BZ2 1.3.6.4z19 - Open beta & testing

Moderators: GSH, VSMIT, Red Devil, Commando

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Red Spot
Attila
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Red Spot »

That is a map specific issue. Make the AI use specific pathpoints to build stuff or make the base area flat.
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2mg
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by 2mg »

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GSH
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by GSH »

Point of order: the first two crashes are on exiting an IA game.

-- GSH
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Red Devil
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Red Devil »

last one due to a malformed shortcut?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

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2mg
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by 2mg »

Frankly, I forgot about two, bu 1st one is IMO when I loaded a game.

Others might be while altabbing and doing something else in windows.

Nothing serious, just put them here because of the "game crashed, please report" popup.

HELP: Now everytime I enter the game it nags me to submit the bug report, how do I turn it off? I tired properly entering every pilot, launching a mission, then properly exiting the game, and it's still there.
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2mg
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by 2mg »

RESOLVED: deleted all log files
Protrector
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Protrector »

GSH, ma man. Battlezone crashed 3 times 'cuz of mistakes made in aips.I fixed the aip, launced battle zone, the message which said that I must report the crashes appeared. I pressed "ok", then alt-tabbed and deleted all 3 crash log files. When I maximized the game, the "login" and "quit" buttons dissapeared, even tho my profile ("Frunza") was checked.
Building aips for everyone.
Protrector
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Protrector »

Sorry, my bad. That has happened because I changed resolution, and the game was bigger than the screen.
Building aips for everyone.
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GSH
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by GSH »

I made BZ2 prompt you to report the logs so that I would get them. If there are bugs/crashes in BZ2, then fixes will help everyone down the road. If you delete them, nobody benefits. If nothing else, email them to me.

Also, just hitting 'ok' will make BZ2 prompt you again and again. The "report" button makes BZ2 flag those crash reports as noticed.

-- GSH
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2mg
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by 2mg »

GSH wrote:The "report" button makes BZ2 flag those crash reports as noticed.

-- GSH
Not in my case, it opens unreachable matesfamily site. That's why I uploaded them manually. And that's why I deleted all logs afterwards.
mase
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by mase »

I've noticed the same bug with the reappearing crash report dialog. Does not matter which button you hit.
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Juggernaut
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Juggernaut »

Same here. Clicking the report button does not get rid of the crash prompts for me either. I need to manually remove the crash log. Specs in sig:
Specs:
Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
16GB DDR31600 Corsair RAM
MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
Protrector
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by Protrector »

Okay. Bug, GSH.

Build a bunker, go in it. In satelite mode-view, click the factory, click "drop point" and click somewhere on ground. Now click factory then armory and you will see that it automatically switches to f3 unit of f1 or f scomething.

Also, navigating map is bugged. You must double or even triple click on map to go there in satelite view. 1 click should normally suffice.
Building aips for everyone.
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2mg
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by 2mg »

Protrector wrote:Okay. Bug, GSH.

Build a bunker, go in it. In satelite mode-view, click the factory, click "drop point" and click somewhere on ground. Now click factory then armory and you will see that it automatically switches to f3 unit of f1 or f scomething.

Also, navigating map is bugged. You must double or even triple click on map to go there in satelite view. 1 click should normally suffice.
Same here. ALso, Builders still get stuck in upgrading loop with Extractors sometimes.
mase
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Re: BZ2 1.3.6.4z19 - Open beta & testing

Post by mase »

Freeze for me on G66. Had to tab out and kill bzone.

Code: Select all

DIAG|            maininit:547  |13:06:19|6      |Version Information Section
DIAG|            maininit:548  |13:06:19|6      | BZ2 build 1.3.6.4z19 Public Beta
DIAG|            maininit:559  |13:06:19|6      |Session started Sun Mar 02 13:06:19 2014
DIAG|            maininit:565  |13:06:19|6      |CPU: 2 processors, type 586
DIAG|            maininit:566  |13:06:19|7      |CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4000+
DIAG|            maininit:567  |13:06:19|7      |CPU: x86 Family 15 Model 107 Stepping 1
DIAG|            maininit:570  |13:06:19|7      |Executed by MASE-PC\mase on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2097 |13:06:19|224    | DXUT pause on change device
DIAG|                DXUT:1352 |13:06:19|226    | DXUT pause on minimize
DIAG|                DXUT:1525 |13:06:19|226    | DXUT pause on minimize
DIAG|                 vid:547  |13:06:25|5727   |In Vid::OnCreateDevice, pd3dDevice = 0x0F470048
DIAG|                 vid:564  |13:06:25|5727   |d3d: supports range based fog
DIAG|                 vid:573  |13:06:25|5727   |d3d: supports pixel based fog
DIAG|                 vid:586  |13:06:25|5727   |d3d: supports border address mode
DIAG|                 vid:632  |13:06:25|5727   |d3d: Has EMBM texture format support
DIAG|                 vid:534  |13:06:25|5727   |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:657  |13:06:25|5727   |D3D Adapter Identifier info:
DIAG|                 vid:658  |13:06:25|5727   | Driver:                nvd3dum.dll
DIAG|                 vid:659  |13:06:25|5727   | Description:           NVIDIA GeForce 7300 GS
DIAG|                 vid:660  |13:06:25|5727   | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:661  |13:06:25|5727   | DriverVersion:         0x00090012000D030F
DIAG|                 vid:662  |13:06:25|5727   | VendorId:              0x000010DE
DIAG|                 vid:663  |13:06:25|5727   | DeviceId:              0x000001DF
DIAG|                 vid:664  |13:06:25|5727   | SubSysId:              0x342A1458
DIAG|                 vid:665  |13:06:25|5727   | Revision:              0x000000A1
DIAG|                 vid:667  |13:06:25|5727   |Dumping D3D9 Device Caps:
DIAG|                 vid:669  |13:06:25|5728   | DeviceType:            0x00000001
DIAG|                 vid:670  |13:06:25|5728   | AdapterOrdinal:        0
DIAG|                 vid:671  |13:06:25|5728   | Caps:                  0x00020000
DIAG|                 vid:672  |13:06:25|5728   | Caps2:                 0xE0020000
DIAG|                 vid:673  |13:06:25|5728   | Caps3:                 0x000003A0
DIAG|                 vid:674  |13:06:25|5728   | PresentationIntervals: 0x8000000F
DIAG|                 vid:675  |13:06:25|5728   | CursorCaps:            0x00000001
DIAG|                 vid:676  |13:06:25|5728   | DevCaps:               0x001BBEF0
DIAG|                 vid:677  |13:06:25|5728   | PrimitiveMiscCaps:     0x000BCEF2
DIAG|                 vid:678  |13:06:25|5728   | RasterCaps:            0x07732191
DIAG|                 vid:679  |13:06:25|5728   | ZCmpCaps:              0x000000FF
DIAG|                 vid:680  |13:06:25|5728   | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:681  |13:06:25|5728   | DestBlendCaps:         0x00003FFF
DIAG|                 vid:682  |13:06:25|5728   | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:683  |13:06:25|5728   | ShadeCaps:             0x00084208
DIAG|                 vid:684  |13:06:25|5728   | TextureCaps:           0x0001ECC5
DIAG|                 vid:685  |13:06:25|5728   | TextureFilterCaps:     0x03030700
DIAG|                 vid:686  |13:06:25|5728   | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:687  |13:06:25|5728   | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:688  |13:06:25|5728   | TextureAddressCaps:    0x0000003F
DIAG|                 vid:689  |13:06:25|5728   | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:690  |13:06:25|5728   | LineCaps:              0x0000001F
DIAG|                 vid:691  |13:06:25|5728   | MaxTextureWidth:       4096
DIAG|                 vid:692  |13:06:25|5728   | MaxTextureHeight:      4096
DIAG|                 vid:693  |13:06:25|5728   | MaxVolumeExtent:       512
DIAG|                 vid:694  |13:06:25|5728   | MaxTextureRepeat:      8192
DIAG|                 vid:695  |13:06:25|5728   | MaxTextureAspectRatio: 4096
DIAG|                 vid:696  |13:06:25|5728   | MaxAnisotropy:         16
DIAG|                 vid:697  |13:06:25|5728   | StencilCaps:           0x000001FF
DIAG|                 vid:698  |13:06:25|5728   | FVFCaps:               0x00180008
DIAG|                 vid:699  |13:06:25|5728   | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:700  |13:06:25|5728   | MaxTextureBlendStages: 8
DIAG|                 vid:701  |13:06:25|5729   | MaxSimultaneousTextures: 8
DIAG|                 vid:702  |13:06:25|5729   | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:703  |13:06:25|5729   | MaxActiveLights:       10
DIAG|                 vid:714  |13:06:25|5729   | MaxUserClipPlanes:     6
DIAG|                 vid:715  |13:06:25|5729   | MaxVertexBlendMatrices: 4
DIAG|                 vid:716  |13:06:25|5729   | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:717  |13:06:25|5729   | MaxPrimitiveCount:     1048575
DIAG|                 vid:718  |13:06:25|5729   | MaxVertexIndex:        1048575
DIAG|                 vid:719  |13:06:25|5729   | MaxStreams:            16
DIAG|                 vid:720  |13:06:25|5729   | MaxStreamStride:       255
DIAG|                 vid:721  |13:06:25|5729   | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:722  |13:06:25|5729   | MaxVertexShaderConst:  256
DIAG|                 vid:723  |13:06:25|5729   | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:724  |13:06:25|5729   | DevCaps2:              0x00000071
DIAG|                 vid:725  |13:06:25|5729   | Reserved5:             0x00000000
DIAG|                 vid:726  |13:06:25|5729   | MasterAdapterOrdinal:  0
DIAG|                 vid:727  |13:06:25|5729   | AdapterOrdinalInGroup: 0
DIAG|                 vid:728  |13:06:25|5729   | NumberOfAdaptersInGroup: 1
DIAG|                 vid:729  |13:06:25|5729   | DeclTypes:             0x0000030F
DIAG|                 vid:730  |13:06:25|5729   | NumSimultaneousRTs:    4
DIAG|                 vid:731  |13:06:25|5729   | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:732  |13:06:25|5729   | VertexTextureFilterCaps: 0x01010100
DIAG|                 vid:733  |13:06:25|5729   | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:734  |13:06:25|5729   | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:735  |13:06:25|5729   | MaxVertexShader30InstructionSlots: 544
DIAG|                 vid:736  |13:06:25|5729   | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:739  |13:06:25|5729   | MaxPointSize:          8192.00
DIAG|                 vid:740  |13:06:25|5729   | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:741  |13:06:25|5729   | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:742  |13:06:25|5729   | MaxVertexW:            10000000000.00
DIAG|                 vid:743  |13:06:25|5729   | GuardBandLeft:         -100000000.00
DIAG|                 vid:744  |13:06:25|5729   | GuardBandTop:          -100000000.00
DIAG|                 vid:745  |13:06:25|5730   | GuardBandRight:        100000000.00
DIAG|                 vid:746  |13:06:25|5730   | GuardBandBottom:       100000000.00
DIAG|                 vid:747  |13:06:25|5730   | ExtentsAdjust:         0.00
DIAG|                 vid:789  |13:06:25|5730   |In Vid::OnResetDevice, pd3dDevice = 0x0F470048
DIAG|                DXUT:2584 |13:06:25|5730   | DXUT unpause on change device done
DIAG|               setup:77   |13:06:25|5731   |Drive type : Fixed
DIAG|               setup:147  |13:06:25|5732   |Startup directory : C:\Users\mase\Documents\battlezone2\battlezone13bz
DIAG|                 vid:1253 |13:06:30|11083  |Vid::SetMode - ord(0) fmt(22), w(1024), h(768) bbCount 1
DIAG|                 vid:1273 |13:06:30|11083  | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1284 |13:06:30|11083  | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1285 |13:06:30|11083  | hWnds = 000202A8 000202A8 000202A8 000202A8
DIAG|                DXUT:2097 |13:06:30|11083  | DXUT pause on change device
DIAG|                 vid:831  |13:06:31|11462  |In Vid::OnLostDevice
DIAG|                DXUT:1392 |13:06:31|11598  | DXUT unpause on restore
DIAG|                DXUT:1491 |13:06:31|11599  | DXUT unpause on restore
DIAG|                DXUT:2584 |13:06:31|11599  | DXUT unpause on change device done
DIAG|                 vid:1293 |13:06:31|11600  |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1303 |13:06:31|11600  |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |13:06:31|11633  | AttemptAcquire device = 0x0F470048, lost = 1, paused = 0
DIAG|                DXUT:5467 |13:06:31|11633  | noticed device lost
DIAG|                DXUT:5471 |13:06:31|11633  | Coop level check failed.
DIAG|                DXUT:5535 |13:06:31|11633  | Try to reset the device
DIAG|                 vid:789  |13:06:34|14491  |In Vid::OnResetDevice, pd3dDevice = 0x0F470048
DIAG|                 vid:1314 |13:06:34|14628  |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |13:06:34|14839  |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |13:06:34|14840  |5 button mouse, Left=0 Right=1
DIAG|               input:143  |13:06:34|14841  |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1420 |13:06:34|15386  |Expanded game UI file of 'bzgame_moves_1024x768.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |13:06:35|16342  |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |13:06:35|16342  | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |13:06:35|16342  | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |13:06:35|16343  | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |13:06:35|16343  | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |13:06:35|16343  | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |13:06:35|16343  | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |13:06:35|16343  | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |13:06:35|16343  | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |13:06:35|16343  | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |13:06:35|16343  | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |13:06:35|16343  | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |13:06:35|16343  | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |13:06:35|16343  | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |13:06:35|16343  | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |13:06:35|16343  | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |13:06:35|16343  | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |13:06:35|16343  | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |13:06:35|16343  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |13:06:35|16343  |Done with audio caps log
DIAG|            AudioSys:322  |13:06:35|16344  |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |13:06:35|16345  |Root window now 640x480
DIAG|            runcodes:159  |13:06:35|16373  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |13:06:35|16374  |Root window now 640x480
DIAG|         WSInterface:213  |13:06:43|23788  |Determined private IP address: 192.168.178.27
DIAG|         WSInterface:199  |13:06:43|23788  |Determined public IP address: 77.188.170.101
DIAG|         NetCommands:2072 |13:06:46|26921  |Join to 'g66 iNsAnE' / ip 0x00000000
DIAG|          SessionMgr:599  |13:06:46|26927  |pSessionAddr = '99.105.10.113:17770'. pNiceName = 'g66 iNsAnE'
DIAG|       RaknetManager:544  |13:06:47|27512  |Raknet connect incoming with status code 16

DIAG|       RaknetManager:589  |13:06:48|29368  |Raknet Nat punchthru succeeded code 67

DIAG|       RaknetManager:544  |13:06:49|29939  |Raknet connect incoming with status code 16

DIAG|            runcodes:159  |13:07:01|41570  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |13:07:01|41572  |Root window now 1024x768
DIAG|      MissionHandler:1420 |13:07:01|41613  |Expanded game UI file of 'bzgame_init_1024x768.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|      MissionHandler:1420 |13:07:01|41762  |Expanded game UI file of 'bzshell_cam_record_x1_5_1024x768.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG|               ifvar:41   |13:07:01|41790  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|      MissionHandler:1425 |13:07:01|41837  |Using expanded game UI file of 'bzescape_1024x768.cfg'
DIAG|      MissionHandler:1420 |13:07:01|41953  |Expanded game UI file of 'bznopause_1024x768.cfg' not found. Using default of 'bznopause.cfg'
DIAG|      MissionHandler:1420 |13:07:01|42311  |Expanded game UI file of 'bzgame_base_1024x768.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|      MissionHandler:1425 |13:07:01|42372  |Using expanded game UI file of 'bzgame_command_1024x768.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42407  |Expanded game UI file of 'bzgame_factory_1024x768.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|      MissionHandler:1425 |13:07:02|42437  |Using expanded game UI file of 'bzgame_group_1024x768.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42465  |Expanded game UI file of 'bzgame_info_1024x768.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42482  |Expanded game UI file of 'bzgame_satellite_1024x768.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42490  |Expanded game UI file of 'bzgame_scrap_1024x768.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG|               ifvar:41   |13:07:02|42500  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |13:07:02|42500  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1420 |13:07:02|42516  |Expanded game UI file of 'bzgame_weapon_1024x768.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1425 |13:07:02|42563  |Using expanded game UI file of 'bzgame_team_1024x768.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42572  |Expanded game UI file of 'bzgame_stats_1024x768.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42594  |Expanded game UI file of 'bznopause_game_1024x768.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|      MissionHandler:1420 |13:07:02|42645  |Expanded game UI file of 'bzgame_keys_1024x768.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR |              bitmap:1355 |13:07:06|46561  |Can't load texture scorpion.1.pic.
DIAG|         ParameterDB:209  |13:07:06|46561  |Last few opened ODFs:
DIAG|         ParameterDB:214  |13:07:06|46561  | 1 : ivscorpion.odf
DIAG|         ParameterDB:214  |13:07:06|46561  | 2 : MPIFire.TRN
DIAG|         ParameterDB:214  |13:07:06|46561  | 3 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:07:06|46561  | 4 : MPIFire.inf
DIAG|        LoadSaveGame:372  |13:07:11|52305  |Loaded from file MPIFire.bzn
DIAG|            runcodes:159  |13:07:11|52315  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:159  |13:07:11|52342  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |13:07:11|52347  |Root window now 1024x768
DIAG|            runcodes:159  |13:07:11|52354  |[Mission] Entering run code [RUN]
DIAG|          GameObject:3067 |13:07:14|54717  |JOIN, recompute isUser=0 from id 0x00000001 local 003025ED
DIAG|          GameObject:3228 |13:07:14|54718  |JOIN, obj has id 0x00000001 team 1, and local id 0x003025ED team 3
DIAG|          GameObject:3067 |13:07:14|54718  |JOIN, recompute isUser=0 from id 0x0013C976 local 003025ED
DIAG|          GameObject:3228 |13:07:14|54718  |JOIN, obj has id 0x0013C976 team 2, and local id 0x003025ED team 3
DIAG|          GameObject:3067 |13:07:14|54718  |JOIN, recompute isUser=1 from id 0x003025ED local 003025ED
DIAG|          GameObject:700  |13:07:14|54718  |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x003025ED
DIAG|          GameObject:3228 |13:07:14|54719  |JOIN, obj has id 0x003025ED team 3, and local id 0x003025ED team 3
DIAG|            Planners:3330 |13:07:14|55163  |SetAIP - cfg(gaips661_i2.aip) team(6)
DIAG|            Planners:3330 |13:07:14|55284  |SetAIP - cfg(GunTower7.aip) team(7)
WARN|       ConsoleHelper:33   |13:07:14|55296  |WARNING: GunTower7.aip section plan6 unable to find pathpoint gtow1b

WARN|       ConsoleHelper:33   |13:07:14|55296  |WARNING: GunTower7.aip section plan7 unable to find pathpoint gtow1c

WARN|       ConsoleHelper:33   |13:07:14|55296  |WARNING: GunTower7.aip section plan9 unable to find pathpoint gtow2b

WARN|       ConsoleHelper:33   |13:07:14|55297  |WARNING: GunTower7.aip section plan13 unable to find pathpoint gtow6

DIAG|      STJoinHandlers:760  |13:07:14|55381  |-- Resynchronized gamestate to server at timestep 8939
DIAG|            Planners:3330 |13:36:29|1809683|SetAIP - cfg(gaips661_il.aip) team(6)
ERR |      WatchdogThread:343  |13:47:46|2486660|Main thread seems deadlocked! Callstack of main thread:
ERR |    ExceptionHandler:188  |13:47:47|2487454|777A70F4 +000470F4 00000000 ntdll            (ntdll): : KiFastSystemCallRet

ERR |    ExceptionHandler:188  |13:47:47|2487454|76A6C313 +0004C313 00000043 kernel32         (kernel32): : WaitForSingleObjectEx

ERR |    ExceptionHandler:188  |13:47:47|2487454|76A6C2C2 +0004C2C2 00000012 kernel32         (kernel32): : WaitForSingleObject

ERR |    ExceptionHandler:188  |13:47:47|2487454|621E94EB +001194EB 00070C3A d3d9             (d3d9): : DebugSetLevel

ERR |    ExceptionHandler:188  |13:47:47|2487454|6213C510 +0006C510 0000BAAE d3d9             (d3d9): : Direct3DCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487454|62118E45 +00048E45 00009896 d3d9             (d3d9): : Direct3DShaderValidatorCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487454|62118CE1 +00048CE1 00009732 d3d9             (d3d9): : Direct3DShaderValidatorCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487454|62118C31 +00048C31 00009682 d3d9             (d3d9): : Direct3DShaderValidatorCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487455|6211A113 +0004A113 0000AB64 d3d9             (d3d9): : Direct3DShaderValidatorCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487478|6211A0A2 +0004A0A2 0000AAF3 d3d9             (d3d9): : Direct3DShaderValidatorCreate9

ERR |    ExceptionHandler:188  |13:47:47|2487531|00A16586 +00216586 00000036 bzone            (bzone): : Vid::RenderPresent

ERR |    ExceptionHandler:188  |13:47:47|2487584|0085B9BB +0005B9BB 00000354 bzone            (bzone): : MissionHandler::State::RunState::Process

ERR |    ExceptionHandler:188  |13:47:47|2487615|008590F2 +000590F2 0000001E bzone            (bzone): : MissionHandler::Process

ERR |    ExceptionHandler:188  |13:47:47|2487615|769798CD +000098CD 00000039 msvcrt           (msvcrt): : free

ERR |    ExceptionHandler:188  |13:47:47|2487615|777B6570 +00056570 00000C74 ntdll            (ntdll): : wcsnicmp

ERR |    ExceptionHandler:188  |13:47:47|2487615|777B65A6 +000565A6 00000CAA ntdll            (ntdll): : wcsnicmp

ERR |    ExceptionHandler:188  |13:47:47|2487615|769798CD +000098CD 00000039 msvcrt           (msvcrt): : free

ERR |    ExceptionHandler:188  |13:47:47|2487616|50278F52 +00018F52 00000000 dbghelp          (dbghelp): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487616|502CC3AD +0006C3AD 0000EC7D dbghelp          (dbghelp): : MiniDumpReadDumpStream

ERR |    ExceptionHandler:188  |13:47:47|2487616|502A2FB0 +00042FB0 000024C0 dbghelp          (dbghelp): : ImagehlpApiVersionEx

ERR |    ExceptionHandler:188  |13:47:47|2487616|50282553 +00022553 00000000 dbghelp          (dbghelp): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487616|502A2CC9 +00042CC9 000021D9 dbghelp          (dbghelp): : ImagehlpApiVersionEx

ERR |    ExceptionHandler:188  |13:47:47|2487616|502A1260 +00041260 00000770 dbghelp          (dbghelp): : ImagehlpApiVersionEx

ERR |    ExceptionHandler:188  |13:47:47|2487616|502A12DA +000412DA 000007EA dbghelp          (dbghelp): : ImagehlpApiVersionEx

DIAG|      WatchdogThread:358  |13:47:47|2487625|Callstack of MWUpdateThread:
ERR |    ExceptionHandler:188  |13:47:47|2487692|777A70F4 +275470F4 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|76A6C313 +2680C313 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|76A6C2C2 +2680C2C2 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|00859082 +B05F9082 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|52143433 +01EE3433 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|521434C7 +01EE34C7 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|76A6ED5C +2680ED5C 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|777C37EB +275637EB 00000000                  (): : (func)

ERR |    ExceptionHandler:188  |13:47:47|2487692|777C37BE +275637BE 00000000                  (): : (func)

ERR |                 log:1368 |13:47:47|2487707|abort() requested from '.\utility\WatchdogThread.cpp':367
DIAG|                 log:1375 |13:47:47|2487725|End of line...
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