Culled FE Posts
Moderators: GSH, VSMIT, Commando
Re: Forgotten Enemies for PB6
Well I know nothing about DLL but I will personally tear it to pieces myself if I have to
Don't do this :<
I don't even know how to open a dll the scriptor wants source
Don't do this :<
I don't even know how to open a dll the scriptor wants source
Re: Forgotten Enemies for PB6
You can convert a .dll back to its source .bzs with the reverse scriptor BS-er made a while back. I'll put it up on BZScrap as soon as Squirrel gives me an accountZax wrote:Well I know nothing about DLL but I will personally tear it to pieces myself if I have to
Don't do this :<
I don't even know how to open a dll the scriptor wants source
Re: Forgotten Enemies for PB6
Far be it for me to say that THAT ISN'T THE MAIN ISSUE HERE!!!AHadley wrote:You can convert a .dll back to its source .bzs with the reverse scriptor BS-er made a while back. I'll put it up on BZScrap as soon as Squirrel gives me an accountZax wrote:Well I know nothing about DLL but I will personally tear it to pieces myself if I have to
Don't do this :<
I don't even know how to open a dll the scriptor wants source
I'll do what that cmptwz kid did and drive cross country to you RD but I will only deliver kindness once there
DON'T GO
Re: Forgotten Enemies for PB6
Only if a DLL was made w/ the scriptor can it be decompiled. If it was made w/ C++, the reverse scriptor is going to be useless. You can sorta decompile a C++ DLL, but you really don't want to do that unless you're really good at x86 assembly and have done that dozens of times before. Learning on the job is no way to do this.
-- GSH
-- GSH
Re: Forgotten Enemies for PB6
So what's your alternate suggestion.GSH wrote:Only if a DLL was made w/ the scriptor can it be decompiled. If it was made w/ C++, the reverse scriptor is going to be useless. You can sorta decompile a C++ DLL, but you really don't want to do that unless you're really good at x86 assembly and have done that dozens of times before. Learning on the job is no way to do this.
-- GSH
- Iron Maiden
- Sabre
- Posts: 267
- Joined: Sun Feb 27, 2011 3:13 am
- Location: The Dark Side of the Moon
Re: Forgotten Enemies for PB6
Red Devil...
Don't leave me now......
Don't leave me now......
-
- Sober Scav
- Posts: 25
- Joined: Thu Mar 10, 2011 6:34 pm
Re: Forgotten Enemies for PB6
Oh darn... We're going to miss you Red Devil.
- blue banana
- Sabre
- Posts: 332
- Joined: Sat Feb 19, 2011 2:08 pm
- Location: Banana Land, UTC−6:00 MDT
- Contact:
Re: Forgotten Enemies for PB6
i bet red devil is looking at this right now, and he isnt on his account.
Re: Forgotten Enemies for PB6
Blue banana I wish you to shut up and quit BZ2 forever, since you NEVER help the situation. Honest to god, GTFO. You know what, in fact I'll just put you on foes list and be free of your insulting ways.
You said you were going to leave it in more capable hands than you, but the only one who would work on it is me! I am NOT more capable hands!
You said you were going to leave it in more capable hands than you, but the only one who would work on it is me! I am NOT more capable hands!
Re: Forgotten Enemies for PB6
So wait, you are going to run off crying just because a known asshole went and bitched about FE having an issue? WELCOME TO THE COMMUNITY! Where have you been? Marshmallow Land? There are tons of assholes, we all deal with them constantly. In fact this community is more forgiving than many others for many other games. I mean, what the hell? I am still here after 11 years of crap.Red Devil wrote:I am leaving BZ2 and am leaving the mods in more capable hands than mine. I have far, far better and more enjoyable responsibilities to take care of in RL than wasting my time here.
GSH, please delete my account here and elsewhere. Squirrel, please remove my FTP account, too, and thank you.
bye
Re: Forgotten Enemies for PB6
I am not adressing the main issue quite yet in order to avoid exploding.Zax wrote:Far be it for me to say that THAT ISN'T THE MAIN ISSUE HERE!!!
- Iron Maiden
- Sabre
- Posts: 267
- Joined: Sun Feb 27, 2011 3:13 am
- Location: The Dark Side of the Moon
Re: Forgotten Enemies for PB6
Agreed.Blue banana I wish you to shut up and quit BZ2 forever, since you NEVER help the situation. Honest to god, GTFO. You know what, in fact I'll just put you on foes list and be free of your insulting ways.
You said you were going to leave it in more capable hands than you, but the only one who would work on it is me! I am NOT more capable hands!
Re: Forgotten Enemies for PB6
This.Iron Maiden wrote:Agreed.Blue banana I wish you to shut up and quit BZ2 forever, since you NEVER help the situation. Honest to god, GTFO. You know what, in fact I'll just put you on foes list and be free of your insulting ways.
You said you were going to leave it in more capable hands than you, but the only one who would work on it is me! I am NOT more capable hands!
EDIT: @Zax, I don't believe RD touched the scripts, so opening the source script isn't going to do anything. This is either an AIP problem or bad spawn point (do the Xerraxis actually spawn from a point?).
Last edited by labmice00 on Sun Mar 13, 2011 12:29 am, edited 1 time in total.
Re: Forgotten Enemies for PB6
No, the post is still there.
Re: Forgotten Enemies for PB6
Really? I can't see it.