Battlezone II Error
Posted: Sun Apr 01, 2012 7:53 pm
I don't know what happened. It just crashed, but here's the log:
---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.2 Public Beta Jul 29 2011 21:43:22
Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG|MissionHandler_oldcode:1246 |14:48:27|2581097|Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:361 |14:48:52|2606601|Loaded from file MPIBane01.bzn
DIAG| runcodes:159 |14:48:52|2606811|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |14:48:53|2606932|[Main] Entering run code [MISSION]
DIAG| icroot:193 |14:48:53|2606951|Root window now 640x480
DIAG| runcodes:159 |14:48:53|2606968|[Mission] Entering run code [RUN]
WARN| ConsoleHelper:33 |14:48:54|2608182|Warning - 3947 AOIs found on map. Too many can cause slowdowns or problems joining in MP.
ERR | FileUtil:2804 |14:48:54|2608186|Trying to load into a small buffer (180 > 64). FATAL ERROR.
(done)
Exception code: C0000005 (ACCESS VIOLATION) WRITING to 00000000h
Message : Exception
Error occurred at 4/1/2012 14:48:56.
C:\Program Files\Battlezone II\bzone.exe, run by Family.
C:\Program Files\Battlezone II\bzone.exe, run by Family.
CPU: 1 processor(s), Intel(R) Pentium(R) 4 CPU 1.80GHz
x86 Family 15 Model 2 Stepping 4
Process Memory : 1470 MB free out of 2048 MB total
Physical memory: 12 MB free out of 255 MB total
Page(swap) file: 134 MB free out of 626 MB total
This exe is using 113 MB (108 MB dlmalloc), peak use 162 MB
Fault address: 0051CF22 01:0011BF22 C:\Program Files\Battlezone II\bzone.exe
Registers:
EAX:DEADBEEF
EBX:00000001
ECX:00000000
EDX:7C90E514
ESI:00000040
EDI:000000B4
CS:EIP:001B:0051CF22
SS:ESP:0023:062ADF54 EBP:062ADF64
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246
Call stack:
Address Offset1 Offset2 Module SourceFile
0051CF22 +0011CF22 0000007A bzone (bzone): : inpstring
004AD062 +000AD062 00000046 bzone (bzone): : RtimeClass::Load
0051DF66 +0011DF66 0000040B bzone (bzone): : LoadGame
004BD12D +000BD12D 0000007A bzone (bzone): : RequestSTJoinLoad
005040BA +001040BA 000002DD bzone (bzone): : NetManager::STJoinHandlers::UnpackAndLoadSTJoinBuffer
004F6D0D +000F6D0D 0000008C bzone (bzone): : NetManager::PreSimulateLockstepWorld
00459D22 +00059D22 000000AF bzone (bzone): : MoveOneTurn
0045A969 +0005A969 00000365 bzone (bzone): : MissionHandler::State::RunState::Process
005FC87F +001FC87F 000001BF bzone (bzone): : RunCodes::Process
00458164 +00058164 0000001E bzone (bzone): : MissionHandler::Process
005FC87F +001FC87F 000001BF bzone (bzone): : RunCodes::Process
00603D74 +00203D74 00000064 bzone (bzone): : Main::MessagePump
0044AE6D +0004AE6D 000004F1 bzone (bzone): : HandledMain
0044AB1F +0004AB1F 000001A3 bzone (bzone): : HandledMain
00447AB7 +00047AB7 0000005E bzone (bzone): : WinMain
005AB30F +001AB30F 00000191 bzone (bzone): : strcat
7C817077 +00017077 00000049 kernel32 (kernel32): : RegisterWaitForInputIdle