1.3.6.4y - OPEN BETA & TESTING
Moderators: GSH, VSMIT, Red Devil, Commando
Re: 1.3.6.4y - OPEN BETA & TESTING
Shadowers occasionally do alot more damage then usual, about 60 on a scout.
There seems to be an issue with sending units.. commander tried to send me units but couldn't despite me having enough free groups.
There seems to be an issue with sending units.. commander tried to send me units but couldn't despite me having enough free groups.
Re: 1.3.6.4y - OPEN BETA & TESTING
Why EMP lockdown is disabled in MPI/ST and works good in DM?
- General BlackDragon
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Re: 1.3.6.4y - OPEN BETA & TESTING
disabled?
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*****General BlackDragon*****
*****General BlackDragon*****
Re: 1.3.6.4y - OPEN BETA & TESTING
He exist, you can shootwith him, but he have no lock effect. And yesterday i had play a DM and i see he still works in DM.
But with SUB-0 i discover another effect of the EMP when he don't do the lockdown ^^
But with SUB-0 i discover another effect of the EMP when he don't do the lockdown ^^
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Re: 1.3.6.4y - OPEN BETA & TESTING
As confusing as that sentence was, here's a question:
Was the person you were shooting with EMP colored blue on radar?
Was the person you were shooting with EMP colored blue on radar?
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
Re: 1.3.6.4y - OPEN BETA & TESTING
General BlackDragon wrote:As confusing as that sentence was, here's a question:
Was the person you were shooting with EMP colored blue on radar?

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You're wasting your time reading this.

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Re: 1.3.6.4y - OPEN BETA & TESTING
General BlackDragon wrote:As confusing as that sentence was, here's a question:
Was the person you were shooting with EMP colored blue on radar?

Re: 1.3.6.4y - OPEN BETA & TESTING
The last time i test it and he don't work, yes.
So i will test it in MPI for confirm on the ennemi.
The effect i found is so cool, the EMP attract ships, and you can move faster with only EMP than thrusters.
You can deplace others ships, you can do bunny hopping on the nose... go to the up on hill you can't whith thrusters.
That can be very usefull in battle for eject a ship of the battle, or move the ennemi before he shoot, but if i was wrong like you mean, no interrest because only affect allies.

So i will test it in MPI for confirm on the ennemi.
The effect i found is so cool, the EMP attract ships, and you can move faster with only EMP than thrusters.
You can deplace others ships, you can do bunny hopping on the nose... go to the up on hill you can't whith thrusters.
That can be very usefull in battle for eject a ship of the battle, or move the ennemi before he shoot, but if i was wrong like you mean, no interrest because only affect allies.
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Re: 1.3.6.4y - OPEN BETA & TESTING
The EMP Lockdown (combat form) slows units down, the assault form prevents units from firing weapons.
If the Friendly Fire is set to Off, then these only effect Enemies, not allies.
If the Friendly Fire is set to Off, then these only effect Enemies, not allies.
Battlezone Classic Public Forums
*****General BlackDragon*****
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Re: 1.3.6.4y - OPEN BETA & TESTING
Interesting, so you can't self boost using emp lockdown if friendly fire is disabled? Is that what's going on?
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Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
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Re: 1.3.6.4y - OPEN BETA & TESTING
Uuum, I think the kick from the explosion will still work, but you may not be able to anchor (slow down) friendlies with it.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
Re: 1.3.6.4y - OPEN BETA & TESTING
Use it on a scout, and see how you can completelly immobilise themGeneral BlackDragon wrote:The EMP Lockdown (combat form) slows units down, the assault form prevents units from firing weapons.

Very nice feature in ST

Re: 1.3.6.4y - OPEN BETA & TESTING
I've seen units regain in mpi, for example a statue or guntower, game conditions where fine and I've never seen that before.
Re: 1.3.6.4y - OPEN BETA & TESTING
I always have see statue regain, it's why if you don't attack then in team, time you go to reload they heal and you do an infinite loop attack<>reload