[SOLVED] FE Issue: Crash

Moderators: GSH, VSMIT, Commando

Post Reply
User avatar
bornlibra23
Thunderbolt
Posts: 124
Joined: Sun Feb 05, 2012 12:55 am

[SOLVED] FE Issue: Crash

Post by bornlibra23 »

Hello
I have a crash on a clean install of BZ 2 with or without xp compatibility mode. This happens as soon as I start the first mission.

DIAG| maininit:543 |14:48:02|6 |Version Information Section
DIAG| maininit:544 |14:48:02|6 | BZ2 build 1.3.6.4c Public Beta
DIAG| maininit:555 |14:48:02|7 |Session started Wed Jul 17 14:48:02 2013
DIAG| maininit:561 |14:48:02|7 |CPU: 8 processors, type 586
DIAG| maininit:562 |14:48:02|7 |CPU: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
DIAG| maininit:563 |14:48:02|7 |CPU: Intel64 Family 6 Model 42 Stepping 7
DIAG| maininit:566 |14:48:02|7 |Executed by on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG| DXUT:2097 |14:48:02|38 | DXUT pause on change device
DIAG| DXUT:1352 |14:48:02|39 | DXUT pause on minimize
DIAG| DXUT:1525 |14:48:02|39 | DXUT pause on minimize
DIAG| vid:542 |14:48:03|207 |In Vid::OnCreateDevice, pd3dDevice = 0x0DD38440
DIAG| vid:559 |14:48:03|207 |d3d: supports range based fog
DIAG| vid:572 |14:48:03|207 |d3d: supports border address mode
DIAG| vid:618 |14:48:03|207 |d3d: Has EMBM texture format support
DIAG| vid:529 |14:48:03|207 |DXT Textures - allowing because your card isn't on the unsupported list. Edit render*.cfg to force it on/off
DIAG| vid:643 |14:48:03|207 |D3D Adapter Identifier info:
DIAG| vid:644 |14:48:03|207 | Driver: nvd3dum.dll
DIAG| vid:645 |14:48:03|207 | Description: NVIDIA GeForce GTX 560M
DIAG| vid:646 |14:48:03|207 | DeviceName: \\.\DISPLAY1
DIAG| vid:647 |14:48:03|207 | DriverVersion: 0x00090012000D07E2
DIAG| vid:648 |14:48:03|207 | VendorId: 0x000010DE
DIAG| vid:649 |14:48:03|207 | DeviceId: 0x00001251
DIAG| vid:650 |14:48:03|207 | SubSysId: 0x13B71043
DIAG| vid:651 |14:48:03|207 | Revision: 0x000000A1
DIAG| vid:653 |14:48:03|207 |Dumping D3D9 Device Caps:
DIAG| vid:655 |14:48:03|207 | DeviceType: 0x00000001
DIAG| vid:656 |14:48:03|207 | AdapterOrdinal: 0
DIAG| vid:657 |14:48:03|207 | Caps: 0x00020000
DIAG| vid:658 |14:48:03|207 | Caps2: 0xE0020000
DIAG| vid:659 |14:48:03|207 | Caps3: 0x000003A0
DIAG| vid:660 |14:48:03|207 | PresentationIntervals: 0x8000000F
DIAG| vid:661 |14:48:03|207 | CursorCaps: 0x00000001
DIAG| vid:662 |14:48:03|207 | DevCaps: 0x001BBEF0
DIAG| vid:663 |14:48:03|207 | PrimitiveMiscCaps: 0x002FCEF2
DIAG| vid:664 |14:48:03|207 | RasterCaps: 0x07732191
DIAG| vid:665 |14:48:03|207 | ZCmpCaps: 0x000000FF
DIAG| vid:666 |14:48:03|207 | SrcBlendCaps: 0x00003FFF
DIAG| vid:667 |14:48:03|207 | DestBlendCaps: 0x00003FFF
DIAG| vid:668 |14:48:03|207 | AlphaCmpCaps: 0x000000FF
DIAG| vid:669 |14:48:03|207 | ShadeCaps: 0x00084208
DIAG| vid:670 |14:48:03|207 | TextureCaps: 0x0001ECC5
DIAG| vid:671 |14:48:03|207 | TextureFilterCaps: 0x03030700
DIAG| vid:672 |14:48:03|207 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:673 |14:48:03|207 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:674 |14:48:03|207 | TextureAddressCaps: 0x0000003F
DIAG| vid:675 |14:48:03|207 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:676 |14:48:03|208 | LineCaps: 0x0000001F
DIAG| vid:677 |14:48:03|208 | MaxTextureWidth: 8192
DIAG| vid:678 |14:48:03|208 | MaxTextureHeight: 8192
DIAG| vid:679 |14:48:03|208 | MaxVolumeExtent: 2048
DIAG| vid:680 |14:48:03|208 | MaxTextureRepeat: 8192
DIAG| vid:681 |14:48:03|208 | MaxTextureAspectRatio: 8192
DIAG| vid:682 |14:48:03|208 | MaxAnisotropy: 16
DIAG| vid:683 |14:48:03|208 | StencilCaps: 0x000001FF
DIAG| vid:684 |14:48:03|208 | FVFCaps: 0x00180008
DIAG| vid:685 |14:48:03|208 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:686 |14:48:03|208 | MaxTextureBlendStages: 8
DIAG| vid:687 |14:48:03|208 | MaxSimultaneousTextures: 8
DIAG| vid:688 |14:48:03|208 | VertexProcessingCaps: 0x0000017B
DIAG| vid:689 |14:48:03|208 | MaxActiveLights: 10
DIAG| vid:700 |14:48:03|208 | MaxUserClipPlanes: 8
DIAG| vid:701 |14:48:03|208 | MaxVertexBlendMatrices: 4
DIAG| vid:702 |14:48:03|208 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:703 |14:48:03|208 | MaxPrimitiveCount: 16777215
DIAG| vid:704 |14:48:03|208 | MaxVertexIndex: 16777215
DIAG| vid:705 |14:48:03|208 | MaxStreams: 16
DIAG| vid:706 |14:48:03|208 | MaxStreamStride: 255
DIAG| vid:707 |14:48:03|208 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:708 |14:48:03|208 | MaxVertexShaderConst: 256
DIAG| vid:709 |14:48:03|208 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:710 |14:48:03|208 | DevCaps2: 0x00000051
DIAG| vid:711 |14:48:03|208 | Reserved5: 0x00000000
DIAG| vid:712 |14:48:03|208 | MasterAdapterOrdinal: 0
DIAG| vid:713 |14:48:03|208 | AdapterOrdinalInGroup: 0
DIAG| vid:714 |14:48:03|208 | NumberOfAdaptersInGroup: 1
DIAG| vid:715 |14:48:03|208 | DeclTypes: 0x0000030F
DIAG| vid:716 |14:48:03|208 | NumSimultaneousRTs: 4
DIAG| vid:717 |14:48:03|208 | StretchRectFilterCaps: 0x03000300
DIAG| vid:718 |14:48:03|208 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:719 |14:48:03|208 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:720 |14:48:03|208 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:721 |14:48:03|208 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:722 |14:48:03|208 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:725 |14:48:03|208 | MaxPointSize: 8192.00
DIAG| vid:726 |14:48:03|208 | PixelShader1xMaxValue: 65504.00
DIAG| vid:727 |14:48:03|208 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:728 |14:48:03|208 | MaxVertexW: 10000000000.00
DIAG| vid:729 |14:48:03|208 | GuardBandLeft: -100000000.00
DIAG| vid:730 |14:48:03|208 | GuardBandTop: -100000000.00
DIAG| vid:731 |14:48:03|208 | GuardBandRight: 100000000.00
DIAG| vid:732 |14:48:03|208 | GuardBandBottom: 100000000.00
DIAG| vid:733 |14:48:03|208 | ExtentsAdjust: 0.00
DIAG| vid:775 |14:48:03|208 |In Vid::OnResetDevice, pd3dDevice = 0x0DD38440
DIAG| DXUT:2584 |14:48:03|209 | DXUT unpause on change device done
DIAG| setup:77 |14:48:03|220 |Drive type : Fixed
DIAG| setup:147 |14:48:03|220 |Startup directory : D:\Installed\Battlezone II 1.3.6.4c PB
DIAG| vid:1236 |14:48:03|512 |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 2
DIAG| vid:1256 |14:48:03|512 | bFmt(21), MSType(8), MSQual(3), DSFmt(75), Win(0)
DIAG| vid:1267 |14:48:03|512 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1268 |14:48:03|512 | hWnds = 002C038E 002C038E 002C038E 002C038E
DIAG| DXUT:2097 |14:48:03|512 | DXUT pause on change device
DIAG| vid:817 |14:48:03|559 |In Vid::OnLostDevice
DIAG| DXUT:1392 |14:48:03|562 | DXUT unpause on restore
DIAG| DXUT:1491 |14:48:03|564 | DXUT unpause on restore
DIAG| DXUT:2584 |14:48:03|564 | DXUT unpause on change device done
DIAG| vid:1276 |14:48:03|564 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1286 |14:48:03|564 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |14:48:03|566 | AttemptAcquire device = 0x0DD38440, lost = 1, paused = 0
DIAG| DXUT:5467 |14:48:03|566 | noticed device lost
DIAG| DXUT:5471 |14:48:03|566 | Coop level check failed.
DIAG| DXUT:5535 |14:48:03|566 | Try to reset the device
DIAG| vid:775 |14:48:03|826 |In Vid::OnResetDevice, pd3dDevice = 0x0DD38440
DIAG| vid:1297 |14:48:03|826 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |14:48:03|874 |Double click time=640 ms, threshold=4,4
DIAG| input:1129 |14:48:03|874 |8 button mouse, Left=0 Right=1
DIAG| input:143 |14:48:03|876 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1246 |14:48:03|915 |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |14:48:04|1230 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |14:48:04|1230 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |14:48:04|1230 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |14:48:04|1230 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |14:48:04|1230 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |14:48:04|1230 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |14:48:04|1230 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |14:48:04|1230 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |14:48:04|1230 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |14:48:04|1230 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |14:48:04|1230 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |14:48:04|1230 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |14:48:04|1230 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |14:48:04|1230 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |14:48:04|1230 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |14:48:04|1230 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |14:48:04|1230 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |14:48:04|1230 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |14:48:04|1230 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |14:48:04|1230 |Done with audio caps log
DIAG| AudioSys:322 |14:48:04|1231 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |14:48:04|1231 |Root window now 640x480
DIAG| runcodes:159 |14:48:04|1231 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |14:48:04|1232 |Root window now 640x480
DIAG| console:819 |14:48:04|1259 |Console file logging is now ON
DIAG| console:819 |14:48:07|4569 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:07|4583 |page = 5
DIAG| console:819 |14:48:08|5838 |page = 5
DIAG| console:819 |14:48:08|5859 |page = 5
DIAG| console:819 |14:48:08|5859 |page = 5
DIAG| console:819 |14:48:08|5859 |page = 5
DIAG| mcimovie:285 |14:48:08|5876 |Movie opened D:\Installed\Battlezone II 1.3.6.4c PB\\movies\flyby_1.bik
DIAG| runcodes:159 |14:48:10|8129 |[Main] Entering run code [INIT]
DIAG| icroot:193 |14:48:10|8130 |Root window now 1920x1080
DIAG|MissionHandler_oldcode:1246 |14:48:10|8146 |Expanded game UI file of 'bzgame_init_1920x1080.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| ifvar:41 |14:48:10|8156 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |14:48:10|8157 |Expanded game UI file of 'bzescape_1920x1080.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:10|8169 |Expanded game UI file of 'bznopause_1920x1080.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8206 |Expanded game UI file of 'bzgame_base_1920x1080.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1251 |14:48:11|8211 |Using expanded game UI file of 'bzgame_command_1920x1080.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8213 |Expanded game UI file of 'bzgame_factory_1920x1080.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1251 |14:48:11|8214 |Using expanded game UI file of 'bzgame_group_1920x1080.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8214 |Expanded game UI file of 'bzgame_info_1920x1080.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8215 |Expanded game UI file of 'bzgame_satellite_1920x1080.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8215 |Expanded game UI file of 'bzgame_scrap_1920x1080.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |14:48:11|8215 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |14:48:11|8215 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1246 |14:48:11|8216 |Expanded game UI file of 'bzgame_weapon_1920x1080.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1251 |14:48:11|8216 |Using expanded game UI file of 'bzgame_team_1920x1080.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8217 |Expanded game UI file of 'bzgame_stats_1920x1080.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1246 |14:48:11|8218 |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| console:844 |14:48:11|9016 |DLL created using the BZII DLL Scriptor 1.5 - © 2000, 2001.
DIAG| LoadSaveGame:372 |14:48:11|9016 |Loaded from file mercedf1.bzn
DIAG| runcodes:159 |14:48:11|9178 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |14:48:11|9181 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |14:48:11|9183 |Root window now 1920x1080
DIAG| runcodes:159 |14:48:11|9185 |[Mission] Entering run code [RUN]
DIAG| console:819 |14:48:13|10692 |page = 0
DIAG| console:819 |14:48:13|10692 |page = 0
DIAG| console:819 |14:48:13|10692 |page = 0
DIAG| runcodes:159 |14:48:13|10989 |[View] Entering run code [FREEEYE]
DIAG| console:819 |14:48:15|12295 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17495 |---- Battlezone II Log File ----
ERR | ExceptionHandler:188 |14:48:20|17496 |//=====================================================
ERR | ExceptionHandler:188 |14:48:20|17497 |App version: bzone 1.3.6.4c Public Beta Jun 22 2013 20:43:02
ERR | ExceptionHandler:188 |14:48:20|17498 |Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2

ERR | ExceptionHandler:188 |14:48:20|17499 |Last few battlezone.log lines (may or may not be relevant):
ERR | ExceptionHandler:188 |14:48:20|17500 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17501 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17502 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17503 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17503 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17504 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17505 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17506 |DIAG| console:819 |14:48:15|12990 |page = 4
ERR | ExceptionHandler:188 |14:48:20|17507 |(done)

ERR | ExceptionHandler:188 |14:48:20|17507 |Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
ERR | ExceptionHandler:188 |14:48:20|17508 |Message : Exception
ERR | ExceptionHandler:188 |14:48:20|17509 |Error occurred at 7/17/2013 14:48:22.
ERR | ExceptionHandler:188 |14:48:20|17510 |D:\Installed\Battlezone II 1.3.6.4c PB\bzone.exe, run by
ERR | ExceptionHandler:188 |14:48:20|17511 |D:\Installed\Battlezone II 1.3.6.4c PB\bzone.exe, run by
ERR | ExceptionHandler:188 |14:48:20|17511 |CPU: 8 processor(s), Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
ERR | ExceptionHandler:188 |14:48:20|17512 | Intel64 Family 6 Model 42 Stepping 7
ERR | ExceptionHandler:188 |14:48:20|17513 |Process Memory : 1419 MB free out of 2048 MB total
ERR | ExceptionHandler:188 |14:48:20|17513 |Physical memory: 4974 MB free out of 8170 MB total
ERR | ExceptionHandler:188 |14:48:20|17514 |Page(swap) file: 12353 MB free out of 16337 MB total
ERR | ExceptionHandler:188 |14:48:20|17515 |This exe is using 239 MB (71 MB dlmalloc), peak use 241 MB

ERR | ExceptionHandler:188 |14:48:20|17515 |Fault address: 00428F8D 01:00207F8D D:\Installed\Battlezone II 1.3.6.4c PB\bzone.exe
ERR | ExceptionHandler:188 |14:48:20|17516 |
Registers:
ERR | ExceptionHandler:188 |14:48:20|17517 |EAX:062DDDB0
EBX:062DDD34
ECX:00000002
EDX:00000090
ESI:062DDD60
EDI:062DDDB0
ERR | ExceptionHandler:188 |14:48:20|17519 |CS:EIP:0023:00428F8D
ERR | ExceptionHandler:188 |14:48:20|17519 |SS:ESP:002B:062DDD00 EBP:062DDD20
ERR | ExceptionHandler:188 |14:48:20|17520 |DS:002B ES:002B FS:0053 GS:002B
ERR | ExceptionHandler:188 |14:48:20|17521 |Flags:00010212
ERR | ExceptionHandler:188 |14:48:20|17522 |
Call stack:
ERR | ExceptionHandler:188 |14:48:20|17523 |Address Offset1 Offset2 Module SourceFile
ERR | ExceptionHandler:188 |14:48:20|17772 |00428F8D +00208F8D 0000005D bzone (bzone): : operator*

ERR | ExceptionHandler:188 |14:48:20|17773 |0041FC85 +001FFC85 000001B5 bzone (bzone): : FamilyNode::RenderSetStateWithParent

ERR | ExceptionHandler:188 |14:48:20|17774 |0041FFBB +001FFFBB 000002DB bzone (bzone): : FamilyNode::RenderSetState

ERR | ExceptionHandler:188 |14:48:20|17776 |0032AAA1 +0010AAA1 00000010 bzone (bzone): : ENTITY::PostSimulate

ERR | ExceptionHandler:188 |14:48:20|17777 |0033C4F8 +0011C4F8 0000002B bzone (bzone): : Resolution_Layer_Class::Entity_List_Class::Render

ERR | ExceptionHandler:188 |14:48:20|17778 |0033C8ED +0011C8ED 00000084 bzone (bzone): : Resolution_Layer_Class::Render

ERR | ExceptionHandler:188 |14:48:20|17779 |0033D093 +0011D093 0000003A bzone (bzone): : SceneManagerClass::Render

ERR | ExceptionHandler:188 |14:48:20|17780 |00268FBC +00048FBC 0000017C bzone (bzone): : MirrorClass::Render

ERR | ExceptionHandler:188 |14:48:20|17782 |00384F41 +00164F41 00000028 bzone (bzone): : TerrainClass::SubmitWaterAndOrReflections

ERR | ExceptionHandler:188 |14:48:20|17783 |00269E78 +00049E78 00000147 bzone (bzone): : Render_External_View

ERR | ExceptionHandler:188 |14:48:20|17784 |0027632C +0005632C 000004F9 bzone (bzone): : ViewFreeEye::Process

ERR | ExceptionHandler:188 |14:48:20|17785 |00420AEF +00200AEF 000001BF bzone (bzone): : RunCodes::Process

ERR | ExceptionHandler:188 |14:48:20|17786 |002768E4 +000568E4 000000A1 bzone (bzone): : ViewManager::Process

ERR | ExceptionHandler:188 |14:48:20|17787 |0027A722 +0005A722 000000B7 bzone (bzone): : MissionHandler::RenderOneFrame

ERR | ExceptionHandler:188 |14:48:20|17788 |0027ACFF +0005ACFF 0000046F bzone (bzone): : MissionHandler::State::RunState::Process

ERR | ExceptionHandler:188 |14:48:20|17789 |00420AEF +00200AEF 000001BF bzone (bzone): : RunCodes::Process

ERR | ExceptionHandler:188 |14:48:20|17790 |00278426 +00058426 0000001E bzone (bzone): : MissionHandler::Process

ERR | ExceptionHandler:188 |14:48:20|17791 |00420AEF +00200AEF 000001BF bzone (bzone): : RunCodes::Process

ERR | ExceptionHandler:188 |14:48:20|17793 |00428034 +00208034 00000064 bzone (bzone): : Main::MessagePump

ERR | ExceptionHandler:188 |14:48:20|17794 |0026ADF0 +0004ADF0 000004F1 bzone (bzone): : HandledMain

ERR | ExceptionHandler:188 |14:48:20|17795 |0026AAA2 +0004AAA2 000001A3 bzone (bzone): : HandledMain

ERR | ExceptionHandler:188 |14:48:20|17796 |00267CAB +00047CAB 00000069 bzone (bzone): : WinMain

ERR | ExceptionHandler:188 |14:48:20|17797 |003CC6D1 +001AC6D1 00000191 bzone (bzone): : strcat

ERR | ExceptionHandler:188 |14:48:20|17799 |767833AA +000133AA 00000012 kernel32 (kernel32): : BaseThreadInitThunk

ERR | ExceptionHandler:188 |14:48:20|17800 |773C9EF2 +00039EF2 00000063 ntdll (ntdll): : RtlInitializeExceptionChain

ERR | ExceptionHandler:188 |14:48:20|17801 |773C9EC5 +00039EC5 00000036 ntdll (ntdll): : RtlInitializeExceptionChain

ERR | ExceptionHandler:188 |14:48:20|17801 |
DIAG| DXUT:1525 |14:48:30|27798 | DXUT pause on minimize
DIAG| DXUT:1491 |14:48:30|27810 | DXUT unpause on restore
DIAG| DXUT:1352 |14:48:34|31260 | DXUT pause on minimize
DIAG| DXUT:1525 |14:48:34|31263 | DXUT pause on minimize
Last edited by bornlibra23 on Tue Oct 01, 2013 11:04 am, edited 2 times in total.
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: FE 1.3.6.4c Crash

Post by Ded10c »

Back up a sec, confusing thread title. Are you running Forgotten Enemies on that?
battlezone.wikia.com needs your help!
User avatar
General BlackDragon
Flying Mauler
Posts: 2408
Joined: Sat Feb 19, 2011 6:37 am
Contact:

Re: FE 1.3.6.4c Crash

Post by General BlackDragon »

pretty obvious

DIAG| maininit:544 |14:48:02|6 | BZ2 build 1.3.6.4c Public Beta


The crash and log don't specify a specific reason, and FE isn't updated for 6.4c.

Even I would have trouble figuring out why that's crashing.

Only GSH could point us in the right direction.
Last edited by General BlackDragon on Thu Jul 18, 2013 1:24 am, edited 1 time in total.
Battlezone Classic Public Forums
*****General BlackDragon*****
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: FE 1.3.6.4c Crash

Post by Ded10c »

That's why I asked, I was trying to determine if this would be a useful log or not.
battlezone.wikia.com needs your help!
User avatar
bornlibra23
Thunderbolt
Posts: 124
Joined: Sun Feb 05, 2012 12:55 am

Re: FE 1.3.6.4c Crash

Post by bornlibra23 »

Am I correct to understand that 1.3.6.2 is the latest version to be supported?
There should be a table available in the forum which lists all the major mods & their compatibility with the patches among other details. Would you agree?
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: FE 1.3.6.4c Crash

Post by Ded10c »

BZ2's latest supported version is 1.3.6.4c.

FE's latest version is FE13_PB6.2, which works with BZ2 1.3.6.2.

Most mods list which version of BZ2 they require either in their release thread or in their readme. The closest we have to the thread you mentioned is here.
battlezone.wikia.com needs your help!
User avatar
bornlibra23
Thunderbolt
Posts: 124
Joined: Sun Feb 05, 2012 12:55 am

Re: FE 1.3.6.4c Crash

Post by bornlibra23 »

Thank You.
My bad. I missed the version number in the post.
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
Post Reply