BZ2 SP Mission Fixes

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Red Devil
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BZ2 SP Mission Fixes

Post by Red Devil »

Here's a zip containing fixes for four BZ2 Singleplayer missions:

Ambush <== Updated 12-02-2015

The Dark Planet <== Added 3-16-2015

Rumble in The Jungle

Snow Blind

A Hole In One

An Unlikely Rescue (Scion Mission)

BZ2 SP Mission Fixes <-- 1576 KB <== Updated 03-16-2016

Added The Dark Planet fix on 3-16-2015

Unzip to the root of your BZ2 install so that the files wind up in addon\missions (so you don't overwrite any files in the missions folder in the root of your BZ2 install)

please give feedback here or in each mission's threads in this board.
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General BlackDragon
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Re: BZ2 SP DLL Fixes

Post by General BlackDragon »

*clicks link*

Mmmmmm

*runs off with candy*
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Red Devil
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

so, anyone tried these yet?
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

*drums fingers*
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Zax
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Re: BZ2 SP DLL Fixes

Post by Zax »

Perhaps demand was as high as expected after all.
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Red Devil
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

it appears it wasn't "Look! I found something wrong! This needs to be fixed ASAP!" :roll:
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MrTwosheds
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Re: BZ2 SP DLL Fixes

Post by MrTwosheds »

Played snow blind again 3 times.
Drove through cave early, voice over problem seems to be fixed.
Destroyed fvrecy as it came out of cave, found transmitter, back to base, mission complete.
Let fvrecy deploy, it did not build anything, destroyed it and finished mission.

I am wondering if at some point I must have played a mod that uses this map too. because I have clear memories of it being a battle to defend my base. It is not a battle now, its far too easy.
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Ded10c
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Re: BZ2 SP DLL Fixes

Post by Ded10c »

No, I definitely had a battle too. Something broke somewhere along the way.
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Red Devil
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

good to hear.

there's some places where the call to start the AIP is commented out. wanted to take it one step at a time, so i'll uncomment them and see what happens.
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

found/fixed the problem: mat vehicle was deploying fbrecy1, AIP was looking for fbrecy

you want waugh? you got waugh! :D
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General BlackDragon
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Re: BZ2 SP DLL Fixes

Post by General BlackDragon »

provide names are a life saver...
Feared_1
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Re: BZ2 SP DLL Fixes

Post by Feared_1 »

No, random AI spawn and attack your base every few minutes. The only "battle" for me was destroying the Matriarch as it exits the cave.
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Red Devil
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

the whole point of the mission was to give a clue about the black dogs. anything else is just gravy.
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Zax
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Re: BZ2 SP DLL Fixes

Post by Zax »

Lol this game is actually a sequel [/snowblind]

Wondering if fbrecy sends maulers and titans at you, where fbrecy1 was limited, or if it doesn't matter.
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Red Devil
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Re: BZ2 SP DLL Fixes

Post by Red Devil »

Uploaded a tweaked isdf11/Snow Blind fix:

Snow Blind fixes <-- 35 KB

+ Fixed Scion Matriarch not being detected by AIP's

+ enabled other AIP's

+ tweaked 3rd AIP to add more target variety


just unzip/drag to your bz2 root so that you have this structure:

addon\missions

addon\objects\FURY\vehicles
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