Shadow Sabre

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XxHAMADEHxX
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Shadow Sabre

Post by XxHAMADEHxX »

Did a quick Sabre Mod. Not Kawaii like the last but still cool. https://www.youtube.com/watch?v=3eXPhZt ... e=youtu.be

It has a smaller turret, Mortar bike physics, and a missile instead of a mortar.
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General BlackDragon
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Re: Shadow Sabre

Post by General BlackDragon »

i hope ur not using threed :D
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XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

nope XD Blender
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General BlackDragon
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Re: Shadow Sabre

Post by General BlackDragon »

cool
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blue banana
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Re: Shadow Sabre

Post by blue banana »

You shoot that pool with your shadower! :D
XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

I know XD it was just to show that I put it
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AI_Unit
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Re: Shadow Sabre

Post by AI_Unit »

Dude are you good with 3D stuff?
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XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

I'm ok, still a noob but, I don't do alot of modeling because I don't know how to texture. Not even sure how to learn. XD
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DarkCobra262
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Re: Shadow Sabre

Post by DarkCobra262 »

I'd want to see you create something... semi-original, instead of just altering Sabres... but yeah, I suppose as long as you're having fun then w/e :p
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XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

Your right XD I just alter the sabre because its quick. I am working on a kv-2 but the textures look ugly on it XD
Need to learn XD
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MrTwosheds
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Re: Shadow Sabre

Post by MrTwosheds »

learn Uvmapping. then you can make textures that fit.
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XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

I sort got uv mapping (I think) But when I texture somtimes the stuff looks invisible for example if I made everything a solid green I wouldn't be able to see the details and I dunno how to fix that without baking the render(which is also a bit troublesome).
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DarkCobra262
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Re: Shadow Sabre

Post by DarkCobra262 »

XxHAMADEHxX wrote:I sort got uv mapping (I think) But when I texture somtimes the stuff looks invisible for example if I made everything a solid green I wouldn't be able to see the details and I dunno how to fix that without baking the render(which is also a bit troublesome).
in max you should be able to make the background transparent or black so you can see the outlines (the uv maps)
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XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

???
Are you talking about when making the outline or after when you texture?
XxHAMADEHxX
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Re: Shadow Sabre

Post by XxHAMADEHxX »

Update: figured out I was making my uv maps to small for textures to look good. So I still need to master the was of teh UV!
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