e.g. 1.7.10) though less regular and less likely to destroy your world.
The big thing this time is multiplayer-related scripting features. Scripts can listen for any game object being created (CreateObject), players joining the session (CreatePlayer), starting simulation (AddPlayer), leaving the session (DeletePlayer), and can send user-defined messages (Send) and listen for user-defined messages (Receive). I'll write up some documentation for them to explain what they do.
Unofficial 1.5 Patch Hub with common files shared between versions, documentation, utilities, and more
Version 1.5.2.23 Page with download link and build notes
The idea is to get some testing in before we commit to a full release and installer. That way, I won't have to scramble when (not if) I break something. It's like Minecraft weekly snapshots (e.g. 14w30c) versus stable releases (e.g. 1.7.10) though less regular and less likely to destroy your world.
The big thing this time is multiplayer-related scripting features. Scripts can listen for any game object being created (CreateObject), players joining the session (CreatePlayer), starting simulation (AddPlayer), leaving the session (DeletePlayer), and can send user-defined messages (Send) and listen for user-defined messages (Receive). I'll write up some documentation for them to explain what they do.
Unofficial 1.5 Patch Hub with common files shared between versions, documentation, utilities, and more
Version 1.5.2.23 Page with download link and build notes