crash & geforce

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yeah
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Posts: 84
Joined: Mon Mar 14, 2011 3:01 am

crash & geforce

Post by yeah »

On my new laptop (windows 8.1 and Geforce GTX 860m 2GB) I'm having issues to get BZ to run properly. Bevor I upgraded to the latest Geforce driver, my client tended to freeze for short moments rather often (almost like a resync in multiplayer game). It seems that graphic engine couldn't keep up. Anyhow after the driver update that seems ok, but now while the default BZ and some mods seem to run fine the vsr mod keeps crashing as soon as I enter a map. I included the log of 2 such crashes below:

Code: Select all

DIAG|            maininit:547  |06:11:54|2      |Version Information Section
DIAG|            maininit:548  |06:11:54|2      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |06:11:54|2      |Session started Fri Apr 24 06:11:54 2015
DIAG|            maininit:565  |06:11:54|2      |CPU: 8 processors, type 586
DIAG|            maininit:566  |06:11:54|2      |CPU: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
DIAG|            maininit:567  |06:11:54|2      |CPU: Intel64 Family 6 Model 60 Stepping 3
DIAG|            maininit:570  |06:11:54|2      |Executed by LEOPARD\kilian on Windows Version: 6.2.9200 '' PlatformID=2
DIAG|                DXUT:2097 |06:11:55|304    | DXUT pause on change device
DIAG|                DXUT:1352 |06:11:55|306    | DXUT pause on minimize
DIAG|                DXUT:1525 |06:11:55|306    | DXUT pause on minimize
DIAG|                 vid:550  |06:11:55|430    |In Vid::OnCreateDevice, pd3dDevice = 0x0C5A0060
DIAG|                 vid:567  |06:11:55|430    |d3d: supports range based fog
DIAG|                 vid:576  |06:11:55|430    |d3d: supports pixel based fog
DIAG|                 vid:589  |06:11:55|431    |d3d: supports border address mode
DIAG|                 vid:635  |06:11:55|431    |d3d: Has EMBM texture format support
DIAG|                 vid:537  |06:11:55|431    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |06:11:55|431    |D3D Adapter Identifier info:
DIAG|                 vid:661  |06:11:55|431    | Driver:                nvd3dum.dll
DIAG|                 vid:662  |06:11:55|431    | Description:           NVIDIA GeForce GTX 860M 
DIAG|                 vid:663  |06:11:55|431    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |06:11:55|431    | DriverVersion:         0x00090012000D1394
DIAG|                 vid:665  |06:11:55|431    | VendorId:              0x000010DE
DIAG|                 vid:666  |06:11:55|431    | DeviceId:              0x00001392
DIAG|                 vid:667  |06:11:55|431    | SubSysId:              0x091D1025
DIAG|                 vid:668  |06:11:55|431    | Revision:              0x000000A2
DIAG|                 vid:670  |06:11:55|431    |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |06:11:55|431    | DeviceType:            0x00000001
DIAG|                 vid:673  |06:11:55|431    | AdapterOrdinal:        0
DIAG|                 vid:674  |06:11:55|431    | Caps:                  0x00020000
DIAG|                 vid:675  |06:11:55|431    | Caps2:                 0xE0020000
DIAG|                 vid:676  |06:11:55|431    | Caps3:                 0x000003A0
DIAG|                 vid:677  |06:11:55|431    | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |06:11:55|431    | CursorCaps:            0x00000001
DIAG|                 vid:679  |06:11:55|431    | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |06:11:55|431    | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |06:11:55|431    | RasterCaps:            0x07732191
DIAG|                 vid:682  |06:11:55|431    | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |06:11:55|431    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |06:11:55|431    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |06:11:55|431    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |06:11:55|431    | ShadeCaps:             0x00084208
DIAG|                 vid:687  |06:11:55|431    | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |06:11:55|431    | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |06:11:55|431    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |06:11:55|431    | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |06:11:55|431    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |06:11:55|431    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |06:11:55|431    | LineCaps:              0x0000001F
DIAG|                 vid:694  |06:11:55|431    | MaxTextureWidth:       16384
DIAG|                 vid:695  |06:11:55|431    | MaxTextureHeight:      16384
DIAG|                 vid:696  |06:11:55|431    | MaxVolumeExtent:       2048
DIAG|                 vid:697  |06:11:55|431    | MaxTextureRepeat:      8192
DIAG|                 vid:698  |06:11:55|431    | MaxTextureAspectRatio: 16384
DIAG|                 vid:699  |06:11:55|431    | MaxAnisotropy:         16
DIAG|                 vid:700  |06:11:55|431    | StencilCaps:           0x000001FF
DIAG|                 vid:701  |06:11:55|431    | FVFCaps:               0x00180008
DIAG|                 vid:702  |06:11:55|431    | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |06:11:55|431    | MaxTextureBlendStages: 8
DIAG|                 vid:704  |06:11:55|431    | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |06:11:55|431    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |06:11:55|431    | MaxActiveLights:       10
DIAG|                 vid:717  |06:11:55|431    | MaxUserClipPlanes:     8
DIAG|                 vid:718  |06:11:55|431    | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |06:11:55|431    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |06:11:55|431    | MaxPrimitiveCount:     16777215
DIAG|                 vid:721  |06:11:55|431    | MaxVertexIndex:        16777215
DIAG|                 vid:722  |06:11:55|431    | MaxStreams:            16
DIAG|                 vid:723  |06:11:55|431    | MaxStreamStride:       255
DIAG|                 vid:724  |06:11:55|431    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |06:11:55|431    | MaxVertexShaderConst:  256
DIAG|                 vid:726  |06:11:55|431    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |06:11:55|431    | DevCaps2:              0x00000051
DIAG|                 vid:728  |06:11:55|431    | Reserved5:             0x00000000
DIAG|                 vid:729  |06:11:55|431    | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |06:11:55|432    | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |06:11:55|432    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |06:11:55|432    | DeclTypes:             0x0000030F
DIAG|                 vid:733  |06:11:55|432    | NumSimultaneousRTs:    4
DIAG|                 vid:734  |06:11:55|432    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |06:11:55|432    | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |06:11:55|432    | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |06:11:55|432    | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |06:11:55|432    | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |06:11:55|432    | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |06:11:55|432    | MaxPointSize:          8192.00
DIAG|                 vid:743  |06:11:55|432    | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |06:11:55|432    | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |06:11:55|432    | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |06:11:55|432    | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |06:11:55|432    | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |06:11:55|432    | GuardBandRight:        100000000.00
DIAG|                 vid:749  |06:11:55|432    | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |06:11:55|432    | ExtentsAdjust:         0.00
DIAG|                 vid:792  |06:11:55|432    |In Vid::OnResetDevice, pd3dDevice = 0x0C5A0060
DIAG|                DXUT:2584 |06:11:55|433    | DXUT unpause on change device done
DIAG|               setup:77   |06:11:55|434    |Drive type : Fixed
DIAG|               setup:147  |06:11:55|434    |Startup directory : I:\games\battlezone_1365
DIAG|                 vid:1272 |06:11:59|4119   |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |06:11:59|4119   | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |06:11:59|4119   | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |06:11:59|4119   | hWnds = 00040332 00040332 00040332 00040332
DIAG|                DXUT:2097 |06:11:59|4119   | DXUT pause on change device
DIAG|                 vid:834  |06:11:59|4157   |In Vid::OnLostDevice
DIAG|                DXUT:1392 |06:11:59|4175   | DXUT unpause on restore
DIAG|                DXUT:1491 |06:11:59|4177   | DXUT unpause on restore
DIAG|                DXUT:2584 |06:11:59|4178   | DXUT unpause on change device done
DIAG|                 vid:1312 |06:11:59|4178   |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |06:11:59|4178   |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |06:11:59|4184   | AttemptAcquire device = 0x0C5A0060, lost = 1, paused = 0
DIAG|                DXUT:5467 |06:11:59|4184   | noticed device lost
DIAG|                DXUT:5471 |06:11:59|4184   | Coop level check failed.
DIAG|                DXUT:5535 |06:11:59|4184   | Try to reset the device
DIAG|                 vid:792  |06:11:59|4332   |In Vid::OnResetDevice, pd3dDevice = 0x0C5A0060
DIAG|                 vid:1333 |06:11:59|4339   |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |06:11:59|4450   |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |06:11:59|4450   |3 button mouse, Left=0 Right=1
DIAG|               input:143  |06:11:59|4452   |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |06:11:59|4478   |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |06:11:59|4569   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |06:11:59|4569   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |06:11:59|4569   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |06:11:59|4569   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |06:11:59|4569   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |06:11:59|4569   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |06:11:59|4570   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |06:11:59|4570   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |06:11:59|4570   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |06:11:59|4570   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |06:11:59|4570   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |06:11:59|4570   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |06:11:59|4570   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |06:11:59|4570   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |06:11:59|4570   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |06:11:59|4570   | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |06:11:59|4570   | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |06:11:59|4570   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |06:11:59|4570   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |06:11:59|4570   |Done with audio caps log
DIAG|            AudioSys:322  |06:11:59|4571   |Audio: DirectSound8 setup complete
DIAG|            mcimovie:285  |06:12:06|11403  |Movie opened I:\games\battlezone_1365\\movies\intro.bik
DIAG|              icroot:193  |06:12:08|13652  |Root window now 640x480
DIAG|            runcodes:172  |06:12:08|13652  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |06:12:08|13652  |Root window now 640x480
DIAG|                menu:119  |06:12:08|13729  |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|       RaknetManager:637  |06:12:14|19781  |Raknet connect incoming with status code 16

DIAG|       RaknetManager:525  |06:12:16|21573  |Detected NAT Type: Full cone (Relaxed)
DIAG|       RaknetManager:637  |06:12:25|30938  |Raknet connect incoming with status code 16

DIAG|       RaknetManager:451  |06:12:26|31866  |Note: your router does not appear to support UPNP, and your NAT type seems open enough (Full cone (Relaxed)). Clients should be able to join, assuming no firewall or other packet blockers.
DIAG|               iface:1462 |06:12:40|45604  |UnsetModal: throwing away [MultiWarningUnits]
DIAG|            runcodes:172  |06:12:42|47167  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |06:12:42|47167  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |06:12:42|47278  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |06:12:42|47295  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
ERR |               debug:715  |06:12:42|47557  |.\maincmd.cpp(2569)
ERR |               debug:716  |06:12:42|47557  |Sat Oct 19 21:46:11 2013
ERR |               debug:717  |06:12:42|47557  |Unable to execute a required file 'vsrbasesetup_x1_5.cfg'
DIAG|                DXUT:1525 |06:13:14|79371  | DXUT pause on minimize
ERR |                 log:1370 |06:13:18|83529  |abort() requested from '.\debug.cpp':730
ERR |    ExceptionHandler:191  |06:13:18|83675  |00F81C78 +00191C78 000000C1 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:191  |06:13:18|83693  |0102D29F +0023D29F 0000009F bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:191  |06:13:18|83698  |0102BC61 +0023BC61 00000131 bzone            (bzone): : Debug::Error::Err

ERR |    ExceptionHandler:191  |06:13:18|83703  |0101B8DA +0022B8DA 0000006A bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |06:13:18|83705  |0101BE93 +0022BE93 00000143 bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |06:13:18|83708  |0101B917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |06:13:18|83716  |00EB54A2 +000C54A2 00000032 bzone            (bzone): : BasePanel::Init

ERR |    ExceptionHandler:191  |06:13:18|83725  |00E76B04 +00086B04 0000000D bzone            (bzone): : GameFeature::FeatureVoid::Update

ERR |    ExceptionHandler:191  |06:13:18|83734  |00E49204 +00059204 00000387 bzone            (bzone): : InitHandler::Process

ERR |    ExceptionHandler:191  |06:13:18|83738  |010224E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |06:13:18|83742  |00E3BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |06:13:18|83744  |00E3B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |06:13:18|83748  |00E38882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |06:13:18|83749  |00FC2BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |06:13:18|83750  |76E27C04 +00017C04 00000024 KERNEL32         (KERNEL32): : BaseThreadInitThunk

ERR |    ExceptionHandler:191  |06:13:18|83753  |7718AD1F +0005AD1F 0000008F ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:191  |06:13:18|83755  |7718ACEA +0005ACEA 0000005A ntdll            (ntdll): : RtlInitializeExceptionChain

DIAG|                 log:1377 |06:13:18|83758  |End of line...

Code: Select all

DIAG|            maininit:547  |06:34:41|2      |Version Information Section
DIAG|            maininit:548  |06:34:41|2      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |06:34:41|2      |Session started Fri Apr 24 06:34:41 2015
DIAG|            maininit:565  |06:34:41|2      |CPU: 8 processors, type 586
DIAG|            maininit:566  |06:34:41|2      |CPU: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
DIAG|            maininit:567  |06:34:41|2      |CPU: Intel64 Family 6 Model 60 Stepping 3
DIAG|            maininit:570  |06:34:41|2      |Executed by LEOPARD\kilian on Windows Version: 6.2.9200 '' PlatformID=2
DIAG|                DXUT:2097 |06:34:42|324    | DXUT pause on change device
DIAG|                DXUT:1352 |06:34:42|325    | DXUT pause on minimize
DIAG|                DXUT:1525 |06:34:42|326    | DXUT pause on minimize
DIAG|                 vid:550  |06:34:42|437    |In Vid::OnCreateDevice, pd3dDevice = 0x0C0299A0
DIAG|                 vid:567  |06:34:42|437    |d3d: supports range based fog
DIAG|                 vid:576  |06:34:42|437    |d3d: supports pixel based fog
DIAG|                 vid:589  |06:34:42|437    |d3d: supports border address mode
DIAG|                 vid:635  |06:34:42|437    |d3d: Has EMBM texture format support
DIAG|                 vid:537  |06:34:42|437    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |06:34:42|437    |D3D Adapter Identifier info:
DIAG|                 vid:661  |06:34:42|437    | Driver:                nvd3dum.dll
DIAG|                 vid:662  |06:34:42|437    | Description:           NVIDIA GeForce GTX 860M 
DIAG|                 vid:663  |06:34:42|437    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |06:34:42|437    | DriverVersion:         0x00090012000D1394
DIAG|                 vid:665  |06:34:42|437    | VendorId:              0x000010DE
DIAG|                 vid:666  |06:34:42|437    | DeviceId:              0x00001392
DIAG|                 vid:667  |06:34:42|437    | SubSysId:              0x091D1025
DIAG|                 vid:668  |06:34:42|437    | Revision:              0x000000A2
DIAG|                 vid:670  |06:34:42|437    |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |06:34:42|437    | DeviceType:            0x00000001
DIAG|                 vid:673  |06:34:42|437    | AdapterOrdinal:        0
DIAG|                 vid:674  |06:34:42|437    | Caps:                  0x00020000
DIAG|                 vid:675  |06:34:42|437    | Caps2:                 0xE0020000
DIAG|                 vid:676  |06:34:42|437    | Caps3:                 0x000003A0
DIAG|                 vid:677  |06:34:42|437    | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |06:34:42|437    | CursorCaps:            0x00000001
DIAG|                 vid:679  |06:34:42|437    | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |06:34:42|437    | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |06:34:42|437    | RasterCaps:            0x07732191
DIAG|                 vid:682  |06:34:42|437    | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |06:34:42|437    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |06:34:42|437    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |06:34:42|437    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |06:34:42|437    | ShadeCaps:             0x00084208
DIAG|                 vid:687  |06:34:42|437    | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |06:34:42|437    | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |06:34:42|437    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |06:34:42|437    | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |06:34:42|437    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |06:34:42|437    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |06:34:42|437    | LineCaps:              0x0000001F
DIAG|                 vid:694  |06:34:42|437    | MaxTextureWidth:       16384
DIAG|                 vid:695  |06:34:42|437    | MaxTextureHeight:      16384
DIAG|                 vid:696  |06:34:42|437    | MaxVolumeExtent:       2048
DIAG|                 vid:697  |06:34:42|437    | MaxTextureRepeat:      8192
DIAG|                 vid:698  |06:34:42|437    | MaxTextureAspectRatio: 16384
DIAG|                 vid:699  |06:34:42|437    | MaxAnisotropy:         16
DIAG|                 vid:700  |06:34:42|437    | StencilCaps:           0x000001FF
DIAG|                 vid:701  |06:34:42|437    | FVFCaps:               0x00180008
DIAG|                 vid:702  |06:34:42|437    | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |06:34:42|437    | MaxTextureBlendStages: 8
DIAG|                 vid:704  |06:34:42|437    | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |06:34:42|437    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |06:34:42|437    | MaxActiveLights:       10
DIAG|                 vid:717  |06:34:42|437    | MaxUserClipPlanes:     8
DIAG|                 vid:718  |06:34:42|437    | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |06:34:42|437    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |06:34:42|437    | MaxPrimitiveCount:     16777215
DIAG|                 vid:721  |06:34:42|437    | MaxVertexIndex:        16777215
DIAG|                 vid:722  |06:34:42|437    | MaxStreams:            16
DIAG|                 vid:723  |06:34:42|437    | MaxStreamStride:       255
DIAG|                 vid:724  |06:34:42|437    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |06:34:42|437    | MaxVertexShaderConst:  256
DIAG|                 vid:726  |06:34:42|437    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |06:34:42|437    | DevCaps2:              0x00000051
DIAG|                 vid:728  |06:34:42|437    | Reserved5:             0x00000000
DIAG|                 vid:729  |06:34:42|437    | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |06:34:42|437    | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |06:34:42|437    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |06:34:42|437    | DeclTypes:             0x0000030F
DIAG|                 vid:733  |06:34:42|437    | NumSimultaneousRTs:    4
DIAG|                 vid:734  |06:34:42|437    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |06:34:42|437    | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |06:34:42|437    | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |06:34:42|437    | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |06:34:42|437    | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |06:34:42|437    | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |06:34:42|437    | MaxPointSize:          8192.00
DIAG|                 vid:743  |06:34:42|437    | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |06:34:42|438    | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |06:34:42|438    | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |06:34:42|438    | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |06:34:42|438    | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |06:34:42|438    | GuardBandRight:        100000000.00
DIAG|                 vid:749  |06:34:42|438    | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |06:34:42|438    | ExtentsAdjust:         0.00
DIAG|                 vid:792  |06:34:42|438    |In Vid::OnResetDevice, pd3dDevice = 0x0C0299A0
DIAG|                DXUT:2584 |06:34:42|439    | DXUT unpause on change device done
DIAG|               setup:77   |06:34:42|439    |Drive type : Fixed
DIAG|               setup:147  |06:34:42|439    |Startup directory : I:\games\battlezone_1365
DIAG|                 vid:1272 |06:34:42|660    |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |06:34:42|660    | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |06:34:42|660    | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |06:34:42|660    | hWnds = 0006049E 0006049E 0006049E 0006049E
DIAG|                DXUT:2097 |06:34:42|660    | DXUT pause on change device
DIAG|                 vid:834  |06:34:42|702    |In Vid::OnLostDevice
DIAG|                DXUT:1392 |06:34:42|704    | DXUT unpause on restore
DIAG|                DXUT:1491 |06:34:42|706    | DXUT unpause on restore
DIAG|                DXUT:2584 |06:34:42|706    | DXUT unpause on change device done
DIAG|                 vid:1312 |06:34:42|706    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |06:34:42|706    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |06:34:42|708    | AttemptAcquire device = 0x0C0299A0, lost = 1, paused = 0
DIAG|                DXUT:5467 |06:34:42|708    | noticed device lost
DIAG|                DXUT:5471 |06:34:42|708    | Coop level check failed.
DIAG|                DXUT:5535 |06:34:42|708    | Try to reset the device
DIAG|                 vid:792  |06:34:42|835    |In Vid::OnResetDevice, pd3dDevice = 0x0C0299A0
DIAG|                 vid:1333 |06:34:42|843    |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |06:34:42|953    |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |06:34:42|953    |3 button mouse, Left=0 Right=1
DIAG|               input:143  |06:34:42|957    |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |06:34:42|999    |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |06:34:43|1091   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |06:34:43|1091   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |06:34:43|1091   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |06:34:43|1091   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |06:34:43|1091   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |06:34:43|1091   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |06:34:43|1091   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |06:34:43|1091   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |06:34:43|1091   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |06:34:43|1091   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |06:34:43|1091   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |06:34:43|1091   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |06:34:43|1091   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |06:34:43|1091   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |06:34:43|1091   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |06:34:43|1091   | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |06:34:43|1091   | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |06:34:43|1091   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |06:34:43|1091   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |06:34:43|1091   |Done with audio caps log
DIAG|            AudioSys:322  |06:34:43|1092   |Audio: DirectSound8 setup complete
DIAG|            mcimovie:285  |06:34:49|7907   |Movie opened I:\games\battlezone_1365\\movies\intro.bik
DIAG|              icroot:193  |06:34:54|12427  |Root window now 640x480
DIAG|            runcodes:172  |06:34:54|12428  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |06:34:54|12428  |Root window now 640x480
DIAG|                menu:119  |06:34:54|12488  |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|       RaknetManager:637  |06:34:58|16900  |Raknet connect incoming with status code 16

DIAG|       RaknetManager:525  |06:35:00|18494  |Detected NAT Type: Full cone (Relaxed)
DIAG|       RaknetManager:637  |06:35:08|26544  |Raknet connect incoming with status code 16

DIAG|       RaknetManager:451  |06:35:10|28921  |Note: your router does not appear to support UPNP, and your NAT type seems open enough (Full cone (Relaxed)). Clients should be able to join, assuming no firewall or other packet blockers.
DIAG|               iface:1462 |06:35:21|39832  |UnsetModal: throwing away [MultiWarningUnits]
DIAG|            runcodes:172  |06:35:28|46557  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |06:35:28|46558  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |06:35:28|46579  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |06:35:28|46580  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
ERR |               debug:715  |06:35:28|46621  |.\maincmd.cpp(2569)
ERR |               debug:716  |06:35:28|46621  |Sat Oct 19 21:46:11 2013
ERR |               debug:717  |06:35:28|46621  |Unable to execute a required file 'vsrbasesetup_x1_5.cfg'
DIAG|                DXUT:1525 |06:35:34|52119  | DXUT pause on minimize
ERR |                 log:1370 |06:35:37|55926  |abort() requested from '.\debug.cpp':730
ERR |    ExceptionHandler:191  |06:35:37|55972  |00F81C78 +00191C78 000000C1 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:191  |06:35:37|55974  |0102D29F +0023D29F 0000009F bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:191  |06:35:37|55977  |0102BC61 +0023BC61 00000131 bzone            (bzone): : Debug::Error::Err

ERR |    ExceptionHandler:191  |06:35:37|55979  |0101B8DA +0022B8DA 0000006A bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |06:35:37|55983  |0101BE93 +0022BE93 00000143 bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |06:35:37|55985  |0101B917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |06:35:37|55988  |00EB54A2 +000C54A2 00000032 bzone            (bzone): : BasePanel::Init

ERR |    ExceptionHandler:191  |06:35:37|55990  |00E76B04 +00086B04 0000000D bzone            (bzone): : GameFeature::FeatureVoid::Update

ERR |    ExceptionHandler:191  |06:35:37|55993  |00E49204 +00059204 00000387 bzone            (bzone): : InitHandler::Process

ERR |    ExceptionHandler:191  |06:35:37|55994  |010224E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |06:35:37|55997  |00E3BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |06:35:37|55999  |00E3B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |06:35:37|56003  |00E38882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |06:35:37|56006  |00FC2BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |06:35:37|56007  |76E27C04 +00017C04 00000024 KERNEL32         (KERNEL32): : BaseThreadInitThunk

ERR |    ExceptionHandler:191  |06:35:37|56008  |7718AD1F +0005AD1F 0000008F ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:191  |06:35:38|56011  |7718ACEA +0005ACEA 0000005A ntdll            (ntdll): : RtlInitializeExceptionChain

DIAG|                 log:1377 |06:35:38|56013  |End of line...

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Red Devil
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Posts: 4398
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Re: crash & geforce

Post by Red Devil »

i see this error in both:

ERR | debug:717 |06:35:28|46621 |Unable to execute a required file 'vsrbasesetup_x1_5.cfg'
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yeah
Rattler
Posts: 84
Joined: Mon Mar 14, 2011 3:01 am

Re: crash & geforce

Post by yeah »

Nice catch! Those two files seem to belong to the ingame resultion expansion and the latest vsr50 release seems to lack those two config files for the x1.5 und x2.0 expansion modes. Maybe I was the first one actually using that feature together with vsr and hence nobody else noticed that issue so far. Something to fix/watch out for in the next release i guess.

If I play without changing the ingame resolution expansion, that is leaving it on the default x1.0 setting, everything works fine - no crash.

Thanks,

yeah
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Ded10c
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Re: crash & geforce

Post by Ded10c »

VSR has documented issues when running at anything other than x1.0. A hotfix is available here.
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