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Naming Navs.

Posted: Tue Mar 08, 2011 11:43 am
by Cyber
hey guys,
I just saw that some guys in battlezone 2 are naming their navs, what is very useful.
So I made a file which allows you to name your navs:

Code: Select all

// Naming Navs
Bind ("-shift +ctrl X", 'control.satellite.name ScrapPool');
Bind ("-shift +ctrl S", 'control.satellite.name Service');
Bind ("-shift +ctrl E", 'control.satellite.name Enemy'); 
You can rename the name-navs, as you wish to.

Put this code into a config file called "bzgame_keys". Then put it into the addon folder.

Re: Naming Navs.

Posted: Tue Mar 08, 2011 5:15 pm
by Zax
Thanks for the code, but I can't see it being very useful since R menu usually works for the numbered pools.

In fact, navs 1-6 should be pools, and the last nav you ever make should be the service bay.

Re: Naming Navs.

Posted: Wed Mar 09, 2011 1:04 pm
by onlooker
Would that just be a shortcut to naming them when you have a satellite. Or is it possible to name them without the satellite active (ie no antenna built).

Re: Naming Navs.

Posted: Wed Mar 09, 2011 1:31 pm
by Ded10c
As it's a console command, I imagine it will work all the time.

Re: Naming Navs.

Posted: Sat Mar 19, 2011 5:32 pm
by sabrebattletank
How I do it:

First nav is in base.
Next navs are pools/enemy base/whatever, map-specific.
When bay is up, delete base nav, place nav in bay.

That way my bay nav is nav 1, and since the bay nav is in base anyway, it's totally cool.