My bz is still broken =(

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XxHAMADEHxX
Sabre
Posts: 317
Joined: Mon Aug 13, 2012 8:02 am

My bz is still broken =(

Post by XxHAMADEHxX »

I have this annoying reoccurring problem.

Sometimes when I build something, issue a command, move to another part of the map, the game freezes for a second

I don't know why =(
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Red Spot
Attila
Posts: 1629
Joined: Mon Feb 21, 2011 6:14 pm
Location: The Netherlands

Re: My bz is still broken =(

Post by Red Spot »

AV turned on?
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Ded10c
Recycler
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Re: My bz is still broken =(

Post by Ded10c »

IA? Multiplayer? Got logs?
battlezone.wikia.com needs your help!
XxHAMADEHxX
Sabre
Posts: 317
Joined: Mon Aug 13, 2012 8:02 am

Re: My bz is still broken =(

Post by XxHAMADEHxX »

@Redspot not sure what av is.

@Ah everything

Um where do I find the logs? XD
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Ded10c
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Re: My bz is still broken =(

Post by Ded10c »

My Documents\My Games\Battlezone II\BATTLEZONE.log in Vista/7/8, or in whichever folder you installed BZ2 to.
battlezone.wikia.com needs your help!
XxHAMADEHxX
Sabre
Posts: 317
Joined: Mon Aug 13, 2012 8:02 am

Re: My bz is still broken =(

Post by XxHAMADEHxX »

Here you go bro =D

DIAG| maininit:547 |23:34:38|0 |Version Information Section
DIAG| maininit:548 |23:34:38|0 | BZ2 build 1.3.6.4n Public Beta
DIAG| maininit:559 |23:34:38|0 |Session started Mon Dec 02 23:34:38 2013
DIAG| maininit:565 |23:34:38|0 |CPU: 4 processors, type 586
DIAG| maininit:566 |23:34:38|0 |CPU: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
DIAG| maininit:567 |23:34:38|0 |CPU: Intel64 Family 6 Model 58 Stepping 9
DIAG| maininit:570 |23:34:38|0 |Executed by XXHAMADEHXX\WHamadeh on Windows Version: 6.2.9200 '' PlatformID=2
DIAG| DXUT:2097 |23:34:38|31 | DXUT pause on change device
DIAG| DXUT:1352 |23:34:38|31 | DXUT pause on minimize
DIAG| DXUT:1525 |23:34:38|31 | DXUT pause on minimize
DIAG| vid:542 |23:34:38|171 |In Vid::OnCreateDevice, pd3dDevice = 0x067B0CA0
DIAG| vid:559 |23:34:38|171 |d3d: supports range based fog
DIAG| vid:572 |23:34:38|171 |d3d: supports border address mode
DIAG| vid:618 |23:34:38|171 |d3d: Has EMBM texture format support
DIAG| vid:529 |23:34:38|171 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:643 |23:34:38|171 |D3D Adapter Identifier info:
DIAG| vid:644 |23:34:38|171 | Driver: igdumdim32.dll
DIAG| vid:645 |23:34:38|171 | Description: Intel(R) HD Graphics 4000
DIAG| vid:646 |23:34:38|171 | DeviceName: \\.\DISPLAY1
DIAG| vid:647 |23:34:38|171 | DriverVersion: 0x000A0012000A0CF4
DIAG| vid:648 |23:34:38|171 | VendorId: 0x00008086
DIAG| vid:649 |23:34:38|171 | DeviceId: 0x00000166
DIAG| vid:650 |23:34:38|171 | SubSysId: 0xC706144D
DIAG| vid:651 |23:34:38|171 | Revision: 0x00000009
DIAG| vid:653 |23:34:38|171 |Dumping D3D9 Device Caps:
DIAG| vid:655 |23:34:38|171 | DeviceType: 0x00000001
DIAG| vid:656 |23:34:38|171 | AdapterOrdinal: 0
DIAG| vid:657 |23:34:38|171 | Caps: 0x00020000
DIAG| vid:658 |23:34:38|171 | Caps2: 0xE0020000
DIAG| vid:659 |23:34:38|171 | Caps3: 0x00000320
DIAG| vid:660 |23:34:38|171 | PresentationIntervals: 0x8000000F
DIAG| vid:661 |23:34:38|171 | CursorCaps: 0x00000001
DIAG| vid:662 |23:34:38|171 | DevCaps: 0x0019AE50
DIAG| vid:663 |23:34:38|171 | PrimitiveMiscCaps: 0x002FCCF2
DIAG| vid:664 |23:34:38|171 | RasterCaps: 0x0F736191
DIAG| vid:665 |23:34:38|171 | ZCmpCaps: 0x000000FF
DIAG| vid:666 |23:34:38|171 | SrcBlendCaps: 0x00003FFF
DIAG| vid:667 |23:34:38|171 | DestBlendCaps: 0x000027FF
DIAG| vid:668 |23:34:38|171 | AlphaCmpCaps: 0x000000FF
DIAG| vid:669 |23:34:38|171 | ShadeCaps: 0x00084208
DIAG| vid:670 |23:34:38|171 | TextureCaps: 0x0021EC45
DIAG| vid:671 |23:34:38|171 | TextureFilterCaps: 0x07030700
DIAG| vid:672 |23:34:38|171 | CubeTextureFilterCaps: 0x07030700
DIAG| vid:673 |23:34:38|171 | VolumeTextureFilterCaps: 0x07030700
DIAG| vid:674 |23:34:38|171 | TextureAddressCaps: 0x0000003F
DIAG| vid:675 |23:34:38|171 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:676 |23:34:38|171 | LineCaps: 0x0000001F
DIAG| vid:677 |23:34:38|171 | MaxTextureWidth: 8192
DIAG| vid:678 |23:34:38|171 | MaxTextureHeight: 8192
DIAG| vid:679 |23:34:38|171 | MaxVolumeExtent: 2048
DIAG| vid:680 |23:34:38|171 | MaxTextureRepeat: 8192
DIAG| vid:681 |23:34:38|171 | MaxTextureAspectRatio: 8192
DIAG| vid:682 |23:34:38|171 | MaxAnisotropy: 16
DIAG| vid:683 |23:34:38|171 | StencilCaps: 0x000001FF
DIAG| vid:684 |23:34:38|171 | FVFCaps: 0x00180008
DIAG| vid:685 |23:34:38|171 | TextureOpCaps: 0x03FFFFFF
DIAG| vid:686 |23:34:38|171 | MaxTextureBlendStages: 8
DIAG| vid:687 |23:34:38|171 | MaxSimultaneousTextures: 8
DIAG| vid:688 |23:34:38|171 | VertexProcessingCaps: 0x0000017B
DIAG| vid:689 |23:34:38|171 | MaxActiveLights: 10
DIAG| vid:700 |23:34:38|171 | MaxUserClipPlanes: 6
DIAG| vid:701 |23:34:38|171 | MaxVertexBlendMatrices: 4
DIAG| vid:702 |23:34:38|171 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:703 |23:34:38|171 | MaxPrimitiveCount: 1048575
DIAG| vid:704 |23:34:38|171 | MaxVertexIndex: 16777215
DIAG| vid:705 |23:34:38|171 | MaxStreams: 16
DIAG| vid:706 |23:34:38|171 | MaxStreamStride: 255
DIAG| vid:707 |23:34:38|171 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:708 |23:34:38|171 | MaxVertexShaderConst: 256
DIAG| vid:709 |23:34:38|171 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:710 |23:34:38|171 | DevCaps2: 0x00000051
DIAG| vid:711 |23:34:38|171 | Reserved5: 0x00000000
DIAG| vid:712 |23:34:38|171 | MasterAdapterOrdinal: 0
DIAG| vid:713 |23:34:38|171 | AdapterOrdinalInGroup: 0
DIAG| vid:714 |23:34:38|171 | NumberOfAdaptersInGroup: 1
DIAG| vid:715 |23:34:38|171 | DeclTypes: 0x0000037F
DIAG| vid:716 |23:34:38|171 | NumSimultaneousRTs: 4
DIAG| vid:717 |23:34:38|171 | StretchRectFilterCaps: 0x03000300
DIAG| vid:718 |23:34:38|171 | VertexTextureFilterCaps: 0x03030300
DIAG| vid:719 |23:34:38|171 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:720 |23:34:38|171 | MaxPShaderInstructionsExecuted: -1
DIAG| vid:721 |23:34:38|171 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:722 |23:34:38|171 | MaxPixelShader30InstructionSlots: 32768
DIAG| vid:725 |23:34:38|171 | MaxPointSize: 256.00
DIAG| vid:726 |23:34:38|171 | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG| vid:727 |23:34:38|171 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:728 |23:34:38|171 | MaxVertexW: 10000000000.00
DIAG| vid:729 |23:34:38|171 | GuardBandLeft: -16384.00
DIAG| vid:730 |23:34:38|171 | GuardBandTop: -16384.00
DIAG| vid:731 |23:34:38|171 | GuardBandRight: 16384.00
DIAG| vid:732 |23:34:38|171 | GuardBandBottom: 16384.00
DIAG| vid:733 |23:34:38|171 | ExtentsAdjust: 0.00
DIAG| vid:775 |23:34:38|171 |In Vid::OnResetDevice, pd3dDevice = 0x067B0CA0
DIAG| DXUT:2584 |23:34:38|171 | DXUT unpause on change device done
DIAG| setup:77 |23:34:38|171 |Drive type : Fixed
DIAG| setup:147 |23:34:38|171 |Startup directory : C:\Program Files (x86)\Battlezone II
DIAG| vid:1236 |23:34:39|656 |Vid::SetMode - ord(0) fmt(22), w(1366), h(768) bbCount 2
DIAG| vid:1256 |23:34:39|656 | bFmt(21), MSType(1), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1267 |23:34:39|656 | Refresh(60), Interval(0), Flags(2)
DIAG| vid:1268 |23:34:39|656 | hWnds = 000B023A 000B023A 000B023A 000B023A
DIAG| DXUT:2097 |23:34:39|656 | DXUT pause on change device
DIAG| vid:817 |23:34:39|921 |In Vid::OnLostDevice
DIAG| DXUT:1392 |23:34:39|937 | DXUT unpause on restore
DIAG| DXUT:1491 |23:34:39|937 | DXUT unpause on restore
DIAG| DXUT:2584 |23:34:39|937 | DXUT unpause on change device done
DIAG| vid:1276 |23:34:39|937 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1286 |23:34:39|937 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |23:34:39|937 | AttemptAcquire device = 0x067B0CA0, lost = 1, paused = 0
DIAG| DXUT:5467 |23:34:39|937 | noticed device lost
DIAG| DXUT:5471 |23:34:39|937 | Coop level check failed.
DIAG| DXUT:5535 |23:34:39|937 | Try to reset the device
DIAG| vid:775 |23:34:39|1031 |In Vid::OnResetDevice, pd3dDevice = 0x067B0CA0
DIAG| vid:1297 |23:34:39|1031 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |23:34:39|1094 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |23:34:39|1094 |5 button mouse, Left=0 Right=1
DIAG| input:143 |23:34:39|1109 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |23:34:39|1296 |Expanded game UI file of 'bzgame_moves_1366x768.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |23:34:40|1833 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |23:34:40|1833 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |23:34:40|1833 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |23:34:40|1833 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |23:34:40|1833 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |23:34:40|1833 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |23:34:40|1833 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |23:34:40|1833 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |23:34:40|1833 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |23:34:40|1833 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |23:34:40|1833 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |23:34:40|1833 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |23:34:40|1833 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |23:34:40|1833 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |23:34:40|1833 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |23:34:40|1833 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |23:34:40|1833 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |23:34:40|1833 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |23:34:40|1833 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |23:34:40|1833 |Done with audio caps log
DIAG| AudioSys:322 |23:34:40|1833 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |23:34:47|8766 |Movie opened C:\Program Files (x86)\Battlezone II\\movies\intro.bik
DIAG| icroot:193 |23:34:47|8770 |Root window now 640x480
DIAG| runcodes:159 |23:34:47|8771 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |23:34:47|8772 |Root window now 640x480
DIAG| runcodes:159 |23:36:22|104602 |[Main] Entering run code [INIT]
DIAG| icroot:193 |23:36:22|104603 |Root window now 1366x768
DIAG|MissionHandler_oldcode:1246 |23:36:23|104643 |Expanded game UI file of 'bzgame_init_1366x768.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |23:36:23|104694 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |23:36:23|104694 |Expanded game UI file of 'bzescape_1366x768.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104717 |Expanded game UI file of 'bznopause_1366x768.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104914 |Expanded game UI file of 'bzgame_base_1366x768.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104945 |Expanded game UI file of 'bzgame_command_1366x768.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104949 |Expanded game UI file of 'bzgame_factory_1366x768.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104950 |Expanded game UI file of 'bzgame_group_1366x768.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104952 |Expanded game UI file of 'bzgame_info_1366x768.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104952 |Expanded game UI file of 'bzgame_satellite_1366x768.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104952 |Expanded game UI file of 'bzgame_scrap_1366x768.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |23:36:23|104953 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |23:36:23|104953 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |23:36:23|104963 |Expanded game UI file of 'bzgame_weapon_1366x768.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104976 |Expanded game UI file of 'bzgame_team_1366x768.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104977 |Expanded game UI file of 'bzgame_stats_1366x768.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |23:36:23|104983 |Expanded game UI file of 'bzgame_keys_1366x768.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |23:36:30|112116 |Loaded from file IAFire.bzn
DIAG| runcodes:159 |23:36:30|112167 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:36:30|112182 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |23:36:30|112183 |Root window now 1366x768
DIAG| runcodes:159 |23:36:30|112185 |[Mission] Entering run code [RUN]
DIAG| Planners:3327 |23:36:31|112699 |SetAIP - cfg(Insaneif0.aip) team(5)
DIAG| LuaManager:165 |23:36:31|112700 |Lua file 'Insaneif0.lua' not found
DIAG| runcodes:159 |23:36:33|115280 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:36:33|115286 |[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:36:33|115287 |Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:38:39|240682 |[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:38:39|240682 |Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:38:39|240699 |[View] Entering run code [COCKPIT]
DIAG| Planners:3327 |23:39:11|273360 |SetAIP - cfg(Insaneif1.aip) team(5)
DIAG| LuaManager:165 |23:39:11|273398 |Lua file 'Insaneif1.lua' not found
DIAG| runcodes:159 |23:39:21|283570 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:39:21|283577 |[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:39:21|283577 |Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| DXUT:1525 |23:39:23|285298 | DXUT pause on minimize
DIAG| DXUT:1491 |23:48:40|841978 | DXUT unpause on restore
DIAG| DXUT:5453 |23:48:40|841978 | AttemptAcquire device = 0x067B0CA0, lost = 1, paused = 0
DIAG| DXUT:5467 |23:48:40|841978 | noticed device lost
DIAG| DXUT:5471 |23:48:40|841978 | Coop level check failed.
DIAG| DXUT:5535 |23:48:40|841978 | Try to reset the device
DIAG| vid:817 |23:48:40|841978 |In Vid::OnLostDevice
DIAG| vid:775 |23:48:40|842086 |In Vid::OnResetDevice, pd3dDevice = 0x067B0CA0
DIAG| icroot:193 |23:48:40|842091 |Root window now 1366x768
DIAG| runcodes:159 |23:48:50|852064 |[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:48:50|852064 |Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:48:50|852078 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:48:52|854568 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:48:52|854576 |[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:48:52|854576 |Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:49:06|868117 |[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:49:06|868117 |Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:49:06|868134 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:49:26|888367 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:49:26|888374 |[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:49:26|888375 |Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:49:45|907414 |[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:49:45|907414 |Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:49:45|907430 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:49:46|908131 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:49:46|908138 |[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:49:46|908138 |Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:49:51|912776 |[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:49:51|912776 |Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:49:51|912787 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:51:20|1002409|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:51:20|1002417|[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:51:20|1002417|Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:51:36|1018532|[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:51:36|1018533|Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:51:36|1018548|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:52:08|1049708|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:52:08|1049715|[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:52:08|1049715|Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:52:17|1059414|[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:52:17|1059414|Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:52:17|1059430|[View] Entering run code [COCKPIT]
DIAG| DXUT:1525 |23:54:39|1201480| DXUT pause on minimize
DIAG| DXUT:1491 |23:54:50|1211732| DXUT unpause on restore
DIAG| DXUT:5453 |23:54:50|1211732| AttemptAcquire device = 0x067B0CA0, lost = 1, paused = 0
DIAG| DXUT:5467 |23:54:50|1211732| noticed device lost
DIAG| DXUT:5471 |23:54:50|1211732| Coop level check failed.
DIAG| DXUT:5535 |23:54:50|1211732| Try to reset the device
DIAG| vid:817 |23:54:50|1211732|In Vid::OnLostDevice
DIAG| vid:775 |23:54:50|1211837|In Vid::OnResetDevice, pd3dDevice = 0x067B0CA0
DIAG| icroot:193 |23:54:50|1211843|Root window now 1366x768
DIAG| runcodes:159 |23:54:55|1217077|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:54:55|1217086|[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:54:55|1217086|Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:55:05|1226787|[Mission] Entering run code [RUN]
DIAG|MissionHandler_oldcode:1246 |23:55:05|1226788|Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:55:05|1226802|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |23:55:05|1227170|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:159 |23:55:05|1227177|[View] Entering run code [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:55:05|1227177|Expanded game UI file of 'bzescape_enter_1366x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:159 |23:55:08|1230192|[Mission] Entering run code [ABORT]
DIAG|MissionHandler_oldcode:3944 |23:55:08|1230192|Switching to CLEANUP
DIAG| runcodes:113 |23:55:08|1230192|[Mission] Clearing runcode [ABORT]
DIAG| runcodes:159 |23:55:08|1230192|[Main] Entering run code [CLEANUP]
DIAG| runcodes:113 |23:55:08|1230193|[View] Clearing runcode [PauseScreen]
DIAG|MissionHandler_oldcode:1246 |23:55:08|1230193|Expanded game UI file of 'bzescape_exit_1366x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:159 |23:55:08|1230291|[Main] Entering run code [SHELL]
DIAG| icroot:193 |23:55:08|1230292|Root window now 640x480
DIAG| runcodes:159 |23:55:11|1233115|[Main] Entering run code [QUIT]
DIAG| runcodes:113 |23:55:11|1233115|[View] Clearing runcode [<NONE>]
DIAG| maininit:472 |23:55:11|1233452|QUIT requested
DIAG| DXUT:1525 |23:55:11|1233506| DXUT pause on minimize
DIAG| vid:817 |23:55:11|1233565|In Vid::OnLostDevice
DIAG| vid:835 |23:55:11|1233565|In Vid::OnDestroyDevice, pd3dDevice = NULL
DIAG| dtrack:231 |23:55:11|1233571|DTrack FileSys c254/0 b5 max258 i259 mem1536
DIAG| varsys:255 |23:55:11|1233571|VarItem 'gameprefs' (scope) not being deleted
DIAG| varsys:255 |23:55:11|1233571|VarItem 'terrain' (scope) not being deleted
DIAG| varsys:255 |23:55:11|1233571|VarItem 'playback' (scope) not being deleted
DIAG| dtrack:231 |23:55:11|1233571|DTrack Misc c10830/3 b5 max4227 i10838 mem24576
DIAG| maininit:461 |23:55:11|1233571|System shutdown normally
XxHAMADEHxX
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Re: My bz is still broken =(

Post by XxHAMADEHxX »

Should I make a video of what happens?
Would that help? :?: :mrgreen:
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DarkCobra262
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Re: My bz is still broken =(

Post by DarkCobra262 »

That log should help them solve your issue
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Commando
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Re: My bz is still broken =(

Post by Commando »

There is nothing of value in the log. It shows shutdown normally.
XxHAMADEHxX
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Re: My bz is still broken =(

Post by XxHAMADEHxX »

Weird then I guess I should go ahead and record it then.

They game itself starts and works fine except that problem Im talking about.
XxHAMADEHxX
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Re: My bz is still broken =(

Post by XxHAMADEHxX »

Alright I turned on cam studio (Which I found out doesent record bz)
and tried to recreate the problem however it never happened.

I'm starting to think it has something to do with my laptop being plugged.
because right now its unplugged. will update later.
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Axeminister
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Re: My bz is still broken =(

Post by Axeminister »

On you log I see where you installed the game.
"DIAG| setup:147 |23:34:38|171 |Startup directory : C:\Program Files (x86)\Battlezone II"
I recommend that you install the game simply under the hard drive main directory. It would look like C:\Battlezone II
I have multiple installs and since acquiring Windows 7 this has been the best place to install for me. Someone else may be able to explain why it works better.
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Commando
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Re: My bz is still broken =(

Post by Commando »

Where it installs shouldn't matter. The later patches account for windows 7 and vista being the operating system.
XxHAMADEHxX
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Re: My bz is still broken =(

Post by XxHAMADEHxX »

Im on windows 8
Ill try it axe however considering it worked fine earlier the problem may be elsewhere
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Vassili
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Re: My bz is still broken =(

Post by Vassili »

I confirm the place don't matter because you can copy/paste the game from a windows to another and the game still work fine. He don't need registry key.
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