BATTLEZONE 2 TOURNY

Moderators: GSH, VSMIT, Red Devil, Commando

What VLAN do you employ?

Tunggle
3
43%
Hamachi
1
14%
GameRanger
2
29%
Other (Please Post Alternative)
1
14%
 
Total votes: 7

User avatar
Psyringe
Thunderbolt
Posts: 122
Joined: Fri Apr 19, 2013 7:46 am
Location: Colorado
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Re: BATTLEZONE 2 TOURNY

Post by Psyringe » Wed Dec 24, 2014 1:54 am

@AHadley: Yea, I've been told that - but GSH did a good job in making sure this Forum remained not only politically correct - but at the top of the SEO charts. I'll be honest in saying when a random user searches for a solution - I'd rather have them on this forum than anywhere else at the moment.

@Red Spot: I'll be honest in saying I made a mistake in thinking both platforms were lost when first hearing about the multiplayer, and a Tourny* (Touney*) Tournament* was my first response to address the issue. I immediately began seeking solutions for both games, and rushed to post. I still intend to introduce a new ANet and have both a Battlezone 1 and Battlezone II: Combat Commander Tournament - details to follow later this week once we've confirmed everything is 100% working.

Generally speaking -- our server timetable was pushed up for business reasons. Our solution for multiplayer/platform for the Tournament has also been pushed forward, and as a result we should have practical data and gameplay much sooner than originally anticipated. Once everything is tested, working, and secure - I will push this Tournament to all corners of the relevant internet. Thanks to EVERYONE for your input, it means a lot.

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