Code: Select all
DIAG| maininit:547 |15:05:08|2 |Version Information Section
DIAG| maininit:548 |15:05:08|2 | BZ2 build 1.3.6.5 Public Beta
DIAG| maininit:559 |15:05:08|2 |Session started Fri Aug 14 15:05:08 2015
DIAG| maininit:565 |15:05:08|2 |CPU: 4 processors, type 586
DIAG| maininit:566 |15:05:08|2 |CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
DIAG| maininit:567 |15:05:08|2 |CPU: x86 Family 6 Model 23 Stepping 10
DIAG| maininit:570 |15:05:08|3 |Executed by LLVIU_2\llVIU_2 on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG| DXUT:2097 |15:05:08|72 | DXUT pause on change device
DIAG| DXUT:1352 |15:05:08|80 | DXUT pause on minimize
DIAG| DXUT:1525 |15:05:08|87 | DXUT pause on minimize
DIAG| vid:550 |15:05:08|310 |In Vid::OnCreateDevice, pd3dDevice = 0x0006B7E0
DIAG| vid:567 |15:05:08|311 |d3d: supports range based fog
DIAG| vid:576 |15:05:08|311 |d3d: supports pixel based fog
DIAG| vid:589 |15:05:08|311 |d3d: supports border address mode
DIAG| vid:635 |15:05:08|311 |d3d: Has EMBM texture format support
DIAG| vid:537 |15:05:08|313 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:660 |15:05:08|313 |D3D Adapter Identifier info:
DIAG| vid:661 |15:05:08|313 | Driver: nv4_disp.dll
DIAG| vid:662 |15:05:08|313 | Description: NVIDIA GeForce GTX 660
DIAG| vid:663 |15:05:08|313 | DeviceName: \\.\DISPLAY1
DIAG| vid:664 |15:05:08|313 | DriverVersion: 0x0006000E000D0835
DIAG| vid:665 |15:05:08|313 | VendorId: 0x000010DE
DIAG| vid:666 |15:05:08|313 | DeviceId: 0x000011C0
DIAG| vid:667 |15:05:08|313 | SubSysId: 0x28711462
DIAG| vid:668 |15:05:08|313 | Revision: 0x000000A1
DIAG| vid:670 |15:05:08|313 |Dumping D3D9 Device Caps:
DIAG| vid:672 |15:05:08|313 | DeviceType: 0x00000001
DIAG| vid:673 |15:05:08|313 | AdapterOrdinal: 0
DIAG| vid:674 |15:05:08|313 | Caps: 0x00020000
DIAG| vid:675 |15:05:08|313 | Caps2: 0x60020000
DIAG| vid:676 |15:05:08|313 | Caps3: 0x00000320
DIAG| vid:677 |15:05:08|313 | PresentationIntervals: 0x8000000F
DIAG| vid:678 |15:05:08|313 | CursorCaps: 0x00000001
DIAG| vid:679 |15:05:08|313 | DevCaps: 0x001BBEF0
DIAG| vid:680 |15:05:08|313 | PrimitiveMiscCaps: 0x000FCEF2
DIAG| vid:681 |15:05:08|313 | RasterCaps: 0x07732191
DIAG| vid:682 |15:05:08|313 | ZCmpCaps: 0x000000FF
DIAG| vid:683 |15:05:08|313 | SrcBlendCaps: 0x00003FFF
DIAG| vid:684 |15:05:08|313 | DestBlendCaps: 0x00003FFF
DIAG| vid:685 |15:05:08|313 | AlphaCmpCaps: 0x000000FF
DIAG| vid:686 |15:05:08|314 | ShadeCaps: 0x00084208
DIAG| vid:687 |15:05:08|314 | TextureCaps: 0x0001ECC5
DIAG| vid:688 |15:05:08|314 | TextureFilterCaps: 0x03030700
DIAG| vid:689 |15:05:08|314 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:690 |15:05:08|314 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:691 |15:05:08|314 | TextureAddressCaps: 0x0000003F
DIAG| vid:692 |15:05:08|314 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:693 |15:05:08|314 | LineCaps: 0x0000001F
DIAG| vid:694 |15:05:08|314 | MaxTextureWidth: 16384
DIAG| vid:695 |15:05:08|314 | MaxTextureHeight: 16384
DIAG| vid:696 |15:05:08|314 | MaxVolumeExtent: 2048
DIAG| vid:697 |15:05:08|314 | MaxTextureRepeat: 8192
DIAG| vid:698 |15:05:08|314 | MaxTextureAspectRatio: 16384
DIAG| vid:699 |15:05:08|314 | MaxAnisotropy: 16
DIAG| vid:700 |15:05:08|314 | StencilCaps: 0x000001FF
DIAG| vid:701 |15:05:08|314 | FVFCaps: 0x00180008
DIAG| vid:702 |15:05:08|314 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:703 |15:05:08|314 | MaxTextureBlendStages: 8
DIAG| vid:704 |15:05:08|314 | MaxSimultaneousTextures: 8
DIAG| vid:705 |15:05:08|314 | VertexProcessingCaps: 0x0000013B
DIAG| vid:706 |15:05:08|314 | MaxActiveLights: 8
DIAG| vid:717 |15:05:08|314 | MaxUserClipPlanes: 8
DIAG| vid:718 |15:05:08|314 | MaxVertexBlendMatrices: 4
DIAG| vid:719 |15:05:08|314 | MaxVertexBlendMatrixIndex: 0
DIAG| vid:720 |15:05:08|314 | MaxPrimitiveCount: 16777215
DIAG| vid:721 |15:05:08|314 | MaxVertexIndex: 16777215
DIAG| vid:722 |15:05:08|314 | MaxStreams: 16
DIAG| vid:723 |15:05:08|314 | MaxStreamStride: 255
DIAG| vid:724 |15:05:08|314 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:725 |15:05:08|314 | MaxVertexShaderConst: 256
DIAG| vid:726 |15:05:08|314 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:727 |15:05:08|315 | DevCaps2: 0x00000051
DIAG| vid:728 |15:05:08|315 | Reserved5: 0x00000000
DIAG| vid:729 |15:05:08|315 | MasterAdapterOrdinal: 0
DIAG| vid:730 |15:05:08|315 | AdapterOrdinalInGroup: 0
DIAG| vid:731 |15:05:08|315 | NumberOfAdaptersInGroup: 1
DIAG| vid:732 |15:05:08|315 | DeclTypes: 0x0000030F
DIAG| vid:733 |15:05:08|315 | NumSimultaneousRTs: 4
DIAG| vid:734 |15:05:08|315 | StretchRectFilterCaps: 0x03000300
DIAG| vid:735 |15:05:08|315 | VertexTextureFilterCaps: 0x03030700
DIAG| vid:736 |15:05:08|315 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:737 |15:05:08|315 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:738 |15:05:08|315 | MaxVertexShader30InstructionSlots: 4096
DIAG| vid:739 |15:05:08|315 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:742 |15:05:08|315 | MaxPointSize: 8192.00
DIAG| vid:743 |15:05:08|315 | PixelShader1xMaxValue: 65504.00
DIAG| vid:744 |15:05:08|315 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:745 |15:05:08|315 | MaxVertexW: 10000000000.00
DIAG| vid:746 |15:05:08|315 | GuardBandLeft: -100000000.00
DIAG| vid:747 |15:05:08|315 | GuardBandTop: -100000000.00
DIAG| vid:748 |15:05:08|315 | GuardBandRight: 100000000.00
DIAG| vid:749 |15:05:08|315 | GuardBandBottom: 100000000.00
DIAG| vid:750 |15:05:08|315 | ExtentsAdjust: 0.00
DIAG| vid:792 |15:05:08|315 |In Vid::OnResetDevice, pd3dDevice = 0x0006B7E0
DIAG| DXUT:2584 |15:05:08|318 | DXUT unpause on change device done
DIAG| setup:77 |15:05:08|320 |Drive type : Fixed
DIAG| setup:147 |15:05:08|320 |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
DIAG| vid:1272 |15:05:08|524 |Vid::SetMode - ord(0) fmt(22), w(1024), h(768) bbCount 2
DIAG| vid:1292 |15:05:08|524 | bFmt(21), MSType(4), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1303 |15:05:08|524 | Refresh(75), Interval(0), Flags(2)
DIAG| vid:1304 |15:05:08|524 | hWnds = 00070398 00070398 00070398 00070398
DIAG| DXUT:2097 |15:05:08|524 | DXUT pause on change device
DIAG| vid:834 |15:05:08|721 |In Vid::OnLostDevice
DIAG| DXUT:1392 |15:05:08|733 | DXUT unpause on restore
DIAG| DXUT:1491 |15:05:08|742 | DXUT unpause on restore
DIAG| DXUT:2584 |15:05:08|744 | DXUT unpause on change device done
DIAG| vid:1312 |15:05:08|744 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1322 |15:05:08|744 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |15:05:09|782 | AttemptAcquire device = 0x0006B7E0, lost = 1, paused = 0
DIAG| DXUT:5467 |15:05:09|782 | noticed device lost
DIAG| DXUT:5471 |15:05:09|783 | Coop level check failed.
DIAG| DXUT:5535 |15:05:09|783 | Try to reset the device
DIAG| vid:792 |15:05:09|992 |In Vid::OnResetDevice, pd3dDevice = 0x0006B7E0
DIAG| vid:1333 |15:05:09|1015 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |15:05:09|1033 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |15:05:09|1033 |3 button mouse, Left=0 Right=1
DIAG| input:143 |15:05:09|1034 |Keyboard repeat delay=[500] speed=[31]
DIAG| MissionHandler:1404 |15:05:09|1167 |Expanded game UI file of 'bzgame_moves_1024x768.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |15:05:09|1409 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_CERTIFIED
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |15:05:09|1409 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |15:05:09|1410 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |15:05:09|1410 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |15:05:09|1410 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |15:05:09|1410 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |15:05:09|1410 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |15:05:09|1410 | dwMaxHwMixingAllBuffers = 33
DIAG| dsutil:158 |15:05:09|1410 | dwMaxHwMixingStaticBuffers = 33
DIAG| dsutil:159 |15:05:09|1410 | dwMaxHwMixingStreamingBuffers = 33
DIAG| dsutil:160 |15:05:09|1410 | dwFreeHwMixingAllBuffers = 30
DIAG| dsutil:161 |15:05:09|1410 | dwFreeHwMixingStaticBuffers = 30
DIAG| dsutil:162 |15:05:09|1410 | dwFreeHwMixingStreamingBuffers = 30
DIAG| dsutil:163 |15:05:09|1410 | dwMaxHw3DAllBuffers = 33
DIAG| dsutil:164 |15:05:09|1410 | dwMaxHw3DStaticBuffers = 33
DIAG| dsutil:165 |15:05:09|1410 | dwMaxHw3DStreamingBuffers = 33
DIAG| dsutil:166 |15:05:09|1410 | dwFreeHw3DAllBuffers = 30
DIAG| dsutil:167 |15:05:09|1410 | dwFreeHw3DStaticBuffers = 30
DIAG| dsutil:168 |15:05:09|1410 | dwFreeHw3DStreamingBuffers = 30
DIAG| dsutil:213 |15:05:09|1410 | -- Max # channels = 30
DIAG| dsutil:214 |15:05:09|1410 | -- Max # 3D channels = 30
DIAG| dsutil:228 |15:05:09|1410 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |15:05:09|1410 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |15:05:09|1410 |Done with audio caps log
DIAG| AudioSys:322 |15:05:09|1411 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |15:05:16|8269 |Movie opened D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\\movies\intro.bik
DIAG| icroot:193 |15:05:17|9694 |Root window now 640x480
DIAG| runcodes:172 |15:05:17|9694 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |15:05:17|9695 |Root window now 640x480
DIAG| iface:1462 |15:05:19|10964 |UnsetModal: throwing away [WarningCrashLogged]
DIAG| runcodes:172 |15:05:22|14577 |[Main] Entering run code [INIT]
DIAG| icroot:193 |15:05:22|14578 |Root window now 1024x768
DIAG| MissionHandler:1404 |15:05:22|14596 |Expanded game UI file of 'bzgame_init_1024x768.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| MissionHandler:1404 |15:05:22|14671 |Expanded game UI file of 'bzshell_cam_record_x1_5_1024x768.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG| ifvar:41 |15:05:22|14671 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| MissionHandler:1409 |15:05:22|14672 |Using expanded game UI file of 'bzescape_1024x768.cfg'
DIAG| MissionHandler:1404 |15:05:22|14705 |Expanded game UI file of 'bznopause_1024x768.cfg' not found. Using default of 'bznopause.cfg'
DIAG| MissionHandler:1404 |15:05:23|14950 |Expanded game UI file of 'bzgame_base_1024x768.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG| MissionHandler:1409 |15:05:23|14968 |Using expanded game UI file of 'bzgame_command_1024x768.cfg'
DIAG| MissionHandler:1404 |15:05:23|14990 |Expanded game UI file of 'bzgame_factory_1024x768.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG| MissionHandler:1409 |15:05:23|14991 |Using expanded game UI file of 'bzgame_group_1024x768.cfg'
DIAG| MissionHandler:1404 |15:05:23|15019 |Expanded game UI file of 'bzgame_info_1024x768.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG| MissionHandler:1404 |15:05:23|15020 |Expanded game UI file of 'bzgame_satellite_1024x768.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG| MissionHandler:1404 |15:05:23|15020 |Expanded game UI file of 'bzgame_scrap_1024x768.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |15:05:23|15021 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |15:05:23|15021 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1404 |15:05:23|15021 |Expanded game UI file of 'bzgame_weapon_1024x768.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG| MissionHandler:1409 |15:05:23|15051 |Using expanded game UI file of 'bzgame_team_1024x768.cfg'
DIAG| MissionHandler:1404 |15:05:23|15062 |Expanded game UI file of 'bzgame_stats_1024x768.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG| MissionHandler:1404 |15:05:23|15078 |Expanded game UI file of 'bzgame_keys_1024x768.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |15:05:27|19070 |Loaded from file canyonsI.bzn
DIAG| runcodes:172 |15:05:27|19077 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |15:05:27|19122 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |15:05:27|19124 |Root window now 1024x768
DIAG| runcodes:172 |15:05:27|19127 |[Mission] Entering run code [RUN]
DIAG| Planners:3330 |15:05:27|19274 |SetAIP - cfg(stock13_fi0.aip) team(5)
DIAG| LuaManager:165 |15:05:27|19275 |Lua file 'stock13_fi0.lua' not found
DIAG| runcodes:172 |15:05:34|26428 |[View] Entering run code [FORWARD]
DIAG| runcodes:172 |15:07:02|113928 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |15:07:25|137458 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |15:07:25|137464 |[View] Entering run code [PauseScreen]
DIAG| MissionHandler:1404 |15:07:25|137464 |Expanded game UI file of 'bzescape_enter_1024x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:172 |15:07:28|140238 |[Mission] Entering run code [ABORT]
DIAG| MissionHandler:3987 |15:07:28|140238 |Switching to CLEANUP
DIAG| runcodes:126 |15:07:28|140239 |[Mission] Clearing runcode [ABORT]
DIAG| runcodes:172 |15:07:28|140239 |[Main] Entering run code [CLEANUP]
DIAG| runcodes:126 |15:07:28|140240 |[View] Clearing runcode [PauseScreen]
DIAG| MissionHandler:1404 |15:07:28|140240 |Expanded game UI file of 'bzescape_exit_1024x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:172 |15:07:28|140355 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |15:07:28|140356 |Root window now 960x720
ERR | WatchdogThread:347 |15:07:59|171199 |Main thread seems deadlocked! Callstack of main thread:
ERR | ExceptionHandler:191 |15:07:59|171214 |7C90E514 +0000E514 00000000 ntdll (ntdll): : KiFastSystemCallRet
ERR | ExceptionHandler:191 |15:07:59|171215 |7C901046 +00001046 00000046 ntdll (ntdll): : RtlEnterCriticalSection
ERR | ExceptionHandler:191 |15:07:59|171215 |005C1AA9 +001C1AA9 0000003D bzone (bzone): : RakNet::TCPInterface::Receive
ERR | ExceptionHandler:191 |15:07:59|171215 |00504EAE +00104EAE 00000314 bzone (bzone): : RaknetManager::Update
ERR | ExceptionHandler:191 |15:07:59|171216 |004F8E7B +000F8E7B 000001C9 bzone (bzone): : NetManager::Process
ERR | ExceptionHandler:191 |15:07:59|171216 |0045D64D +0005D64D 00000053 bzone (bzone): : ShellHandler::Process
ERR | ExceptionHandler:191 |15:07:59|171216 |006324E1 +002324E1 00000061 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:191 |15:07:59|171216 |0044BB95 +0004BB95 00000572 bzone (bzone): : HandledMain
ERR | ExceptionHandler:191 |15:07:59|171216 |0044B83F +0004B83F 0000021C bzone (bzone): : HandledMain
ERR | ExceptionHandler:191 |15:07:59|171217 |00448882 +00048882 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:191 |15:07:59|171217 |005D2BE7 +001D2BE7 00000191 bzone (bzone): : exp
ERR | ExceptionHandler:191 |15:07:59|171217 |7C816037 +00016037 00000049 kernel32 (kernel32): : RegisterWaitForInputIdle
DIAG| WatchdogThread:371 |15:07:59|171222 |Callstack of MWUpdateThread (0x00000598), toThread(0x00000590), toMain(0x00000594):
ERR | ExceptionHandler:191 |15:07:59|171233 |7C90E514 +7C90E514 00000000 (): : (func)
ERR | ExceptionHandler:191 |15:07:59|171233 |7C802542 +7C802542 00000000 (): : (func)
ERR | ExceptionHandler:191 |15:07:59|171233 |00459784 +00459784 00000000 (): : (func)
ERR | ExceptionHandler:191 |15:07:59|171233 |78543433 +78543433 00000000 (): : (func)
ERR | ExceptionHandler:191 |15:07:59|171233 |785434C7 +785434C7 00000000 (): : (func)
ERR | ExceptionHandler:191 |15:07:59|171234 |7C80B729 +7C80B729 00000000 (): : (func)
ERR | log:1370 |15:07:59|171301 |abort() requested from '.\utility\WatchdogThread.cpp':380
DIAG| log:1377 |15:07:59|171348 |End of line...
Code: Select all
DIAG| maininit:547 |20:24:07|2 |Version Information Section
DIAG| maininit:548 |20:24:07|2 | BZ2 build 1.3.6.5 Public Beta
DIAG| maininit:559 |20:24:07|2 |Session started Thu Aug 13 20:24:07 2015
DIAG| maininit:565 |20:24:07|2 |CPU: 4 processors, type 586
DIAG| maininit:566 |20:24:07|2 |CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
DIAG| maininit:567 |20:24:07|2 |CPU: x86 Family 6 Model 23 Stepping 10
DIAG| maininit:570 |20:24:07|2 |Executed by LLVIU_2\llVIU_2 on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG| DXUT:2097 |20:24:07|63 | DXUT pause on change device
DIAG| DXUT:1352 |20:24:07|67 | DXUT pause on minimize
DIAG| DXUT:1525 |20:24:07|74 | DXUT pause on minimize
DIAG| DXUT:1392 |20:24:07|78 | DXUT unpause on restore
DIAG| DXUT:1491 |20:24:07|80 | DXUT unpause on restore
DIAG| DXUT:2584 |20:24:07|81 | DXUT unpause on change device done
DIAG| setup:77 |20:24:07|84 |Drive type : Fixed
DIAG| setup:147 |20:24:07|84 |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
DIAG| vid:974 |20:24:07|546 | Gamma controls not supported. Not going to try adjusting them.
ERR | ExceptionHandler:191 |20:24:08|581 |---- Battlezone II Log File ----
ERR | ExceptionHandler:191 |20:24:08|608 |//=====================================================
ERR | ExceptionHandler:191 |20:24:08|664 |App version: bzone 1.3.6.5 Public Beta Jun 4 2014 21:24:28
ERR | ExceptionHandler:191 |20:24:08|708 |Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
ERR | ExceptionHandler:191 |20:24:08|744 |Last few battlezone.log lines (may or may not be relevant):
ERR | ExceptionHandler:191 |20:24:08|781 |DIAG| DXUT:1352 |20:24:07|67 | DXUT pause on minimize
ERR | ExceptionHandler:191 |20:24:08|823 |DIAG| DXUT:1525 |20:24:07|74 | DXUT pause on minimize
ERR | ExceptionHandler:191 |20:24:08|852 |DIAG| DXUT:1392 |20:24:07|78 | DXUT unpause on restore
ERR | ExceptionHandler:191 |20:24:08|875 |DIAG| DXUT:1491 |20:24:07|80 | DXUT unpause on restore
ERR | ExceptionHandler:191 |20:24:08|891 |DIAG| DXUT:2584 |20:24:07|81 | DXUT unpause on change device done
ERR | ExceptionHandler:191 |20:24:08|919 |DIAG| setup:77 |20:24:07|84 |Drive type : Fixed
ERR | ExceptionHandler:191 |20:24:08|941 |DIAG| setup:147 |20:24:07|84 |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
ERR | ExceptionHandler:191 |20:24:08|963 |DIAG| vid:974 |20:24:07|546 | Gamma controls not supported. Not going to try adjusting them.
ERR | ExceptionHandler:191 |20:24:08|981 |(done)
ERR | ExceptionHandler:191 |20:24:08|1030 |Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
ERR | ExceptionHandler:191 |20:24:08|1052 |Message : Exception
ERR | ExceptionHandler:191 |20:24:08|1074 |Error occurred at 8/13/2015 20:24:10.
ERR | ExceptionHandler:191 |20:24:08|1096 |D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe, run by llVIU_2.
ERR | ExceptionHandler:191 |20:24:08|1114 |D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe, run by llVIU_2.
ERR | ExceptionHandler:191 |20:24:08|1141 |CPU: 4 processor(s), Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
ERR | ExceptionHandler:191 |20:24:08|1163 | x86 Family 6 Model 23 Stepping 10
ERR | ExceptionHandler:191 |20:24:08|1185 |Process Memory : 1851 MB free out of 2048 MB total
ERR | ExceptionHandler:191 |20:24:08|1203 |Physical memory: 2020 MB free out of 3199 MB total
ERR | ExceptionHandler:191 |20:24:08|1230 |Page(swap) file: 3442 MB free out of 5084 MB total
ERR | ExceptionHandler:191 |20:24:08|1252 |This exe is using 9 MB (11 MB dlmalloc), peak use 48 MB
ERR | ExceptionHandler:191 |20:24:08|1292 |Fault address: 00616F0B 01:00215F0B D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe
ERR | ExceptionHandler:191 |20:24:08|1319 |
Registers:
ERR | ExceptionHandler:191 |20:24:08|1340 |EAX:00000000
EBX:00000001
ECX:00000000
EDX:006F01C0
ESI:006F0200
EDI:006F0430
ERR | ExceptionHandler:191 |20:24:08|1363 |CS:EIP:001B:00616F0B
ERR | ExceptionHandler:191 |20:24:08|1385 |SS:ESP:0023:062EE0FC EBP:062EE158
ERR | ExceptionHandler:191 |20:24:08|1408 |DS:0023 ES:0023 FS:003B GS:0000
ERR | ExceptionHandler:191 |20:24:08|1429 |Flags:00010287
ERR | ExceptionHandler:191 |20:24:08|1452 |
Call stack:
ERR | ExceptionHandler:191 |20:24:08|1474 |Address Offset1 Offset2 Module SourceFile
ERR | ExceptionHandler:191 |20:24:09|1582 |00616F0B +00216F0B 0000003B bzone (bzone): : Vid::SetWorldTransform_D3D
ERR | ExceptionHandler:191 |20:24:09|1630 |0061707D +0021707D 0000013D bzone (bzone): : Vid::SetWorldTransform
ERR | ExceptionHandler:191 |20:24:09|1711 |006273DB +002273DB 0000007B bzone (bzone): : Vid::Init
ERR | ExceptionHandler:191 |20:24:09|1754 |0062B7E5 +0022B7E5 000001C5 bzone (bzone): : Main::CoreSystemInit
ERR | ExceptionHandler:191 |20:24:09|1774 |