Virtual Computers for testing a "sync error" issue

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ScarleTomato
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Posts: 11
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Virtual Computers for testing a "sync error" issue

Post by ScarleTomato »

Hey guys, I'm running into a pretty consistent "sync error" crash that I'm trying to isolate, but it seems to only happen when two or more clients connect to my server from outside my router. (Possibly when both clients are also behind the same router on their end) Obviously once the game crashes a few times, the guys playing want to move on to something else, so I need a way to test it myself.

Do any of you know of any (free or cheap-ish) software or services that would run Battlezone? Even if it's crappy and low framerate, and even (especially?) if it's online. I tried Azure but I would have to subscribe to the MSDN to get access to install windows 7 or 8. VirtualBox and Virtual PC give me an instant CTD.

I have logs and chat logs of the error, but it's also from modded games. So I want to try a few vanilla games and get the logs from that before officially saying it's a bug.
Commando
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Joined: Fri Feb 18, 2011 6:41 pm

Re: Virtual Computers for testing a "sync error" issue

Post by Commando »

I believe I was able to get VMWARE workstation to run bz2, but that tends to be around $200 plus the cost of the OS.

I guess you could install Windows and never specify a product key, during the install. This will give you 30 days to toy with bz2 before the grace period ends, requiring a reformat/reinstall.
mase
Thunderbolt
Posts: 160
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Re: Virtual Computers for testing a "sync error" issue

Post by mase »

Amazon offers EC2 instances with Windows/Linux and GPUs. The first year is for free but you need a cc (virtual is fine).
Probably easier to just ask someone and test with them.
Commando
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Re: Virtual Computers for testing a "sync error" issue

Post by Commando »

Are you getting an Access Violation? If so, go ahead and post it.
Commando
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Re: Virtual Computers for testing a "sync error" issue

Post by Commando »

What mods are you running? Go ahead and post the logs.
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GSH
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Re: Virtual Computers for testing a "sync error" issue

Post by GSH »

Cheapest way: you can run multiple instances of BZ2 on a computer simultaneously. Running in windowed mode makes this fairly easy to manage.

-- GSH
ScarleTomato
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Posts: 11
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Re: Virtual Computers for testing a "sync error" issue

Post by ScarleTomato »

It looks like I've lost them. Is there a way to tell battlezone not to delete logs? At the moment it's only keeping the last five.

From the pattern I was seeing I definitely think it has something to do with the two players that were behind the same router. For a few minutes before the crashes I saw a bunch of sync errors for both of them. In 1.3.6.5 there were a lot more, and eventually the watchdog killed the app thinking it was in a loop (at least that's what I remember reading from the log.) In 1.3.7.0a130v it didn't say anything about the watchdog, but I still see a bunch of sync errors before the crash.

At the moment I'm using the UEP pack, coxxons high res tecture pack and a recycler pack that I made that has a bunch of various toys. It doesn't seem to be the mods that are causing the problem though. After the crash I tried to run a vanilla MPI map with the standard recy and got an instant crash on the first gamestate check.

VMware seems to run BZ very well though! and yeah i can install my Win7 disk without a key and run it for 30 days. I've been spending the day trying to recreate the error but no luck, even with the same mods that we crashed with. The only thing I can guess is that the latency is low enough between my VPCs that it's not creating an issue.

I'm gonna try tethering my two guests through my phone though and see if I can get anywhere
ScarleTomato
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Posts: 11
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Re: Virtual Computers for testing a "sync error" issue

Post by ScarleTomato »

GSH wrote:Cheapest way: you can run multiple instances of BZ2 on a computer simultaneously. Running in windowed mode makes this fairly easy to manage.

-- GSH
I was playing around with doing this but I still couldn't get it to crash. I was also worried that when BZ goes into alt-tab mode that it might behave differently and wanted to set up the conditions as close as possible to the original scenario. I was hoping setting up two of the guests on VMs and behind the same IP would uncover something, but no luck. I may have to just beg the two guys that were playing with me to spend some time playing doomed games and grab all the logs from it :P
Commando
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Re: Virtual Computers for testing a "sync error" issue

Post by Commando »

You could always use Volume Shadow Copies to restore to a previous version of the log folder.

This is a Windows feature that has been around since Vista.
ScarleTomato
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Re: Virtual Computers for testing a "sync error" issue

Post by ScarleTomato »

Well I haven't gotten anywhere with my own testing yet but I did convince a few guys to play a modded and a vanilla game and send me the logs from all the clients before moving on to something else. My dumb ass forgot to make sure mplogging was turned on though, so I don't have the chat logs.

I'm no longer convinced that it has to do with two clients being behind the same router though. I had them split up under separate public IPs for these games

Here's the server log from the vanilla game:

Code: Select all

DIAG|            maininit:562  |21:47:55|1      |Version Information Section
DIAG|            maininit:563  |21:47:55|1      | BZ2 build 1.3.7-a130v
DIAG|            maininit:574  |21:47:55|1      |Session started Sat Mar 19 21:47:55 2016
DIAG|            maininit:580  |21:47:55|1      |CPU: 8 processors, type 586
DIAG|            maininit:581  |21:47:55|1      |CPU: AMD FX(tm)-8320 Eight-Core Processor           
DIAG|            maininit:582  |21:47:55|1      |CPU: AMD64 Family 21 Model 2 Stepping 0
DIAG|            maininit:585  |21:47:55|2      |Executed by MIKEJ-PC\Mike on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2097 |21:47:55|81     | DXUT pause on change device
DIAG|                DXUT:1352 |21:47:55|85     | DXUT pause on minimize
DIAG|                DXUT:1525 |21:47:55|85     | DXUT pause on minimize
DIAG|                 vid:555  |21:47:55|321    |In Vid::OnCreateDevice, pd3dDevice = 0x0D3A69A0
DIAG|                 vid:572  |21:47:55|321    |d3d: supports range based fog
DIAG|                 vid:581  |21:47:55|321    |d3d: supports pixel based fog
DIAG|                 vid:594  |21:47:55|321    |d3d: supports border address mode
DIAG|                 vid:640  |21:47:55|321    |d3d: Has EMBM texture format support
DIAG|                 vid:542  |21:47:55|321    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:665  |21:47:55|321    |D3D Adapter Identifier info:
DIAG|                 vid:666  |21:47:55|321    | Driver:                nvd3dum.dll
DIAG|                 vid:667  |21:47:55|321    | Description:           NVIDIA GeForce GTX 760
DIAG|                 vid:668  |21:47:55|321    | DeviceName:            \\.\DISPLAY2
DIAG|                 vid:669  |21:47:55|321    | DriverVersion:         0x000A0012000D16DA
DIAG|                 vid:670  |21:47:55|321    | VendorId:              0x000010DE
DIAG|                 vid:671  |21:47:55|321    | DeviceId:              0x00001187
DIAG|                 vid:672  |21:47:55|321    | SubSysId:              0x28471462
DIAG|                 vid:673  |21:47:55|321    | Revision:              0x000000A1
DIAG|                 vid:675  |21:47:55|321    |Dumping D3D9 Device Caps:
DIAG|                 vid:677  |21:47:55|321    | DeviceType:            0x00000001
DIAG|                 vid:678  |21:47:55|321    | AdapterOrdinal:        0
DIAG|                 vid:679  |21:47:55|321    | Caps:                  0x00020000
DIAG|                 vid:680  |21:47:55|321    | Caps2:                 0xE0020000
DIAG|                 vid:681  |21:47:55|321    | Caps3:                 0x000003A0
DIAG|                 vid:682  |21:47:55|321    | PresentationIntervals: 0x8000000F
DIAG|                 vid:683  |21:47:55|321    | CursorCaps:            0x00000001
DIAG|                 vid:684  |21:47:55|321    | DevCaps:               0x001BBEF0
DIAG|                 vid:685  |21:47:55|321    | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:686  |21:47:55|321    | RasterCaps:            0x07732191
DIAG|                 vid:687  |21:47:55|321    | ZCmpCaps:              0x000000FF
DIAG|                 vid:688  |21:47:55|321    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:689  |21:47:55|321    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:690  |21:47:55|321    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:691  |21:47:55|321    | ShadeCaps:             0x00084208
DIAG|                 vid:692  |21:47:55|321    | TextureCaps:           0x0001ECC5
DIAG|                 vid:693  |21:47:55|322    | TextureFilterCaps:     0x03030700
DIAG|                 vid:694  |21:47:55|322    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:695  |21:47:55|322    | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:696  |21:47:55|322    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:697  |21:47:55|322    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:698  |21:47:55|322    | LineCaps:              0x0000001F
DIAG|                 vid:699  |21:47:55|322    | MaxTextureWidth:       16384
DIAG|                 vid:700  |21:47:55|322    | MaxTextureHeight:      16384
DIAG|                 vid:701  |21:47:55|322    | MaxVolumeExtent:       2048
DIAG|                 vid:702  |21:47:55|322    | MaxTextureRepeat:      8192
DIAG|                 vid:703  |21:47:55|322    | MaxTextureAspectRatio: 16384
DIAG|                 vid:704  |21:47:55|322    | MaxAnisotropy:         16
DIAG|                 vid:705  |21:47:55|322    | StencilCaps:           0x000001FF
DIAG|                 vid:706  |21:47:55|322    | FVFCaps:               0x00180008
DIAG|                 vid:707  |21:47:55|322    | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:708  |21:47:55|322    | MaxTextureBlendStages: 8
DIAG|                 vid:709  |21:47:55|322    | MaxSimultaneousTextures: 8
DIAG|                 vid:710  |21:47:55|322    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:711  |21:47:55|322    | MaxActiveLights:       10
DIAG|                 vid:722  |21:47:55|322    | MaxUserClipPlanes:     8
DIAG|                 vid:723  |21:47:55|322    | MaxVertexBlendMatrices: 4
DIAG|                 vid:724  |21:47:55|322    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:725  |21:47:55|322    | MaxPrimitiveCount:     16777215
DIAG|                 vid:726  |21:47:55|322    | MaxVertexIndex:        16777215
DIAG|                 vid:727  |21:47:55|322    | MaxStreams:            16
DIAG|                 vid:728  |21:47:55|322    | MaxStreamStride:       255
DIAG|                 vid:729  |21:47:55|322    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:730  |21:47:55|322    | MaxVertexShaderConst:  256
DIAG|                 vid:731  |21:47:55|322    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:732  |21:47:55|322    | DevCaps2:              0x00000051
DIAG|                 vid:733  |21:47:55|322    | Reserved5:             0x00000000
DIAG|                 vid:734  |21:47:55|322    | MasterAdapterOrdinal:  0
DIAG|                 vid:735  |21:47:55|322    | AdapterOrdinalInGroup: 0
DIAG|                 vid:736  |21:47:55|322    | NumberOfAdaptersInGroup: 2
DIAG|                 vid:737  |21:47:55|322    | DeclTypes:             0x0000030F
DIAG|                 vid:738  |21:47:55|322    | NumSimultaneousRTs:    4
DIAG|                 vid:739  |21:47:55|322    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:740  |21:47:55|322    | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:741  |21:47:55|322    | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:742  |21:47:55|322    | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:743  |21:47:55|322    | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:744  |21:47:55|322    | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:747  |21:47:55|322    | MaxPointSize:          8192.00
DIAG|                 vid:748  |21:47:55|322    | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:749  |21:47:55|322    | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:750  |21:47:55|322    | MaxVertexW:            10000000000.00
DIAG|                 vid:751  |21:47:55|322    | GuardBandLeft:         -100000000.00
DIAG|                 vid:752  |21:47:55|322    | GuardBandTop:          -100000000.00
DIAG|                 vid:753  |21:47:55|322    | GuardBandRight:        100000000.00
DIAG|                 vid:754  |21:47:55|322    | GuardBandBottom:       100000000.00
DIAG|                 vid:755  |21:47:55|322    | ExtentsAdjust:         0.00
DIAG|                 vid:797  |21:47:55|322    |In Vid::OnResetDevice, pd3dDevice = 0x0D3A69A0
DIAG|                 vid:832  |21:47:55|322    |Done Vid::OnResetDevice

DIAG|                DXUT:2584 |21:47:55|323    | DXUT unpause on change device done
DIAG|             cmdline:1013 |21:47:55|324    |Commandline param (1/2): 'C:\Program Files (x86)\Battlezone II\bzone.exe'
DIAG|             cmdline:1013 |21:47:55|324    |Commandline param (2/2): '/nointro'
DIAG|               setup:77   |21:47:55|324    |Drive type : Fixed
DIAG|               setup:147  |21:47:55|324    |Startup directory : C:\Program Files (x86)\Battlezone II
DIAG|             filesys:643  |21:47:55|328    |Config: 'AddDirRecurse' :: '@rootdir\addon'
DIAG|             filesys:643  |21:47:55|331    |Config: 'AddDirRecurse' :: '@rootdir\maps13'
DIAG|             filesys:643  |21:47:55|362    |Config: 'AddPack' :: '@rootdir\patch13.pak'
DIAG|             filesys:643  |21:47:55|448    |Config: 'AddPack' :: '@rootdir\data.pak'
DIAG|             filesys:643  |21:47:55|523    |Config: 'AddDirRecurse' :: '@rootdir\data'
DIAG|             cmdline:1013 |21:47:55|531    |Commandline param (1/2): 'C:\Program Files (x86)\Battlezone II\bzone.exe'
DIAG|             cmdline:1013 |21:47:55|531    |Commandline param (2/2): '/nointro'
DIAG|                 vid:1329 |21:47:55|532    |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 2
DIAG|                 vid:1350 |21:47:55|532    | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1361 |21:47:55|532    | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1362 |21:47:55|532    | hWnds = 00051ABA 00051ABA 00051ABA 00051ABA
DIAG|                DXUT:2097 |21:47:55|532    | DXUT pause on change device
DIAG|                 vid:840  |21:47:56|649    |In Vid::OnLostDevice
DIAG|                 vid:848  |21:47:56|649    |Done Vid::OnLostDevice
DIAG|                DXUT:1392 |21:47:56|659    | DXUT unpause on restore
DIAG|                DXUT:1491 |21:47:56|661    | DXUT unpause on restore
DIAG|                DXUT:2584 |21:47:56|663    | DXUT unpause on change device done
DIAG|                 vid:1370 |21:47:56|663    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1380 |21:47:56|663    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5458 |21:47:56|670    | AttemptAcquire device = 0x0D3A69A0, lost = 1, paused = 0
DIAG|                DXUT:5474 |21:47:56|670    | noticed device lost
DIAG|                DXUT:5478 |21:47:56|670    | Coop level check failed.
DIAG|                DXUT:5544 |21:47:56|670    | Try to reset the device
DIAG|                 vid:797  |21:47:56|898    |In Vid::OnResetDevice, pd3dDevice = 0x0D3A69A0
DIAG|                 vid:832  |21:47:56|898    |Done Vid::OnResetDevice

DIAG|                 vid:1391 |21:47:56|899    |Attempted acquire & render, lost = 0 0
DIAG|               input:1716 |21:47:56|915    |mouse, Left=0 Right=1
DIAG|      MissionHandler:1450 |21:47:56|950    |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |21:47:56|1047   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |21:47:56|1047   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |21:47:56|1047   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |21:47:56|1048   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |21:47:56|1048   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |21:47:56|1048   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |21:47:56|1048   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |21:47:56|1048   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |21:47:56|1048   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |21:47:56|1048   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |21:47:56|1048   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |21:47:56|1048   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |21:47:56|1048   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |21:47:56|1048   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |21:47:56|1048   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |21:47:56|1048   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |21:47:56|1048   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |21:47:56|1048   | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |21:47:56|1048   | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |21:47:56|1048   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |21:47:56|1048   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |21:47:56|1048   |Done with audio caps log
DIAG|            AudioSys:322  |21:47:56|1049   |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |21:47:56|1049   |Root window now 640x480
DIAG|            runcodes:172  |21:47:56|1049   |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |21:47:56|1050   |Root window now 640x480
DIAG|         WSInterface:213  |21:48:01|6518   |Determined private IP address: 192.168.1.20
DIAG|         WSInterface:199  |21:48:01|6518   |Determined public IP address: 97.89.133.44
DIAG|                DXUT:1525 |21:48:12|16902  | DXUT pause on minimize
DIAG|                DXUT:1491 |21:48:13|18129  | DXUT unpause on restore
DIAG|                DXUT:5458 |21:48:13|18129  | AttemptAcquire device = 0x0D3A69A0, lost = 1, paused = 0
DIAG|                DXUT:5474 |21:48:13|18129  | noticed device lost
DIAG|                DXUT:5478 |21:48:13|18129  | Coop level check failed.
DIAG|                DXUT:5544 |21:48:13|18129  | Try to reset the device
DIAG|                 vid:840  |21:48:13|18129  |In Vid::OnLostDevice
DIAG|                 vid:848  |21:48:13|18129  |Done Vid::OnLostDevice
DIAG|                 vid:797  |21:48:13|18308  |In Vid::OnResetDevice, pd3dDevice = 0x0D3A69A0
DIAG|              icroot:193  |21:48:13|18314  |Root window now 1280x960
DIAG|                 vid:832  |21:48:13|18315  |Done Vid::OnResetDevice

DIAG|       RaknetManager:777  |21:48:29|34468  |Raknet connect incoming with status code 19 from 75.64.184.58|52661

DIAG|       RaknetManager:777  |21:48:29|34500  |Raknet connect incoming with status code 19 from 208.87.75.10|27781

DIAG|               iface:1482 |21:48:53|58310  |UnsetModal: throwing away [MultiWarningUnits]
DIAG|       RaknetManager:777  |21:48:54|59085  |Raknet connect incoming with status code 19 from 173.12.249.43|57852

DIAG|       RaknetManager:777  |21:51:13|198354 |Raknet connect incoming with status code 19 from 173.12.249.41|62919

DIAG|            runcodes:172  |21:51:20|204579 |[Main] Entering run code [INIT]
DIAG|              icroot:193  |21:51:20|204580 |Root window now 1920x1080
DIAG|         InitHandler:539  |21:51:20|204588 |Loading default font 'bzone.bmf'
DIAG|      MissionHandler:1450 |21:51:20|204589 |Expanded game UI file of 'bzgame_init_1920x1080.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204623 |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |21:51:20|204623 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|      MissionHandler:1450 |21:51:20|204623 |Expanded game UI file of 'bzescape_1920x1080.cfg' not found. Using default of 'bzescape.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204634 |Expanded game UI file of 'bznopause_1920x1080.cfg' not found. Using default of 'bznopause.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204655 |Expanded game UI file of 'bzgame_base_1920x1080.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|      MissionHandler:1455 |21:51:20|204657 |Using expanded game UI file of 'bzgame_command_1920x1080.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204660 |Expanded game UI file of 'bzgame_factory_1920x1080.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|      MissionHandler:1455 |21:51:20|204660 |Using expanded game UI file of 'bzgame_group_1920x1080.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204661 |Expanded game UI file of 'bzgame_info_1920x1080.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204661 |Expanded game UI file of 'bzgame_satellite_1920x1080.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204661 |Expanded game UI file of 'bzgame_scrap_1920x1080.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG|               ifvar:41   |21:51:20|204662 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |21:51:20|204662 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1450 |21:51:20|204662 |Expanded game UI file of 'bzgame_weapon_1920x1080.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|      MissionHandler:1455 |21:51:20|204663 |Using expanded game UI file of 'bzgame_team_1920x1080.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204663 |Expanded game UI file of 'bzgame_stats_1920x1080.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204664 |Expanded game UI file of 'bznopause_game_1920x1080.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|      MissionHandler:1450 |21:51:20|204665 |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:390  |21:51:20|205206 |Loaded from file rend8w.bzn
DIAG|            runcodes:172  |21:51:20|205211 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |21:51:20|205213 |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |21:51:20|205216 |Root window now 1920x1080
DIAG|            runcodes:172  |21:51:20|205219 |[Mission] Entering run code [RUN]
DIAG|          GameObject:3180 |21:51:25|210462 |JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |21:51:25|210462 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |21:51:25|210463 |JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |21:51:25|210463 |JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |21:51:25|210463 |JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |21:51:25|210463 |JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |21:51:25|210463 |JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |21:51:25|210463 |JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |21:51:25|210463 |JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |21:51:25|210463 |JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |21:51:25|210463 |JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            runcodes:172  |21:51:31|216482 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |21:51:35|220182 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |21:55:48|473254 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |21:55:57|482154 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:01:47|832030 |[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |22:01:55|840431 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:04:38|1003521|[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |22:05:20|1044819|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:06:02|1086913|[View] Entering run code [SATELLITE]
DIAG|                DXUT:1525 |22:06:09|1093925| DXUT pause on minimize
DIAG|                DXUT:1491 |22:06:11|1095767| DXUT unpause on restore
DIAG|                DXUT:5458 |22:06:11|1095768| AttemptAcquire device = 0x0D3A69A0, lost = 1, paused = 0
DIAG|                DXUT:5474 |22:06:11|1095768| noticed device lost
DIAG|                DXUT:5478 |22:06:11|1095768| Coop level check failed.
DIAG|                DXUT:5544 |22:06:11|1095768| Try to reset the device
DIAG|                 vid:840  |22:06:11|1095768|In Vid::OnLostDevice
DIAG|                 vid:848  |22:06:11|1095768|Done Vid::OnLostDevice
DIAG|                 vid:797  |22:06:11|1095999|In Vid::OnResetDevice, pd3dDevice = 0x0D3A69A0
DIAG|              icroot:193  |22:06:11|1096001|Root window now 1920x1080
DIAG|                 vid:832  |22:06:11|1096001|Done Vid::OnResetDevice

DIAG|            InPacket:1581 |22:07:48|1192822|Sync error noticed at timestep 9811 for Rookerchu
DIAG|            InPacket:1581 |22:07:48|1192828|Sync error noticed at timestep 9811 for Mary
DIAG|            InPacket:1494 |22:07:48|1192828|Thinking about a resync at 9875, but one's already scheduled for 9873
DIAG|            InPacket:1581 |22:07:51|1195924|Sync error noticed at timestep 9824 for Rookerchu
DIAG|            InPacket:1581 |22:07:51|1195938|Sync error noticed at timestep 9824 for Mary
DIAG|          GameObject:3180 |22:07:53|1197654|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:07:53|1197654|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:07:53|1197654|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:07:53|1197654|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:07:53|1197654|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:07:53|1197654|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:07:53|1197655|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:07:53|1197655|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:07:53|1197655|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:07:53|1197655|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:07:53|1197655|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            InPacket:1581 |22:08:58|1263301|Sync error noticed at timestep 10511 for Firecrotch
DIAG|            InPacket:1581 |22:09:01|1266365|Sync error noticed at timestep 10528 for Firecrotch
DIAG|          GameObject:3180 |22:09:03|1268143|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:09:03|1268143|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:09:03|1268143|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:09:03|1268143|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:09:03|1268144|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:09:03|1268144|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:09:03|1268144|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:09:03|1268144|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:09:03|1268144|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:09:03|1268144|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:09:03|1268144|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            runcodes:172  |22:10:08|1332585|[View] Entering run code [COCKPIT]
DIAG|            InPacket:1581 |22:10:09|1333803|Sync error noticed at timestep 11222 for Mary
DIAG|            InPacket:1581 |22:10:12|1336904|Sync error noticed at timestep 11232 for Mary
DIAG|          GameObject:3180 |22:10:14|1338636|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:10:14|1338636|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:10:14|1338637|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:10:14|1338637|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:10:14|1338637|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:10:14|1338637|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:10:14|1338637|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:10:14|1338637|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:10:14|1338637|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:10:14|1338637|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:10:14|1338637|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            runcodes:172  |22:10:17|1341687|[View] Entering run code [SATELLITE]
DIAG|            runcodes:172  |22:10:28|1353084|[View] Entering run code [COCKPIT]
DIAG|         ParameterDB:314  |22:10:44|1369479|Requested opening of a blank ODF filename. Ignoring.
DIAG|            runcodes:172  |22:10:44|1369481|[View] Entering run code [FACTORY]
DIAG|         ParameterDB:314  |22:10:44|1369489|Requested opening of a blank ODF filename. Ignoring.
DIAG|         ParameterDB:314  |22:10:44|1369489|Requested opening of a blank ODF filename. Ignoring.
DIAG|            runcodes:172  |22:10:56|1381579|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:10:58|1383481|[View] Entering run code [NoPauseScreen]
DIAG|      MissionHandler:1450 |22:10:58|1383482|Expanded game UI file of 'bznopause_enter_1920x1080.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|      MissionHandler:1450 |22:10:59|1384579|Expanded game UI file of 'bznopause_exit_1920x1080.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG|            runcodes:172  |22:11:00|1384584|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:11:24|1409479|[View] Entering run code [FACTORY]
DIAG|            runcodes:172  |22:11:45|1430574|[View] Entering run code [COCKPIT]
DIAG|            InPacket:1581 |22:11:54|1439488|Sync error noticed at timestep 12286 for Mary
DIAG|            InPacket:1581 |22:11:58|1442596|Sync error noticed at timestep 12288 for Mary
DIAG|          GameObject:3180 |22:11:59|1444319|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:11:59|1444319|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:11:59|1444319|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:11:59|1444319|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:11:59|1444319|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:11:59|1444319|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:11:59|1444320|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:11:59|1444320|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:11:59|1444320|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:11:59|1444320|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:11:59|1444320|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            runcodes:172  |22:12:22|1466871|[View] Entering run code [FORWARD]
DIAG|            runcodes:172  |22:12:33|1477767|[View] Entering run code [COCKPIT]
DIAG|            InPacket:1581 |22:12:33|1477979|Sync error noticed at timestep 12671 for Hosolon
DIAG|            InPacket:1581 |22:12:36|1481077|Sync error noticed at timestep 12672 for Hosolon
DIAG|          GameObject:3180 |22:12:38|1482806|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:12:38|1482806|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:12:38|1482807|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:12:38|1482807|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:12:38|1482807|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:12:38|1482807|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:12:38|1482807|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:12:38|1482807|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:12:38|1482807|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:12:38|1482807|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:12:38|1482807|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
DIAG|            runcodes:172  |22:12:45|1490451|[View] Entering run code [FACTORY]
DIAG|            runcodes:172  |22:12:50|1495049|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:13:17|1521650|[View] Entering run code [FACTORY]
DIAG|            runcodes:172  |22:13:33|1537745|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |22:13:33|1538246|[View] Entering run code [FACTORY]
DIAG|            runcodes:172  |22:13:41|1546346|[View] Entering run code [COCKPIT]
DIAG|            InPacket:1581 |22:13:53|1558060|Sync error noticed at timestep 13441 for Hosolon
DIAG|            InPacket:1581 |22:13:53|1558064|Sync error noticed at timestep 13441 for Rookerchu
DIAG|            InPacket:1494 |22:13:53|1558064|Thinking about a resync at 13523, but one's already scheduled for 13521
DIAG|            InPacket:1581 |22:13:53|1558073|Sync error noticed at timestep 13441 for Mary
DIAG|            InPacket:1494 |22:13:53|1558073|Thinking about a resync at 13523, but one's already scheduled for 13521
DIAG|            InPacket:1581 |22:13:56|1561161|Sync error noticed at timestep 13472 for Rookerchu
DIAG|            InPacket:1581 |22:13:56|1561163|Sync error noticed at timestep 13472 for Hosolon
DIAG|            InPacket:1581 |22:13:56|1561173|Sync error noticed at timestep 13472 for Mary
DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG|          GameObject:717  |22:13:58|1562892|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG|          GameObject:3341 |22:13:58|1562892|JOIN, obj has id 0x00000001 team 1, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
DIAG|          GameObject:3341 |22:13:58|1562892|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
DIAG|          GameObject:3341 |22:13:58|1562892|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
DIAG|          GameObject:3341 |22:13:58|1562893|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
DIAG|          GameObject:3180 |22:13:58|1562893|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
DIAG|          GameObject:3341 |22:13:58|1562893|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
ERR |    ExceptionHandler:193  |22:14:01|1565812|---- Battlezone II Log File ----
ERR |    ExceptionHandler:193  |22:14:01|1565812|//=====================================================
ERR |    ExceptionHandler:193  |22:14:01|1565813|App version: bzone 1.3.7-a130v Feb 25 2016 21:03:31
ERR |    ExceptionHandler:193  |22:14:01|1565813|Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

ERR |    ExceptionHandler:193  |22:14:01|1565813|Last few battlezone.log lines (may or may not be relevant):
ERR |    ExceptionHandler:193  |22:14:01|1565814|DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x006A762A local 00000001
ERR |    ExceptionHandler:193  |22:14:01|1565814|DIAG|          GameObject:3341 |22:13:58|1562892|JOIN, obj has id 0x006A762A team 2, and local id 0x00000001 team 1
ERR |    ExceptionHandler:193  |22:14:01|1565814|DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x05B8C974 local 00000001
ERR |    ExceptionHandler:193  |22:14:01|1565815|DIAG|          GameObject:3341 |22:13:58|1562892|JOIN, obj has id 0x05B8C974 team 3, and local id 0x00000001 team 1
ERR |    ExceptionHandler:193  |22:14:01|1565815|DIAG|          GameObject:3180 |22:13:58|1562892|JOIN, recompute isUser=0 from id 0x3705536D local 00000001
ERR |    ExceptionHandler:193  |22:14:01|1565816|DIAG|          GameObject:3341 |22:13:58|1562893|JOIN, obj has id 0x3705536D team 4, and local id 0x00000001 team 1
ERR |    ExceptionHandler:193  |22:14:01|1565816|DIAG|          GameObject:3180 |22:13:58|1562893|JOIN, recompute isUser=0 from id 0x31E2A855 local 00000001
ERR |    ExceptionHandler:193  |22:14:01|1565816|DIAG|          GameObject:3341 |22:13:58|1562893|JOIN, obj has id 0x31E2A855 team 5, and local id 0x00000001 team 1
ERR |    ExceptionHandler:193  |22:14:01|1565817|(done)

ERR |    ExceptionHandler:193  |22:14:01|1565817|Exception code: C0000005 (ACCESS VIOLATION) WRITING to 00000000h
ERR |    ExceptionHandler:193  |22:14:01|1565817|Message :  Unhandled Exception
ERR |    ExceptionHandler:193  |22:14:01|1565818|Error occurred at 3/19/2016 22:14:02.
ERR |    ExceptionHandler:193  |22:14:01|1565818|C:\Program Files (x86)\Battlezone II\bzone.exe, run by Mike.
ERR |    ExceptionHandler:193  |22:14:01|1565818|C:\Program Files (x86)\Battlezone II\bzone.exe, run by Mike.
ERR |    ExceptionHandler:193  |22:14:01|1565819|CPU: 8 processor(s), AMD FX(tm)-8320 Eight-Core Processor           
ERR |    ExceptionHandler:193  |22:14:01|1565819|     AMD64 Family 21 Model 2 Stepping 0
ERR |    ExceptionHandler:193  |22:14:01|1565820|Process Memory :   1332 MB free out of   2048 MB total
ERR |    ExceptionHandler:193  |22:14:01|1565820|Physical memory:  14535 MB free out of  20445 MB total
ERR |    ExceptionHandler:193  |22:14:01|1565820|Page(swap) file:  33825 MB free out of  40888 MB total
ERR |    ExceptionHandler:193  |22:14:01|1565820|This exe is using 304 MB (175 MB dlmalloc), peak use 397 MB

and a zip of the server and client logs from the modded and vanilla games
https://www.dropbox.com/s/2rc5urehxccpz ... 0.zip?dl=0

We found another problem during the vanilla game but I need to go investigate it more. It was a 5 player FFA and I was Scion. Every time I entered my Kiln or Forge terminal it spammed the chatlogs of all the other clients with some error. You can see a bunch of warnings in the logs related to it.
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