Battlezone II v1.3.6.3 Public Beta released

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GSH
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Battlezone II v1.3.6.3 Public Beta released

Post by GSH » Wed Feb 13, 2013 2:14 am

Ladies and gentlemen, we are pleased to announce that the Battlezone 2 patch version 1.3.6.3 Public Beta has been released. You can download it from http://matesfamily.org/bz2 .

Major features of v1.3.6.3 Public Beta:
- Replacement matchmaking provided by RakNet
- Various other fixes and optimizations.

Legal disclaimer
This Battlezone II Combat Commander 1.3 patch comes with no warranty, to the extent permitted by applicable law. Except when otherwise stated in writing the copyright holders and/or other parties provide the package "as is" without warranty of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose and the accuracy of the information contained within it. The entire risk as to the quality and performance of the package is with you.

According to the publisher, the last officially supported patch is the 1.1 patch.

-- GSH

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Iron_Maiden » Wed Feb 13, 2013 10:05 pm

So this takes care of the whole online issue?

If so, hooray.
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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Baconboy » Thu Feb 14, 2013 1:41 am

Seems good. Played my first game, but for several games the ping/player # were "???." Idk if this has to do with the patch/RakNet thing or if the game itself was messed up.

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Axeminister » Thu Feb 14, 2013 2:55 am

Played well for me just now. Played a mpi with Brenton, Yeah and Spike and was a good game. They joined no problem. One person left and came back, no problem. Loving it.
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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Baconboy » Thu Feb 14, 2013 3:10 am

Indeed. I'm so happy to have this fixed.

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by yeah » Thu Feb 14, 2013 11:13 am

At first glance (a few games) it seems to work fine, thanks for moving us over to raknet and keeping the game alive.

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Red Devil » Thu Feb 14, 2013 5:49 pm

help spread the word by commenting here:

http://www.bluesnews.com/cgi-bin/board. ... ew&start=0 8-)
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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Baconboy » Thu Feb 14, 2013 10:26 pm

There seems to be no one playing anymore. This one dude, Juzz, insists that 1.2 is superior and that everyone went there. But he's new to BZ2. And when I tried to help him, he called me a "stupid a**" who doesn't know "s***." So...yeah. Apparently he's done that to many people. And he's one of the only people who's playing. :|

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Ded10c » Thu Feb 14, 2013 10:32 pm

Where's this?
battlezone.wikia.com needs your help!

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Baconboy » Thu Feb 14, 2013 10:38 pm

Pardon? Juzz said that when he hosted a server and I joined. I tried to teach him about what happened with GameSpy and the Rak.Net update, but he just went on a rant about 1.2

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by MrTwosheds » Thu Feb 14, 2013 10:54 pm

Lol sounds like Mort.
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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Baconboy » Fri Feb 15, 2013 3:00 am

Played a great game with Axe. So far, I'm liking the new patch even if it does have some problems.

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Axeminister » Fri Feb 15, 2013 3:11 am

Just had a bit of a problem with bad lag and gamestate checks but think it was somehow related to Juggs. He/she joined then exploded out of the world, then joined again and the whole rest of the game was troubled. I finally had to quit the game. I rebooted my pc. Juggs joined my second game and the same thing happened. Then Juggs joined again later with a fresh install with no mods (he/she had VSR installed on the earlier version). I tend to think that having mods cannot be a problem since Baconboy was in the world on the second game and had a bunch of mods installed (but not tested, including VSR) on his install and had no trouble in my game. Juggs didn't have trouble either after he/she joined with the fresh install.
I've noticed that while people are firing away halfway through the map you can hear and see their weapons fire at base.
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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Mortarion » Fri Feb 15, 2013 7:04 am

MrTwosheds wrote:Lol sounds like Mort.
nope i havnt played a 1.3.6.2 game yet
MLG bz2 m8

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Re: Battlezone II v1.3.6.3 Public Beta released

Post by Zero Angel » Fri Feb 15, 2013 8:19 am

I've been trying to reproduce the 'headlights on kill FPS' bug on 6.3 and am unable to do so. Has anyone who is running 6.3 noticed that 'lighting all' kills FPS on certain maps like it did in 6.2? It seems to me that the bug has been fixed in 6.3.

In regards to VSR. The 4.3 release will be coming soon and it's in its testing phase right now. I'll make sure that there are no asset problems or incompatibilities with players in stock game modes prior to its release.
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