This is a relatively-minor update compared to RC10 but it does fix a few worthwile things.
Downloads
Testing Executable and Symbols
Game Assets (updated 2011-10-13)
What's New
* Fixed the cases that load a default (empty) game:
- Using the /nobodyhome command line option
- Using the name of a .trn file on the command line
- These should help when creating new missions
* Shell chat only prints the "message buffer full" warning once
* When flattening terrain, Constructor clamps the height to the legal range
- This should fix terrain height wrapping around and creating a pillar
* The special item trigger option in play options finally shows the right value
* Shell uses the local map list to limit the maximum player count
- This helps when the host sets the limit higher than the map supports
- NOTE: the implementation of this is not very clean