How to...

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Josiah
Sabre
Posts: 213
Joined: Mon Feb 21, 2011 6:45 am
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How to...

Post by Josiah »

get a lightning bolt to use a certain texture? I've got this in the TRN...

Code: Select all

[LightningBolt]
minDelay=10
maxDelay=60
Bolts=5
Duration=.200
Distance=120
Width=0.3
Sound=thunder.wav
Sound2=thunder2.wav
texture=bolt.tga
...but I can't see it. Help?
Josiah
Sabre
Posts: 213
Joined: Mon Feb 21, 2011 6:45 am
Contact:

Re: How to...

Post by Josiah »

also, how to get water fog working? what do I need to do to make it hard to see underwater?
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TheJamsh
Bull Dog
Posts: 689
Joined: Sat Feb 19, 2011 5:49 pm

Re: How to...

Post by TheJamsh »

My advice on the water fog front, seeing as I can never get it to work, is open up loot.bzn and copy the water fog values from there, then go into your map and adjust them as neccesary. you MAY have to re-boot the map to get it working, not sure.

As for lightning, try creating it via the console instead of the .TRN file
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