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ZTV
Posted: Wed Jul 10, 2013 8:19 pm
by Red Devil
been working on ZTV a lot lately.
shot from Death Ray:
Water World:
Water World: Enemy AI Tug capturing Linear Accelerator:
Water World: Sub Shooting Tesla Coil:

Re: ZTV
Posted: Wed Jul 10, 2013 8:32 pm
by Huib-Bloodstone
Great work RD, reviving mods to make them compatible again.
I'm up for testing

Re: ZTV
Posted: Wed Jul 10, 2013 11:37 pm
by General BlackDragon
Does it have good assets with stock? I remember the original ZTV was a map that went into addon, I think. Even if not, if you made it into a map addon I think it'd be easier for random ppl to play it.
Re: ZTV
Posted: Thu Jul 11, 2013 12:39 am
by Red Devil
it uses startup cfg's for now
Re: ZTV
Posted: Wed Jul 31, 2013 9:38 pm
by Red Devil
H-B and me just had a complete deathray game, with him on my team. we tested him joining the other team as ally and as enemy and that worked well.
just need to work on the end-of-game conditions and tweak the aip's and it'll be good to go.
Re: ZTV
Posted: Wed Jul 31, 2013 10:11 pm
by Zero Angel
The last time I played Death Ray, I noticed you did a good job at it. Would like to see Long Journey as well, it is the best ZTV map (almost tied with death ray).
Re: ZTV
Posted: Wed Jul 31, 2013 10:14 pm
by General BlackDragon
Awesome

Re: ZTV
Posted: Wed Jul 31, 2013 10:44 pm
by Red Devil
was working on journey a few weeks ago and it was hard. got the rec pathing to its first path point okay now.
Re: ZTV
Posted: Fri Aug 02, 2013 7:05 pm
by Red Devil
working on allowing race variation, i.e., humans play as scions or isdf, cpu as scions or isdf, instead of just humans isdf and cpu as scions
Re: ZTV
Posted: Thu Aug 15, 2013 12:27 am
by Red Devil
leaving that for later ^^^ (can only play against Scions now) but i posted a beta for it here:
http://timedisruptor.com/forum/viewtopi ... 7006#67006
Re: ZTV
Posted: Fri Aug 16, 2013 9:01 pm
by Zero Angel
ZST maps (ZST base pack + Mega map packs 1 through 3 ) are already included in the 1.3 strategy map pack and don't need to be included with ZTV, if you want to save some file space.
Re: ZTV
Posted: Sat Aug 17, 2013 4:24 pm
by yeah
Thanks for the work and in particular for bringing long journey back, I really missed that map/mod on 1.3
Re: ZTV
Posted: Mon Aug 19, 2013 1:58 am
by Red Devil
my pleasure; will work more on long journey in the future and other things, too.
Re: ZTV
Posted: Mon Aug 19, 2013 6:18 pm
by Red Devil
updated the ZTV/ZST zip. see link above for download page.
Re: ZTV
Posted: Mon Aug 19, 2013 6:21 pm
by Red Spot
Hope to get a chance to give this a good try during the weekend
