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Uler Mod Discussion: Fog & Lighting

Posted: Mon Nov 25, 2013 9:25 pm
by bornlibra23
Red Devil wrote:also curious about what you think of the new fog and lighting settings
Sorry I play in RTS mode usually so I don't see fog a lot. Sometimes I do notice dissipating the fog when I approach the target seems to be a bit jerky. Sorry I can't be more specific. However I will look for fog issues & share them with you.
As for lighting I find that everything is rather same. For example in Jungle Love if I move into the center right area with the biometal pool, the surroundings are as bright as the rest of the map. One would realistically expect the area to be a bit dark as its within high cliffs.

Can fog be introduced in the RTS mode?

Re: Uler Mod Discussion: Fog & Lighting

Posted: Tue Nov 26, 2013 1:54 am
by bornlibra23
@Red Devil: I request your thoughts on the last point.

Re: Uler Mod Discussion: Fog & Lighting

Posted: Tue Nov 26, 2013 5:23 am
by Red Devil
there should be fog in there already, otherwise you could see to the horizon clear as a bell.

what i did was use the newly added fog settings and made the sunlight move slowly. turn on high shadows to see how they move.

Re: Uler Mod Discussion: Fog & Lighting

Posted: Wed Nov 27, 2013 5:48 am
by bornlibra23
Yes I just checked that out. It is an awesome effect. I really like it.

Re: Uler Mod Discussion: Fog & Lighting

Posted: Wed Nov 27, 2013 6:17 am
by Red Devil
cool, good to hear. the way it's set now, an in-game day should last about 42 minutes. let me know if that needs adjusting.