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Re: Big list of BZ2 Mods

Posted: Wed Mar 09, 2011 1:06 am
by Baconboy
Wow! I was worried when BZU went down that we had lost all the mods...
I was wrong! And thank goodness I was!

Re: Big list of BZ2 Mods

Posted: Tue Mar 22, 2011 3:52 am
by ADMIRAL MANSON
The gun towers for isdf needs to be fixed bigtime. On the mission where you need to hold the center with the 5 gun towers turrets are smarter then the gts which hit 6 meters away from there target.

Re: Big list of BZ2 Mods

Posted: Wed Mar 23, 2011 12:00 am
by ADMIRAL MANSON
ERR | bitmap:1281 |18:19:15|155738 |Can't load texture NULL.tga.

DIAG| LuaManager:165 |18:20:08|209167 |Lua file 'stock13_iu1.lua' not found
ERR | ConsoleHelper:29 |18:20:08|209170 |ERROR: ODF "ubbombcpu.odf" does not exist
WARN| ParameterDB:1629 |18:20:08|209170 |WARNING: ODF stock13_iu1.aip, [Plan13]::planConditio... tries to point to GameObjectClass ubbombcpu, but couldn't find it. Might want to check ODFs

ERR | ConsoleHelper:29 |18:20:08|209193 |ERROR: ODF "ubbombcpu.odf" does not exist

WARN| ParameterDB:1629 |18:20:08|209193 |WARNING: ODF stock13_iu1.aip, [Plan16]::planConditio... tries to point to GameObjectClass ubbombcpu, but couldn't find it. Might want to check ODFs

Thought I would post this from doing a test mpi with uler vs isdf. Some weps are not accessible as well.

Re: Big list of BZ2 Mods

Posted: Fri Apr 15, 2011 9:43 am
by -APOCALYPSE-
Are you able to put the PB6 Version of XMOD into the list please?

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 3:10 pm
by Dianoga
Hopefully one of these days I'll get my ass in gear and finish my mod, or I guess it's more of a recycler variant I think. Anyways yea hopefully one of these days I'll get it done and it can be added to the list. :D

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 4:04 pm
by SkyNET
You're making the Project Visitor mod right? It looked neat, not a fan of some of the vehicles though.

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 4:45 pm
by Baconboy
Never heard of it...

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 4:48 pm
by Dianoga
Yea that's mine. If it's the look of the vehicles you're not into I can understand. I did plan on in the future to upgrade the look to some of the vehicles though. I actually make models for the game Project Visitor as well so when I upgrade them for the actual game, I'll add the upgrades to my mod but for now the idea was to make it look like the actual game. :D

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 4:51 pm
by Dianoga
Baconboy wrote:Never heard of it...
No probably not, I haven't really show cased anything about it. There was a little on the bzuniverse forums that I showed here and there but not much. I originally just started making it as a fun thing for me and a bunch of friends that play the actual Project Visitor game. I don't know if it will ever get done but hopefully. Me and some friends play online with it sometimes though. I have a lot of models and stuff to make for the actual PV game itself so that's taking up most of my free time right now.

Here's a bit of footage of me and a bud playing MPI if you care to look. http://www.youtube.com/watch?v=wvhtllLw7L8

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 5:02 pm
by Baconboy
That's awesome!
Is there a demo, or is it just not finished at all?

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 5:07 pm
by Dianoga
No demo to download, sorry. It is somewhat playable but some of the vehicles still need balancing and there are still some models to be made. In the actual game there are 4 corporations all with their own vehicles, buildings and gun turrets. That's why you see the different color buildings. My long term goal was to actually make all the buildings, turrets, etc. for all the corporations so you could choose which side to play but not sure if that will ever happen hehe. I have been getting the itch to work on it lately though. Thanks for the comment.

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 7:45 pm
by Baconboy
Please keep making it and updating us please! :D

Re: Big list of BZ2 Mods

Posted: Fri Apr 22, 2011 9:09 pm
by SkyNET
PV's towers look great, all that plasma is beautiful.

Re: Big list of BZ2 Mods

Posted: Sat Apr 30, 2011 2:11 am
by Dianoga
I was just playing it the other day with a bud there and having some fun. Definitely giving me the itch to work on it. Thanks for the comments btw. :D

Re: Big list of BZ2 Mods

Posted: Sun May 01, 2011 1:13 pm
by Ghastly
Is there a list anywhere of in-development mods?