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Game crash

Posted: Fri Aug 14, 2015 12:10 pm
by llVIU
battlezone worked fine, I moved to new apartment, and now when I click the "multi" button, it goes to the screen, says searching for games... but the game freeezes. These are the error logs:

Code: Select all

DIAG|            maininit:547  |15:05:08|2      |Version Information Section
DIAG|            maininit:548  |15:05:08|2      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |15:05:08|2      |Session started Fri Aug 14 15:05:08 2015
DIAG|            maininit:565  |15:05:08|2      |CPU: 4 processors, type 586
DIAG|            maininit:566  |15:05:08|2      |CPU: Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz
DIAG|            maininit:567  |15:05:08|2      |CPU: x86 Family 6 Model 23 Stepping 10
DIAG|            maininit:570  |15:05:08|3      |Executed by LLVIU_2\llVIU_2 on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG|                DXUT:2097 |15:05:08|72     | DXUT pause on change device
DIAG|                DXUT:1352 |15:05:08|80     | DXUT pause on minimize
DIAG|                DXUT:1525 |15:05:08|87     | DXUT pause on minimize
DIAG|                 vid:550  |15:05:08|310    |In Vid::OnCreateDevice, pd3dDevice = 0x0006B7E0
DIAG|                 vid:567  |15:05:08|311    |d3d: supports range based fog
DIAG|                 vid:576  |15:05:08|311    |d3d: supports pixel based fog
DIAG|                 vid:589  |15:05:08|311    |d3d: supports border address mode
DIAG|                 vid:635  |15:05:08|311    |d3d: Has EMBM texture format support
DIAG|                 vid:537  |15:05:08|313    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |15:05:08|313    |D3D Adapter Identifier info:
DIAG|                 vid:661  |15:05:08|313    | Driver:                nv4_disp.dll
DIAG|                 vid:662  |15:05:08|313    | Description:           NVIDIA GeForce GTX 660 
DIAG|                 vid:663  |15:05:08|313    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |15:05:08|313    | DriverVersion:         0x0006000E000D0835
DIAG|                 vid:665  |15:05:08|313    | VendorId:              0x000010DE
DIAG|                 vid:666  |15:05:08|313    | DeviceId:              0x000011C0
DIAG|                 vid:667  |15:05:08|313    | SubSysId:              0x28711462
DIAG|                 vid:668  |15:05:08|313    | Revision:              0x000000A1
DIAG|                 vid:670  |15:05:08|313    |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |15:05:08|313    | DeviceType:            0x00000001
DIAG|                 vid:673  |15:05:08|313    | AdapterOrdinal:        0
DIAG|                 vid:674  |15:05:08|313    | Caps:                  0x00020000
DIAG|                 vid:675  |15:05:08|313    | Caps2:                 0x60020000
DIAG|                 vid:676  |15:05:08|313    | Caps3:                 0x00000320
DIAG|                 vid:677  |15:05:08|313    | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |15:05:08|313    | CursorCaps:            0x00000001
DIAG|                 vid:679  |15:05:08|313    | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |15:05:08|313    | PrimitiveMiscCaps:     0x000FCEF2
DIAG|                 vid:681  |15:05:08|313    | RasterCaps:            0x07732191
DIAG|                 vid:682  |15:05:08|313    | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |15:05:08|313    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |15:05:08|313    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |15:05:08|313    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |15:05:08|314    | ShadeCaps:             0x00084208
DIAG|                 vid:687  |15:05:08|314    | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |15:05:08|314    | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |15:05:08|314    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |15:05:08|314    | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |15:05:08|314    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |15:05:08|314    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |15:05:08|314    | LineCaps:              0x0000001F
DIAG|                 vid:694  |15:05:08|314    | MaxTextureWidth:       16384
DIAG|                 vid:695  |15:05:08|314    | MaxTextureHeight:      16384
DIAG|                 vid:696  |15:05:08|314    | MaxVolumeExtent:       2048
DIAG|                 vid:697  |15:05:08|314    | MaxTextureRepeat:      8192
DIAG|                 vid:698  |15:05:08|314    | MaxTextureAspectRatio: 16384
DIAG|                 vid:699  |15:05:08|314    | MaxAnisotropy:         16
DIAG|                 vid:700  |15:05:08|314    | StencilCaps:           0x000001FF
DIAG|                 vid:701  |15:05:08|314    | FVFCaps:               0x00180008
DIAG|                 vid:702  |15:05:08|314    | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |15:05:08|314    | MaxTextureBlendStages: 8
DIAG|                 vid:704  |15:05:08|314    | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |15:05:08|314    | VertexProcessingCaps:  0x0000013B
DIAG|                 vid:706  |15:05:08|314    | MaxActiveLights:       8
DIAG|                 vid:717  |15:05:08|314    | MaxUserClipPlanes:     8
DIAG|                 vid:718  |15:05:08|314    | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |15:05:08|314    | MaxVertexBlendMatrixIndex: 0
DIAG|                 vid:720  |15:05:08|314    | MaxPrimitiveCount:     16777215
DIAG|                 vid:721  |15:05:08|314    | MaxVertexIndex:        16777215
DIAG|                 vid:722  |15:05:08|314    | MaxStreams:            16
DIAG|                 vid:723  |15:05:08|314    | MaxStreamStride:       255
DIAG|                 vid:724  |15:05:08|314    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |15:05:08|314    | MaxVertexShaderConst:  256
DIAG|                 vid:726  |15:05:08|314    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |15:05:08|315    | DevCaps2:              0x00000051
DIAG|                 vid:728  |15:05:08|315    | Reserved5:             0x00000000
DIAG|                 vid:729  |15:05:08|315    | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |15:05:08|315    | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |15:05:08|315    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |15:05:08|315    | DeclTypes:             0x0000030F
DIAG|                 vid:733  |15:05:08|315    | NumSimultaneousRTs:    4
DIAG|                 vid:734  |15:05:08|315    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |15:05:08|315    | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |15:05:08|315    | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |15:05:08|315    | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |15:05:08|315    | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |15:05:08|315    | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |15:05:08|315    | MaxPointSize:          8192.00
DIAG|                 vid:743  |15:05:08|315    | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |15:05:08|315    | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |15:05:08|315    | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |15:05:08|315    | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |15:05:08|315    | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |15:05:08|315    | GuardBandRight:        100000000.00
DIAG|                 vid:749  |15:05:08|315    | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |15:05:08|315    | ExtentsAdjust:         0.00
DIAG|                 vid:792  |15:05:08|315    |In Vid::OnResetDevice, pd3dDevice = 0x0006B7E0
DIAG|                DXUT:2584 |15:05:08|318    | DXUT unpause on change device done
DIAG|               setup:77   |15:05:08|320    |Drive type : Fixed
DIAG|               setup:147  |15:05:08|320    |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
DIAG|                 vid:1272 |15:05:08|524    |Vid::SetMode - ord(0) fmt(22), w(1024), h(768) bbCount 2
DIAG|                 vid:1292 |15:05:08|524    | bFmt(21), MSType(4), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |15:05:08|524    | Refresh(75), Interval(0), Flags(2)
DIAG|                 vid:1304 |15:05:08|524    | hWnds = 00070398 00070398 00070398 00070398
DIAG|                DXUT:2097 |15:05:08|524    | DXUT pause on change device
DIAG|                 vid:834  |15:05:08|721    |In Vid::OnLostDevice
DIAG|                DXUT:1392 |15:05:08|733    | DXUT unpause on restore
DIAG|                DXUT:1491 |15:05:08|742    | DXUT unpause on restore
DIAG|                DXUT:2584 |15:05:08|744    | DXUT unpause on change device done
DIAG|                 vid:1312 |15:05:08|744    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |15:05:08|744    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |15:05:09|782    | AttemptAcquire device = 0x0006B7E0, lost = 1, paused = 0
DIAG|                DXUT:5467 |15:05:09|782    | noticed device lost
DIAG|                DXUT:5471 |15:05:09|783    | Coop level check failed.
DIAG|                DXUT:5535 |15:05:09|783    | Try to reset the device
DIAG|                 vid:792  |15:05:09|992    |In Vid::OnResetDevice, pd3dDevice = 0x0006B7E0
DIAG|                 vid:1333 |15:05:09|1015   |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |15:05:09|1033   |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |15:05:09|1033   |3 button mouse, Left=0 Right=1
DIAG|               input:143  |15:05:09|1034   |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |15:05:09|1167   |Expanded game UI file of 'bzgame_moves_1024x768.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |15:05:09|1409   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_CERTIFIED
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |15:05:09|1409   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |15:05:09|1410   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |15:05:09|1410   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |15:05:09|1410   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |15:05:09|1410   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |15:05:09|1410   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |15:05:09|1410   | dwMaxHwMixingAllBuffers = 33
DIAG|              dsutil:158  |15:05:09|1410   | dwMaxHwMixingStaticBuffers = 33
DIAG|              dsutil:159  |15:05:09|1410   | dwMaxHwMixingStreamingBuffers = 33
DIAG|              dsutil:160  |15:05:09|1410   | dwFreeHwMixingAllBuffers = 30
DIAG|              dsutil:161  |15:05:09|1410   | dwFreeHwMixingStaticBuffers = 30
DIAG|              dsutil:162  |15:05:09|1410   | dwFreeHwMixingStreamingBuffers = 30
DIAG|              dsutil:163  |15:05:09|1410   | dwMaxHw3DAllBuffers = 33
DIAG|              dsutil:164  |15:05:09|1410   | dwMaxHw3DStaticBuffers = 33
DIAG|              dsutil:165  |15:05:09|1410   | dwMaxHw3DStreamingBuffers = 33
DIAG|              dsutil:166  |15:05:09|1410   | dwFreeHw3DAllBuffers = 30
DIAG|              dsutil:167  |15:05:09|1410   | dwFreeHw3DStaticBuffers = 30
DIAG|              dsutil:168  |15:05:09|1410   | dwFreeHw3DStreamingBuffers = 30
DIAG|              dsutil:213  |15:05:09|1410   | -- Max # channels = 30
DIAG|              dsutil:214  |15:05:09|1410   | -- Max # 3D channels = 30
DIAG|              dsutil:228  |15:05:09|1410   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |15:05:09|1410   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |15:05:09|1410   |Done with audio caps log
DIAG|            AudioSys:322  |15:05:09|1411   |Audio: DirectSound8 setup complete
DIAG|            mcimovie:285  |15:05:16|8269   |Movie opened D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\\movies\intro.bik
DIAG|              icroot:193  |15:05:17|9694   |Root window now 640x480
DIAG|            runcodes:172  |15:05:17|9694   |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |15:05:17|9695   |Root window now 640x480
DIAG|               iface:1462 |15:05:19|10964  |UnsetModal: throwing away [WarningCrashLogged]
DIAG|            runcodes:172  |15:05:22|14577  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |15:05:22|14578  |Root window now 1024x768
DIAG|      MissionHandler:1404 |15:05:22|14596  |Expanded game UI file of 'bzgame_init_1024x768.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|      MissionHandler:1404 |15:05:22|14671  |Expanded game UI file of 'bzshell_cam_record_x1_5_1024x768.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG|               ifvar:41   |15:05:22|14671  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|      MissionHandler:1409 |15:05:22|14672  |Using expanded game UI file of 'bzescape_1024x768.cfg'
DIAG|      MissionHandler:1404 |15:05:22|14705  |Expanded game UI file of 'bznopause_1024x768.cfg' not found. Using default of 'bznopause.cfg'
DIAG|      MissionHandler:1404 |15:05:23|14950  |Expanded game UI file of 'bzgame_base_1024x768.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|      MissionHandler:1409 |15:05:23|14968  |Using expanded game UI file of 'bzgame_command_1024x768.cfg'
DIAG|      MissionHandler:1404 |15:05:23|14990  |Expanded game UI file of 'bzgame_factory_1024x768.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|      MissionHandler:1409 |15:05:23|14991  |Using expanded game UI file of 'bzgame_group_1024x768.cfg'
DIAG|      MissionHandler:1404 |15:05:23|15019  |Expanded game UI file of 'bzgame_info_1024x768.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|      MissionHandler:1404 |15:05:23|15020  |Expanded game UI file of 'bzgame_satellite_1024x768.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|      MissionHandler:1404 |15:05:23|15020  |Expanded game UI file of 'bzgame_scrap_1024x768.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG|               ifvar:41   |15:05:23|15021  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |15:05:23|15021  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |15:05:23|15021  |Expanded game UI file of 'bzgame_weapon_1024x768.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1409 |15:05:23|15051  |Using expanded game UI file of 'bzgame_team_1024x768.cfg'
DIAG|      MissionHandler:1404 |15:05:23|15062  |Expanded game UI file of 'bzgame_stats_1024x768.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|      MissionHandler:1404 |15:05:23|15078  |Expanded game UI file of 'bzgame_keys_1024x768.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:372  |15:05:27|19070  |Loaded from file canyonsI.bzn
DIAG|            runcodes:172  |15:05:27|19077  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |15:05:27|19122  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |15:05:27|19124  |Root window now 1024x768
DIAG|            runcodes:172  |15:05:27|19127  |[Mission] Entering run code [RUN]
DIAG|            Planners:3330 |15:05:27|19274  |SetAIP - cfg(stock13_fi0.aip) team(5)
DIAG|          LuaManager:165  |15:05:27|19275  |Lua file 'stock13_fi0.lua' not found
DIAG|            runcodes:172  |15:05:34|26428  |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |15:07:02|113928 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |15:07:25|137458 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |15:07:25|137464 |[View] Entering run code [PauseScreen]
DIAG|      MissionHandler:1404 |15:07:25|137464 |Expanded game UI file of 'bzescape_enter_1024x768.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG|            runcodes:172  |15:07:28|140238 |[Mission] Entering run code [ABORT]
DIAG|      MissionHandler:3987 |15:07:28|140238 |Switching to CLEANUP
DIAG|            runcodes:126  |15:07:28|140239 |[Mission] Clearing runcode [ABORT]
DIAG|            runcodes:172  |15:07:28|140239 |[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |15:07:28|140240 |[View] Clearing runcode [PauseScreen]
DIAG|      MissionHandler:1404 |15:07:28|140240 |Expanded game UI file of 'bzescape_exit_1024x768.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG|            runcodes:172  |15:07:28|140355 |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |15:07:28|140356 |Root window now 960x720
ERR |      WatchdogThread:347  |15:07:59|171199 |Main thread seems deadlocked! Callstack of main thread:
ERR |    ExceptionHandler:191  |15:07:59|171214 |7C90E514 +0000E514 00000000 ntdll            (ntdll): : KiFastSystemCallRet

ERR |    ExceptionHandler:191  |15:07:59|171215 |7C901046 +00001046 00000046 ntdll            (ntdll): : RtlEnterCriticalSection

ERR |    ExceptionHandler:191  |15:07:59|171215 |005C1AA9 +001C1AA9 0000003D bzone            (bzone): : RakNet::TCPInterface::Receive

ERR |    ExceptionHandler:191  |15:07:59|171215 |00504EAE +00104EAE 00000314 bzone            (bzone): : RaknetManager::Update

ERR |    ExceptionHandler:191  |15:07:59|171216 |004F8E7B +000F8E7B 000001C9 bzone            (bzone): : NetManager::Process

ERR |    ExceptionHandler:191  |15:07:59|171216 |0045D64D +0005D64D 00000053 bzone            (bzone): : ShellHandler::Process

ERR |    ExceptionHandler:191  |15:07:59|171216 |006324E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |15:07:59|171216 |0044BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |15:07:59|171216 |0044B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |15:07:59|171217 |00448882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |15:07:59|171217 |005D2BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |15:07:59|171217 |7C816037 +00016037 00000049 kernel32         (kernel32): : RegisterWaitForInputIdle

DIAG|      WatchdogThread:371  |15:07:59|171222 |Callstack of MWUpdateThread (0x00000598), toThread(0x00000590), toMain(0x00000594):
ERR |    ExceptionHandler:191  |15:07:59|171233 |7C90E514 +7C90E514 00000000                  (): : (func)

ERR |    ExceptionHandler:191  |15:07:59|171233 |7C802542 +7C802542 00000000                  (): : (func)

ERR |    ExceptionHandler:191  |15:07:59|171233 |00459784 +00459784 00000000                  (): : (func)

ERR |    ExceptionHandler:191  |15:07:59|171233 |78543433 +78543433 00000000                  (): : (func)

ERR |    ExceptionHandler:191  |15:07:59|171233 |785434C7 +785434C7 00000000                  (): : (func)

ERR |    ExceptionHandler:191  |15:07:59|171234 |7C80B729 +7C80B729 00000000                  (): : (func)

ERR |                 log:1370 |15:07:59|171301 |abort() requested from '.\utility\WatchdogThread.cpp':380
DIAG|                 log:1377 |15:07:59|171348 |End of line...

Code: Select all

DIAG|            maininit:547  |20:24:07|2      |Version Information Section
DIAG|            maininit:548  |20:24:07|2      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |20:24:07|2      |Session started Thu Aug 13 20:24:07 2015
DIAG|            maininit:565  |20:24:07|2      |CPU: 4 processors, type 586
DIAG|            maininit:566  |20:24:07|2      |CPU: Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz
DIAG|            maininit:567  |20:24:07|2      |CPU: x86 Family 6 Model 23 Stepping 10
DIAG|            maininit:570  |20:24:07|2      |Executed by LLVIU_2\llVIU_2 on Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2
DIAG|                DXUT:2097 |20:24:07|63     | DXUT pause on change device
DIAG|                DXUT:1352 |20:24:07|67     | DXUT pause on minimize
DIAG|                DXUT:1525 |20:24:07|74     | DXUT pause on minimize
DIAG|                DXUT:1392 |20:24:07|78     | DXUT unpause on restore
DIAG|                DXUT:1491 |20:24:07|80     | DXUT unpause on restore
DIAG|                DXUT:2584 |20:24:07|81     | DXUT unpause on change device done
DIAG|               setup:77   |20:24:07|84     |Drive type : Fixed
DIAG|               setup:147  |20:24:07|84     |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
DIAG|                 vid:974  |20:24:07|546    | Gamma controls not supported. Not going to try adjusting them.
ERR |    ExceptionHandler:191  |20:24:08|581    |---- Battlezone II Log File ----
ERR |    ExceptionHandler:191  |20:24:08|608    |//=====================================================
ERR |    ExceptionHandler:191  |20:24:08|664    |App version: bzone 1.3.6.5 Public Beta Jun  4 2014 21:24:28
ERR |    ExceptionHandler:191  |20:24:08|708    |Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2

ERR |    ExceptionHandler:191  |20:24:08|744    |Last few battlezone.log lines (may or may not be relevant):
ERR |    ExceptionHandler:191  |20:24:08|781    |DIAG|                DXUT:1352 |20:24:07|67     | DXUT pause on minimize
ERR |    ExceptionHandler:191  |20:24:08|823    |DIAG|                DXUT:1525 |20:24:07|74     | DXUT pause on minimize
ERR |    ExceptionHandler:191  |20:24:08|852    |DIAG|                DXUT:1392 |20:24:07|78     | DXUT unpause on restore
ERR |    ExceptionHandler:191  |20:24:08|875    |DIAG|                DXUT:1491 |20:24:07|80     | DXUT unpause on restore
ERR |    ExceptionHandler:191  |20:24:08|891    |DIAG|                DXUT:2584 |20:24:07|81     | DXUT unpause on change device done
ERR |    ExceptionHandler:191  |20:24:08|919    |DIAG|               setup:77   |20:24:07|84     |Drive type : Fixed
ERR |    ExceptionHandler:191  |20:24:08|941    |DIAG|               setup:147  |20:24:07|84     |Startup directory : D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi
ERR |    ExceptionHandler:191  |20:24:08|963    |DIAG|                 vid:974  |20:24:07|546    | Gamma controls not supported. Not going to try adjusting them.
ERR |    ExceptionHandler:191  |20:24:08|981    |(done)

ERR |    ExceptionHandler:191  |20:24:08|1030   |Exception code: C0000005 (ACCESS VIOLATION) READING from 00000000h
ERR |    ExceptionHandler:191  |20:24:08|1052   |Message :  Exception
ERR |    ExceptionHandler:191  |20:24:08|1074   |Error occurred at 8/13/2015 20:24:10.
ERR |    ExceptionHandler:191  |20:24:08|1096   |D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe, run by llVIU_2.
ERR |    ExceptionHandler:191  |20:24:08|1114   |D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe, run by llVIU_2.
ERR |    ExceptionHandler:191  |20:24:08|1141   |CPU: 4 processor(s), Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz
ERR |    ExceptionHandler:191  |20:24:08|1163   |     x86 Family 6 Model 23 Stepping 10
ERR |    ExceptionHandler:191  |20:24:08|1185   |Process Memory :   1851 MB free out of   2048 MB total
ERR |    ExceptionHandler:191  |20:24:08|1203   |Physical memory:   2020 MB free out of   3199 MB total
ERR |    ExceptionHandler:191  |20:24:08|1230   |Page(swap) file:   3442 MB free out of   5084 MB total
ERR |    ExceptionHandler:191  |20:24:08|1252   |This exe is using 9 MB (11 MB dlmalloc), peak use 48 MB

ERR |    ExceptionHandler:191  |20:24:08|1292   |Fault address:  00616F0B 01:00215F0B D:\llVIU_596\GAMES_596\BATTLEZONE_2_1365_for_multi\bzone.exe
ERR |    ExceptionHandler:191  |20:24:08|1319   |
Registers:
ERR |    ExceptionHandler:191  |20:24:08|1340   |EAX:00000000
EBX:00000001
ECX:00000000
EDX:006F01C0
ESI:006F0200
EDI:006F0430
ERR |    ExceptionHandler:191  |20:24:08|1363   |CS:EIP:001B:00616F0B
ERR |    ExceptionHandler:191  |20:24:08|1385   |SS:ESP:0023:062EE0FC  EBP:062EE158
ERR |    ExceptionHandler:191  |20:24:08|1408   |DS:0023  ES:0023  FS:003B  GS:0000
ERR |    ExceptionHandler:191  |20:24:08|1429   |Flags:00010287
ERR |    ExceptionHandler:191  |20:24:08|1452   |
Call stack:
ERR |    ExceptionHandler:191  |20:24:08|1474   |Address  Offset1  Offset2  Module              SourceFile
ERR |    ExceptionHandler:191  |20:24:09|1582   |00616F0B +00216F0B 0000003B bzone            (bzone): : Vid::SetWorldTransform_D3D

ERR |    ExceptionHandler:191  |20:24:09|1630   |0061707D +0021707D 0000013D bzone            (bzone): : Vid::SetWorldTransform

ERR |    ExceptionHandler:191  |20:24:09|1711   |006273DB +002273DB 0000007B bzone            (bzone): : Vid::Init

ERR |    ExceptionHandler:191  |20:24:09|1754   |0062B7E5 +0022B7E5 000001C5 bzone            (bzone): : Main::CoreSystemInit

ERR |    ExceptionHandler:191  |20:24:09|1774   |

Re: Game crash

Posted: Fri Aug 14, 2015 1:05 pm
by Red Devil
i would try moving back to your old apartment and see if it still happens there. :P

try adding this to your localprefs.ini file for now:

MasterServerAddress = "gamelist.kebbz.com"

and comment out the raknet entry.

Re: Game crash

Posted: Sat Aug 15, 2015 3:52 am
by bigbadbogie
Red Devil wrote:i would try moving back to your old apartment and see if it still happens there. :P
:D

Re: Game crash

Posted: Sat Aug 15, 2015 2:39 pm
by Red Spot
In his own favour I'd remove his signature ...

Re: Game crash

Posted: Sat Aug 15, 2015 5:05 pm
by Ded10c
It's a perfectly understandable viewpoint if one is not aware of the history of this community.