Debug Build Experiment (2011-09-25)

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Ultraken
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Debug Build Experiment (2011-09-25)

Post by Ultraken »

Debug Executable and Symbols

This a companion build to Release Candidate 2. I reverted some changes in DistributedObject that might be causing problems, so I'd like people to give it a try and see if it works any better than testing build. Be on the lookout for objects unexpectedly missing or present when joining after a host migration.

Also, please report any assertions that pop up. They aren't crashes, so you can continue past them. Still, I'd like to know about them--especially if things start going wrong (or crash) shortly afterward.

As a warning, this build will run slower than the testing build--especially when there's a lot going on. It should be fully playable on most computers, though.
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