[SOLVED] Fleshstorm2 Mod Question: Target Yellow Laser Units
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- bornlibra23
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[SOLVED] Fleshstorm2 Mod Question: Target Yellow Laser Units
How Do I Target "Flying Yellow Laser" Swarm Units in Defense Line Charlie?
Last edited by bornlibra23 on Tue Oct 01, 2013 10:58 am, edited 1 time in total.
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- bigbadbogie
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Try rocket tanks. They can target aircraft.
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- bornlibra23
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Unfortunately Rocket Tanks are unavailable in the mission.
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
IIRC I took control of my own guntowers a lot in that mission to hit things the AI wouldn't.
- bigbadbogie
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Damn it! 4 years late. The Ravens don't even have a rocket tank.
I've made a quick patch that will include the rocket tank in the Raven's arsenal, at least for that mission.
http://www.mediafire.com/?h1r4fjtsalft9ua
Extract into the 'FS2Addon' folder.
I've made a quick patch that will include the rocket tank in the Raven's arsenal, at least for that mission.
http://www.mediafire.com/?h1r4fjtsalft9ua
Extract into the 'FS2Addon' folder.
"You think that you can wipe out an entire civilisation without consequences?" - Rachel
http://www.moddb.com/mods/qf2-essence-to-a-thief
https://www.indiedb.com/games/husky-ashcon-i/
http://www.moddb.com/mods/qf2-essence-to-a-thief
https://www.indiedb.com/games/husky-ashcon-i/
- bornlibra23
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Thanks for the patch. Now I will not have to bzwinner my way out of this.bigbadbogie wrote:Damn it! 4 years late. The Ravens don't even have a rocket tank.
I've made a quick patch that will include the rocket tank in the Raven's arsenal, at least for that mission.
http://www.mediafire.com/?h1r4fjtsalft9ua
Extract into the 'FS2Addon' folder.
Could I also mention that the Yellow Laser Units are too powerful & impact a balanced game play?
This raises a generic Battlezone 2 issue. When the towers can fire at the enemy pilot one he ejects from the vehicle; why can't they target the flying units?Nielk1 wrote:IIRC I took control of my own guntowers a lot in that mission to hit things the AI wouldn't.
Also Battlezone 2 needs to change the tower's behavior of targeting the ejected pilot even when there are other units to fire at. This makes for a very problematic defense. A quick hack will be to have the towers not attack any pilot when it is in the air or if the code structure requires, not at all.
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
IIRC what the AI will target is down to what kind of unit it is rather than where it is (the engine works in 2D, not 3D). Anything ground-based (pilot, tank, etc) can be shot at, but aircraft (SAV, bomber, etc) gets ignored. You can make your gun towers target aircraft if you want, but then suddenly bombers become useless.
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- bigbadbogie
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Honestly, I barely even tested them. I was too obsessed with getting FS2 finished to properly test it for balance.bornlibra23 wrote: Could I also mention that the Yellow Laser Units are too powerful & impact a balanced game play?
"You think that you can wipe out an entire civilisation without consequences?" - Rachel
http://www.moddb.com/mods/qf2-essence-to-a-thief
https://www.indiedb.com/games/husky-ashcon-i/
http://www.moddb.com/mods/qf2-essence-to-a-thief
https://www.indiedb.com/games/husky-ashcon-i/
- bornlibra23
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Re: Fleshstorm 2 Mod Question: Target Yellow Laser Units
Is there some file which I can edit in a text editor to try & lower their damage? Or do I have to use some software?bigbadbogie wrote:Honestly, I barely even tested them. I was too obsessed with getting FS2 finished to properly test it for balance.
I think if we can have the towers ignore pilots it will be a great help. After destroying a vehicle all my towers try to hit a flying pilot & miss for some time. By then other units blow my towers up. Is there any way I can change this behavior?AHadley wrote:IIRC what the AI will target is down to what kind of unit it is rather than where it is (the engine works in 2D, not 3D). Anything ground-based (pilot, tank, etc) can be shot at, but aircraft (SAV, bomber, etc) gets ignored. You can make your gun towers target aircraft if you want, but then suddenly bombers become useless.
Oh I Have A Lot Of Will Power, I Am Just Too Strong To Be Slave To It.
Re: [SOLVED] Fleshstorm2 Mod Question: Target Yellow Laser U
Targeting routine = ground based OR ground based & air based.
Since pilots are groundbased you can not get GTs to not target them.
(Well, you can, but then you would have to make them untargetable, effectively making them into some sort of prop .. you'll see this backfire when you leave an unpiloted ship behind.)
I.o.w. deal with it, which could be done by:
Getting better suited defences on the front, or simply more of them.
Destroy attackers at some distance from you defensive line (at 180mtr from the GT's or 30mtr from the GT's already makes a difference). Place a turret, or 2, well in front of your GT's (you'll need to repair them often though).
Dont group GT's too much, they will just end up shooting at the same target, wasting fire by missing or utterly overkilling the target.
The game is about tactics and stategy, not modding everything so it isnt what it is advertised it is ... imo.
Since pilots are groundbased you can not get GTs to not target them.
(Well, you can, but then you would have to make them untargetable, effectively making them into some sort of prop .. you'll see this backfire when you leave an unpiloted ship behind.)
I.o.w. deal with it, which could be done by:
Getting better suited defences on the front, or simply more of them.
Destroy attackers at some distance from you defensive line (at 180mtr from the GT's or 30mtr from the GT's already makes a difference). Place a turret, or 2, well in front of your GT's (you'll need to repair them often though).
Dont group GT's too much, they will just end up shooting at the same target, wasting fire by missing or utterly overkilling the target.
The game is about tactics and stategy, not modding everything so it isnt what it is advertised it is ... imo.