Version 1.5.2.24 (updated 2014-08-12): Testing For Release
Posted: Sun Aug 10, 2014 8:10 am
Update: I fixed the floating mine problem. Derp de derp...
Updated Update I fixed the other floating mine problem. There's also new multiplayer-related Lua scripting features and an updated asset pack with the seismic wave thing straightened out, a fixed check.odf, and the direct-impact Day Wrecker.
Time for another preview!
Enough has changed since 1.5.2.23 that I thought it warranted a new version number. In particular, there's a whole bunch of new LuaMission features to play with. I'm hoping this release will be the one that sticks.
To try out the new direct-impact damage feature of the Day Wrecker, change apwrck.odf to this:
Unofficial 1.5 Patch Hub with common files shared between versions, documentation, utilities, and more
Version 1.5.2.24 Page with download link and build notes
Updated Update I fixed the other floating mine problem. There's also new multiplayer-related Lua scripting features and an updated asset pack with the seismic wave thing straightened out, a fixed check.odf, and the direct-impact Day Wrecker.
Time for another preview!
Enough has changed since 1.5.2.23 that I thought it warranted a new version number. In particular, there's a whole bunch of new LuaMission features to play with. I'm hoping this release will be the one that sticks.

To try out the new direct-impact damage feature of the Day Wrecker, change apwrck.odf to this:
Code: Select all
[GameObjectClass]
classLabel = "daywrecker"
baseName = "apwrck"
scrapCost = 20
scrapValue = 0
maxHealth = 300
maxAmmo = 0
unitName = "Day Wrecker"
aiName = "PowerUpProcess"
[DayWreckerClass]
damageConcussion = 3000
xplBlast = "xbmbxpl"
Version 1.5.2.24 Page with download link and build notes