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Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Thu Apr 21, 2016 8:05 pm
by mase
On windows 10 if you hit alt-tab, you will get a tab preview with thumbnail windows.
If you start a bz2 session full screen and tab, there will be different tab view that contains only the
application icons. You cannot select a tab in this view.
If you hit tab a second time the normal tab view opens and you can select and tab out.
Not if you have a second bz2 session running full screen, the same thing happens, but no
matter what window you select, always one of the bz2 sessions will open.
Now there is a way out: if you select a non bz2 window from the tab view,
and then click anywhere you will get out.
But this needs fixing.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sat Apr 23, 2016 4:17 pm
by Doomer_Junge
After completing or cancel a mission in Forgotten Enemies 1.3 the game crashs:
Code: Select all
DIAG| maininit:562 |17:30:43|3 |Version Information Section
DIAG| maininit:563 |17:30:43|3 | BZ2 build 1.3.7.1 Public Beta
DIAG| maininit:574 |17:30:43|3 |Session started Sat Apr 23 17:30:43 2016
DIAG| maininit:580 |17:30:43|3 |CPU: 8 processors, type 586
DIAG| maininit:581 |17:30:43|3 |CPU: AMD FX(tm)-8350 Eight-Core Processor
DIAG| maininit:582 |17:30:43|3 |CPU: AMD64 Family 21 Model 2 Stepping 0
DIAG| maininit:585 |17:30:43|3 |Executed by GURKE-PC\Gurke on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |17:30:43|82 | DXUT pause on change device
DIAG| DXUT:1352 |17:30:43|86 | DXUT pause on minimize
DIAG| DXUT:1525 |17:30:43|87 | DXUT pause on minimize
DIAG| vid:555 |17:30:43|329 |In Vid::OnCreateDevice, pd3dDevice = 0x0D1E02C0
DIAG| vid:572 |17:30:43|329 |d3d: supports range based fog
DIAG| vid:581 |17:30:43|329 |d3d: supports pixel based fog
DIAG| vid:594 |17:30:43|329 |d3d: supports border address mode
DIAG| vid:640 |17:30:43|329 |d3d: Has EMBM texture format support
DIAG| vid:542 |17:30:43|330 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:665 |17:30:43|330 |D3D Adapter Identifier info:
DIAG| vid:666 |17:30:43|330 | Driver: aticfx32.dll
DIAG| vid:667 |17:30:43|330 | Description: AMD Radeon R9 200 Series
DIAG| vid:668 |17:30:43|330 | DeviceName: \\.\DISPLAY1
DIAG| vid:669 |17:30:43|330 | DriverVersion: 0x00080011000A05AC
DIAG| vid:670 |17:30:43|330 | VendorId: 0x00001002
DIAG| vid:671 |17:30:43|330 | DeviceId: 0x000067B0
DIAG| vid:672 |17:30:43|330 | SubSysId: 0xE282174B
DIAG| vid:673 |17:30:43|330 | Revision: 0x00000000
DIAG| vid:675 |17:30:43|330 |Dumping D3D9 Device Caps:
DIAG| vid:677 |17:30:43|330 | DeviceType: 0x00000001
DIAG| vid:678 |17:30:43|330 | AdapterOrdinal: 0
DIAG| vid:679 |17:30:43|330 | Caps: 0x00020000
DIAG| vid:680 |17:30:43|330 | Caps2: 0xE0020000
DIAG| vid:681 |17:30:43|330 | Caps3: 0x000003A0
DIAG| vid:682 |17:30:43|330 | PresentationIntervals: 0x8000000F
DIAG| vid:683 |17:30:43|330 | CursorCaps: 0x00000001
DIAG| vid:684 |17:30:43|330 | DevCaps: 0x001BBEF0
DIAG| vid:685 |17:30:43|330 | PrimitiveMiscCaps: 0x003FCCF2
DIAG| vid:686 |17:30:43|330 | RasterCaps: 0x0F736191
DIAG| vid:687 |17:30:43|330 | ZCmpCaps: 0x000000FF
DIAG| vid:688 |17:30:43|330 | SrcBlendCaps: 0x00003FFF
DIAG| vid:689 |17:30:43|330 | DestBlendCaps: 0x00003FFF
DIAG| vid:690 |17:30:43|330 | AlphaCmpCaps: 0x000000FF
DIAG| vid:691 |17:30:43|330 | ShadeCaps: 0x00084208
DIAG| vid:692 |17:30:43|330 | TextureCaps: 0x0001EC45
DIAG| vid:693 |17:30:43|330 | TextureFilterCaps: 0x07030700
DIAG| vid:694 |17:30:43|330 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:695 |17:30:43|330 | VolumeTextureFilterCaps: 0x07030700
DIAG| vid:696 |17:30:43|330 | TextureAddressCaps: 0x0000003F
DIAG| vid:697 |17:30:43|330 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:698 |17:30:43|330 | LineCaps: 0x0000001F
DIAG| vid:699 |17:30:43|330 | MaxTextureWidth: 16384
DIAG| vid:700 |17:30:43|330 | MaxTextureHeight: 16384
DIAG| vid:701 |17:30:43|330 | MaxVolumeExtent: 8192
DIAG| vid:702 |17:30:43|330 | MaxTextureRepeat: 8192
DIAG| vid:703 |17:30:43|330 | MaxTextureAspectRatio: 8192
DIAG| vid:704 |17:30:43|330 | MaxAnisotropy: 16
DIAG| vid:705 |17:30:43|330 | StencilCaps: 0x000001FF
DIAG| vid:706 |17:30:43|330 | FVFCaps: 0x00100008
DIAG| vid:707 |17:30:43|330 | TextureOpCaps: 0x03FFFFFF
DIAG| vid:708 |17:30:43|330 | MaxTextureBlendStages: 8
DIAG| vid:709 |17:30:43|330 | MaxSimultaneousTextures: 8
DIAG| vid:710 |17:30:43|330 | VertexProcessingCaps: 0x0000017B
DIAG| vid:711 |17:30:43|330 | MaxActiveLights: 10
DIAG| vid:722 |17:30:43|330 | MaxUserClipPlanes: 6
DIAG| vid:723 |17:30:43|330 | MaxVertexBlendMatrices: 4
DIAG| vid:724 |17:30:43|330 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:725 |17:30:43|330 | MaxPrimitiveCount: 5592405
DIAG| vid:726 |17:30:43|330 | MaxVertexIndex: 16777215
DIAG| vid:727 |17:30:43|330 | MaxStreams: 16
DIAG| vid:728 |17:30:43|330 | MaxStreamStride: 508
DIAG| vid:729 |17:30:43|331 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:730 |17:30:43|331 | MaxVertexShaderConst: 256
DIAG| vid:731 |17:30:43|331 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:732 |17:30:43|331 | DevCaps2: 0x00000071
DIAG| vid:733 |17:30:43|331 | Reserved5: 0x00000000
DIAG| vid:734 |17:30:43|331 | MasterAdapterOrdinal: 0
DIAG| vid:735 |17:30:43|331 | AdapterOrdinalInGroup: 0
DIAG| vid:736 |17:30:43|331 | NumberOfAdaptersInGroup: 1
DIAG| vid:737 |17:30:43|331 | DeclTypes: 0x000003FF
DIAG| vid:738 |17:30:43|331 | NumSimultaneousRTs: 4
DIAG| vid:739 |17:30:43|331 | StretchRectFilterCaps: 0x03000300
DIAG| vid:740 |17:30:43|331 | VertexTextureFilterCaps: 0x03000300
DIAG| vid:741 |17:30:43|331 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:742 |17:30:43|331 | MaxPShaderInstructionsExecuted: -1
DIAG| vid:743 |17:30:43|331 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:744 |17:30:43|331 | MaxPixelShader30InstructionSlots: 32768
DIAG| vid:747 |17:30:43|331 | MaxPointSize: 256.00
DIAG| vid:748 |17:30:43|331 | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG| vid:749 |17:30:43|331 | MaxNpatchTessellationLevel: 1.00
DIAG| vid:750 |17:30:43|331 | MaxVertexW: 10000000000.00
DIAG| vid:751 |17:30:43|331 | GuardBandLeft: -32768.00
DIAG| vid:752 |17:30:43|331 | GuardBandTop: -32768.00
DIAG| vid:753 |17:30:43|331 | GuardBandRight: 32768.00
DIAG| vid:754 |17:30:43|331 | GuardBandBottom: 32768.00
DIAG| vid:755 |17:30:43|331 | ExtentsAdjust: 0.00
DIAG| vid:797 |17:30:43|331 |In Vid::OnResetDevice, pd3dDevice = 0x0D1E02C0
DIAG| vid:832 |17:30:43|331 |Done Vid::OnResetDevice
DIAG| DXUT:2584 |17:30:43|332 | DXUT unpause on change device done
DIAG| cmdline:1013 |17:30:43|332 |Commandline param (1/5): 'C:\Battlezone II\bzone.exe'
DIAG| cmdline:1013 |17:30:43|332 |Commandline param (2/5): '-nointro'
DIAG| cmdline:1013 |17:30:43|332 |Commandline param (3/5): '-config'
DIAG| cmdline:1013 |17:30:43|332 |Commandline param (4/5): 'fe13.cfg'
DIAG| cmdline:1013 |17:30:43|332 |Commandline param (5/5): '-fps'
DIAG| setup:77 |17:30:43|333 |Drive type : Fixed
DIAG| setup:147 |17:30:43|333 |Startup directory : C:\Battlezone II
DIAG| filesys:643 |17:30:43|336 |Config: 'AddDirRecurse' :: '@rootdir\FE13_PB65_Addon'
DIAG| filesys:643 |17:30:43|345 |Config: 'AddDirRecurse' :: '@rootdir\FE13_PB65_Maps'
DIAG| filesys:643 |17:30:43|378 |Config: 'AddPack' :: '@rootdir\FE13_PB65.pak'
DIAG| filesys:643 |17:30:43|485 |Config: 'AddDirRecurse' :: '@rootdir\addon'
DIAG| filesys:643 |17:30:43|487 |Config: 'AddPack' :: '@rootdir\patch13.pak'
DIAG| filesys:643 |17:30:43|563 |Config: 'AddPack' :: '@rootdir\data.pak'
DIAG| filesys:643 |17:30:43|625 |Config: 'AddDirRecurse' :: '@rootdir\data'
DIAG| cmdline:1013 |17:30:43|651 |Commandline param (1/5): 'C:\Battlezone II\bzone.exe'
DIAG| cmdline:1013 |17:30:43|651 |Commandline param (2/5): '-nointro'
DIAG| cmdline:1013 |17:30:43|651 |Commandline param (3/5): '-config'
DIAG| cmdline:1013 |17:30:43|651 |Commandline param (4/5): 'fe13.cfg'
DIAG| cmdline:1013 |17:30:43|651 |Commandline param (5/5): '-fps'
DIAG| vid:1329 |17:30:43|652 |Vid::SetMode - ord(0) fmt(35), w(1920), h(1080) bbCount 1
DIAG| vid:1350 |17:30:43|652 | bFmt(35), MSType(4), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1361 |17:30:43|652 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1362 |17:30:43|652 | hWnds = 000207A6 000207A6 000207A6 000207A6
DIAG| DXUT:2097 |17:30:43|652 | DXUT pause on change device
DIAG| vid:840 |17:30:44|859 |In Vid::OnLostDevice
DIAG| vid:848 |17:30:44|859 |Done Vid::OnLostDevice
DIAG| DXUT:1392 |17:30:44|863 | DXUT unpause on restore
DIAG| DXUT:1491 |17:30:44|864 | DXUT unpause on restore
DIAG| DXUT:2584 |17:30:44|864 | DXUT unpause on change device done
DIAG| vid:1370 |17:30:44|864 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1380 |17:30:44|864 |Trycount 0, device lost = 1 1
DIAG| DXUT:5458 |17:30:44|865 | AttemptAcquire device = 0x0D1E02C0, lost = 1, paused = 0
DIAG| DXUT:5474 |17:30:44|865 | noticed device lost
DIAG| DXUT:5478 |17:30:44|865 | Coop level check failed.
DIAG| DXUT:5544 |17:30:44|865 | Try to reset the device
DIAG| vid:797 |17:30:44|1357 |In Vid::OnResetDevice, pd3dDevice = 0x0D1E02C0
DIAG| vid:832 |17:30:44|1357 |Done Vid::OnResetDevice
DIAG| vid:1391 |17:30:44|1358 |Attempted acquire & render, lost = 0 0
DIAG| input:1716 |17:30:44|1379 |mouse, Left=0 Right=1
DIAG| MissionHandler:1450 |17:30:44|1426 |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |17:30:44|1577 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |17:30:44|1577 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |17:30:44|1577 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |17:30:44|1577 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |17:30:44|1577 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |17:30:44|1577 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |17:30:44|1577 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |17:30:44|1577 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |17:30:44|1577 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |17:30:44|1577 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |17:30:44|1577 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |17:30:44|1577 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |17:30:44|1577 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |17:30:44|1577 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |17:30:44|1577 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |17:30:44|1577 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |17:30:44|1578 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |17:30:44|1578 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |17:30:44|1578 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |17:30:44|1578 |Done with audio caps log
DIAG| AudioSys:322 |17:30:44|1584 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |17:30:44|1585 |Root window now 640x480
DIAG| runcodes:172 |17:30:44|1586 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |17:30:44|1586 |Root window now 640x480
DIAG| runcodes:172 |17:30:59|16679 |[Main] Entering run code [INIT]
DIAG| icroot:193 |17:30:59|16680 |Root window now 1920x1080
DIAG| InitHandler:539 |17:30:59|16690 |Loading default font 'bankgothic_medium_16.BMF'
DIAG| MissionHandler:1450 |17:30:59|16720 |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG| ifvar:41 |17:30:59|16721 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| ifvar:41 |17:31:00|16764 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |17:31:00|16764 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1450 |17:31:00|16767 |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:390 |17:31:00|17181 |Loaded from file edf2.bzn
DIAG| runcodes:172 |17:31:01|18359 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:31:01|18361 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |17:31:01|18371 |Root window now 1920x1080
DIAG| runcodes:172 |17:31:01|18375 |[Mission] Entering run code [RUN]
DIAG| runcodes:172 |17:31:11|28703 |[View] Entering run code [CINERACTIVE]
DIAG| runcodes:172 |17:31:17|34102 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:32:16|92833 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |17:32:16|92833 |[View] Entering run code [PauseScreen]
DIAG| runcodes:172 |17:34:07|204223 |[Mission] Entering run code [RUN]
DIAG| runcodes:172 |17:34:07|204231 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:34:33|230276 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |17:34:33|230277 |[View] Entering run code [PauseScreen]
DIAG| runcodes:172 |17:35:52|308825 |[Mission] Entering run code [RUN]
DIAG| runcodes:172 |17:35:52|308832 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:48:45|1082171|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |17:48:45|1082172|[View] Entering run code [PauseScreen]
DIAG| iface:1482 |17:49:21|1118581|UnsetModal: throwing away [ResChangeWarning]
DIAG| DXUT:1525 |17:49:36|1133088| DXUT pause on minimize
DIAG| DXUT:1491 |17:49:52|1148809| DXUT unpause on restore
DIAG| vidrend:1237 |17:49:52|1148809|Got D3DERR_DEVICELOST after device->Present(). Need to rebuild .
DIAG| DXUT:5458 |17:49:52|1148809| AttemptAcquire device = 0x0D1E02C0, lost = 1, paused = 0
DIAG| DXUT:5474 |17:49:52|1148809| noticed device lost
DIAG| DXUT:5478 |17:49:52|1148809| Coop level check failed.
DIAG| DXUT:5544 |17:49:52|1148809| Try to reset the device
DIAG| vid:840 |17:49:52|1148809|In Vid::OnLostDevice
DIAG| vid:848 |17:49:52|1148809|Done Vid::OnLostDevice
DIAG| vid:797 |17:49:52|1148978|In Vid::OnResetDevice, pd3dDevice = 0x0D1E02C0
DIAG| icroot:193 |17:49:52|1148984|Root window now 1920x1080
DIAG| vid:832 |17:49:52|1148985|Done Vid::OnResetDevice
DIAG| runcodes:172 |17:49:54|1151042|[Mission] Entering run code [RUN]
DIAG| runcodes:172 |17:49:54|1151050|[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:53:54|1391668|[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |17:53:54|1391668|[View] Entering run code [PauseScreen]
DIAG| runcodes:172 |17:54:00|1397238|[Mission] Entering run code [RUN]
DIAG| runcodes:172 |17:54:00|1397245|[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |17:58:49|1686303|[Mission] Entering run code [SUCCESS]
DIAG| MissionHandler:4209 |17:58:49|1686303|Switching to CLEANUP
DIAG| runcodes:126 |17:58:49|1686303|[Mission] Clearing runcode [SUCCESS]
DIAG| runcodes:172 |17:58:49|1686303|[Main] Entering run code [CLEANUP]
DIAG| runcodes:126 |17:58:49|1686304|[View] Clearing runcode [COCKPIT]
That is all I got from log.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sun Apr 24, 2016 12:31 pm
by Progressor
The SP Wormhole mission gets stuck, here is a saved game:
https://www.dropbox.com/s/5h71ocihev9px ... e.sav?dl=0
The same sometimes occurred in the very first BZ2 releases but never appeared in 1.3.6.5.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sun Apr 24, 2016 10:52 pm
by Red Spot
What is wrong with it now? The mission is as nearly broken without being really broken since day 1.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Mon Apr 25, 2016 5:41 pm
by Progressor
Nothing happens, enemies went to sleep, became lazy to attack the base.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sat May 07, 2016 12:54 am
by Red Devil
i haven't touch it, but i will look at it when i return to nornmal or semi-normal
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Mon May 09, 2016 4:22 pm
by Red Devil
i remember i tried this b4 cruise and it worked okay. i'll tear into it now.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Tue May 10, 2016 9:30 pm
by Red Devil
pretty sure i fixed isdf06/the wormhole, but will test it a bunch more before i post it.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Mon May 16, 2016 9:57 pm
by Red Devil
here's a link to a fix i made. Please let me know if there are any problems or if it works okay.
- moved constructor/scav path point away from wall to center of road.
- put scav under player's control.
Just unzip it into the root of your BZ2 install so that the files are in the existing addon folder.
The Wormhole fix
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sat May 21, 2016 11:59 am
by Progressor
It works ok but in-game graphic looks poor:
https://dl.dropboxusercontent.com/u/751 ... -22-32.jpg
One picture is from The Dark Planet and the second one is from The Wormhole.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sat May 21, 2016 4:30 pm
by Red Devil
yes, scion biometal is synthesized slightly differently from human synthesized biometal, so it makes things appear different.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Sun May 22, 2016 11:03 pm
by General BlackDragon
I don't get it, progressor?
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Tue May 24, 2016 5:25 pm
by Progressor
Looks like The Wormhole in-game graphics differs from other missions. Buildings and vehicles look like they were ten years ago.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Tue May 24, 2016 5:47 pm
by Red Devil
i did save the map using the latest build, so perhaps my brightness settings are lower or something like that.
Re: Battlezone II v1.3.7.1 Public Beta released
Posted: Tue Aug 09, 2016 12:10 am
by General BlackDragon
Someone got this AV in mid-game.
Code: Select all
DIAG| maininit:562 |01:46:02|7 |Version Information Section
DIAG| maininit:563 |01:46:02|7 | BZ2 build 1.3.7.1 Public Beta
DIAG| maininit:574 |01:46:02|7 |Session started Tue Aug 09 01:46:02 2016
DIAG| maininit:580 |01:46:02|7 |CPU: 4 processors, type 586
DIAG| maininit:581 |01:46:02|7 |CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
DIAG| maininit:582 |01:46:02|7 |CPU: Intel64 Family 6 Model 61 Stepping 4
DIAG| maininit:585 |01:46:02|7 |Executed by SKOLEPC\Jarle on Windows Version: 6.2.9200 '' PlatformID=2
DIAG| DXUT:2097 |01:46:02|93 | DXUT pause on change device
DIAG| vid:555 |01:46:02|100 |In Vid::OnCreateDevice, pd3dDevice = 0x073B3DC0
DIAG| vid:572 |01:46:02|100 |d3d: supports range based fog
DIAG| vid:581 |01:46:02|100 |d3d: supports pixel based fog
DIAG| vid:594 |01:46:02|100 |d3d: supports border address mode
DIAG| vid:640 |01:46:02|100 |d3d: Has EMBM texture format support
DIAG| vid:542 |01:46:02|100 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:665 |01:46:02|101 |D3D Adapter Identifier info:
DIAG| vid:666 |01:46:02|101 | Driver: igdumdim32.dll
DIAG| vid:667 |01:46:02|101 | Description: Intel(R) Iris(TM) Graphics 6100
DIAG| vid:668 |01:46:02|101 | DeviceName: \\.\DISPLAY1
DIAG| vid:669 |01:46:02|101 | DriverVersion: 0x000A0012000F10AC
DIAG| vid:670 |01:46:02|101 | VendorId: 0x00008086
DIAG| vid:671 |01:46:02|101 | DeviceId: 0x0000162B
DIAG| vid:672 |01:46:02|101 | SubSysId: 0x098A1025
DIAG| vid:673 |01:46:02|101 | Revision: 0x00000009
DIAG| vid:675 |01:46:02|101 |Dumping D3D9 Device Caps:
DIAG| vid:677 |01:46:02|101 | DeviceType: 0x00000001
DIAG| vid:678 |01:46:02|101 | AdapterOrdinal: 0
DIAG| vid:679 |01:46:02|101 | Caps: 0x00020000
DIAG| vid:680 |01:46:02|101 | Caps2: 0xE0020000
DIAG| vid:681 |01:46:02|101 | Caps3: 0x00000320
DIAG| vid:682 |01:46:02|101 | PresentationIntervals: 0x8000000F
DIAG| vid:683 |01:46:02|101 | CursorCaps: 0x00000001
DIAG| vid:684 |01:46:02|101 | DevCaps: 0x0019AE50
DIAG| vid:685 |01:46:02|101 | PrimitiveMiscCaps: 0x002FCCF2
DIAG| vid:686 |01:46:02|101 | RasterCaps: 0x0F736191
DIAG| vid:687 |01:46:02|101 | ZCmpCaps: 0x000000FF
DIAG| vid:688 |01:46:02|101 | SrcBlendCaps: 0x00003FFF
DIAG| vid:689 |01:46:02|101 | DestBlendCaps: 0x000027FF
DIAG| vid:690 |01:46:02|101 | AlphaCmpCaps: 0x000000FF
DIAG| vid:691 |01:46:02|101 | ShadeCaps: 0x00084208
DIAG| vid:692 |01:46:02|101 | TextureCaps: 0x0021EC45
DIAG| vid:693 |01:46:02|101 | TextureFilterCaps: 0x07030700
DIAG| vid:694 |01:46:02|101 | CubeTextureFilterCaps: 0x07030700
DIAG| vid:695 |01:46:02|101 | VolumeTextureFilterCaps: 0x07030700
DIAG| vid:696 |01:46:02|101 | TextureAddressCaps: 0x0000003F
DIAG| vid:697 |01:46:02|101 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:698 |01:46:02|101 | LineCaps: 0x0000001F
DIAG| vid:699 |01:46:02|101 | MaxTextureWidth: 8192
DIAG| vid:700 |01:46:02|101 | MaxTextureHeight: 8192
DIAG| vid:701 |01:46:02|101 | MaxVolumeExtent: 2048
DIAG| vid:702 |01:46:02|101 | MaxTextureRepeat: 8192
DIAG| vid:703 |01:46:02|101 | MaxTextureAspectRatio: 8192
DIAG| vid:704 |01:46:02|101 | MaxAnisotropy: 16
DIAG| vid:705 |01:46:02|101 | StencilCaps: 0x000001FF
DIAG| vid:706 |01:46:02|101 | FVFCaps: 0x00180008
DIAG| vid:707 |01:46:02|101 | TextureOpCaps: 0x03FFFFFF
DIAG| vid:708 |01:46:02|101 | MaxTextureBlendStages: 8
DIAG| vid:709 |01:46:02|101 | MaxSimultaneousTextures: 8
DIAG| vid:710 |01:46:02|101 | VertexProcessingCaps: 0x0000017B
DIAG| vid:711 |01:46:02|101 | MaxActiveLights: 10
DIAG| vid:722 |01:46:02|101 | MaxUserClipPlanes: 6
DIAG| vid:723 |01:46:02|101 | MaxVertexBlendMatrices: 4
DIAG| vid:724 |01:46:02|101 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:725 |01:46:02|101 | MaxPrimitiveCount: 8388607
DIAG| vid:726 |01:46:02|101 | MaxVertexIndex: 16777215
DIAG| vid:727 |01:46:02|101 | MaxStreams: 16
DIAG| vid:728 |01:46:02|101 | MaxStreamStride: 255
DIAG| vid:729 |01:46:02|101 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:730 |01:46:02|101 | MaxVertexShaderConst: 256
DIAG| vid:731 |01:46:02|101 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:732 |01:46:02|101 | DevCaps2: 0x00000051
DIAG| vid:733 |01:46:02|101 | Reserved5: 0x00000000
DIAG| vid:734 |01:46:02|101 | MasterAdapterOrdinal: 0
DIAG| vid:735 |01:46:02|101 | AdapterOrdinalInGroup: 0
DIAG| vid:736 |01:46:02|101 | NumberOfAdaptersInGroup: 1
DIAG| vid:737 |01:46:02|101 | DeclTypes: 0x0000037F
DIAG| vid:738 |01:46:02|101 | NumSimultaneousRTs: 4
DIAG| vid:739 |01:46:02|101 | StretchRectFilterCaps: 0x03000300
DIAG| vid:740 |01:46:02|101 | VertexTextureFilterCaps: 0x03030300
DIAG| vid:741 |01:46:02|101 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:742 |01:46:02|101 | MaxPShaderInstructionsExecuted: -1
DIAG| vid:743 |01:46:02|101 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:744 |01:46:02|101 | MaxPixelShader30InstructionSlots: 32768
DIAG| vid:747 |01:46:02|101 | MaxPointSize: 256.00
DIAG| vid:748 |01:46:02|101 | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG| vid:749 |01:46:02|101 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:750 |01:46:02|101 | MaxVertexW: 10000000000.00
DIAG| vid:751 |01:46:02|101 | GuardBandLeft: -16384.00
DIAG| vid:752 |01:46:02|101 | GuardBandTop: -16384.00
DIAG| vid:753 |01:46:02|101 | GuardBandRight: 16384.00
DIAG| vid:754 |01:46:02|101 | GuardBandBottom: 16384.00
DIAG| vid:755 |01:46:02|101 | ExtentsAdjust: 0.00
DIAG| vid:797 |01:46:02|101 |In Vid::OnResetDevice, pd3dDevice = 0x073B3DC0
DIAG| vid:832 |01:46:02|101 |Done Vid::OnResetDevice
DIAG| DXUT:2584 |01:46:02|101 | DXUT unpause on change device done
DIAG| cmdline:1013 |01:46:02|102 |Commandline param (1/3): 'bzone'
DIAG| cmdline:1013 |01:46:02|102 |Commandline param (2/3): '/tps'
DIAG| cmdline:1013 |01:46:02|102 |Commandline param (3/3): '30'
DIAG| setup:77 |01:46:02|102 |Drive type : Fixed
DIAG| setup:147 |01:46:02|102 |Startup directory : C:\Program Files (x86)\Battlezone II 1.0
DIAG| filesys:643 |01:46:02|157 |Config: 'AddDirRecurse' :: '@rootdir\addon'
DIAG| filesys:643 |01:46:02|272 |Config: 'AddDirRecurse' :: '@rootdir\maps13'
DIAG| filesys:643 |01:46:03|1181 |Config: 'AddPack' :: '@rootdir\patch13.pak'
DIAG| filesys:643 |01:46:03|1297 |Config: 'AddPack' :: '@rootdir\data.pak'
DIAG| filesys:643 |01:46:03|1406 |Config: 'AddDirRecurse' :: '@rootdir\data'
DIAG| cmdline:1013 |01:46:04|1837 |Commandline param (1/3): 'bzone'
DIAG| cmdline:1013 |01:46:04|1837 |Commandline param (2/3): '/tps'
DIAG| cmdline:1013 |01:46:04|1837 |Commandline param (3/3): '30'
DIAG| vid:1329 |01:46:04|2008 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1350 |01:46:04|2008 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(1)
DIAG| vid:1361 |01:46:04|2008 | Refresh(0), Interval(-2147483648), Flags(2)
DIAG| vid:1362 |01:46:04|2008 | hWnds = 012A1454 012A1454 012A1454 012A1454
DIAG| DXUT:2097 |01:46:04|2008 | DXUT pause on change device
DIAG| vid:840 |01:46:04|2008 |In Vid::OnLostDevice
DIAG| vid:848 |01:46:04|2008 |Done Vid::OnLostDevice
DIAG| vid:797 |01:46:04|2010 |In Vid::OnResetDevice, pd3dDevice = 0x073B3DC0
DIAG| vid:832 |01:46:04|2010 |Done Vid::OnResetDevice
DIAG| DXUT:2584 |01:46:04|2010 | DXUT unpause on change device done
DIAG| vid:1370 |01:46:04|2010 |DXUTCreateDeviceFromSettings = 00000000, lost = 0
DIAG| input:1716 |01:46:04|2017 |mouse, Left=0 Right=1
DIAG| MissionHandler:1450 |01:46:04|2266 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |01:46:06|4336 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |01:46:06|4336 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |01:46:06|4336 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |01:46:06|4336 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |01:46:06|4336 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |01:46:06|4336 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |01:46:06|4336 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |01:46:06|4336 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |01:46:06|4336 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |01:46:06|4336 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |01:46:06|4336 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |01:46:06|4336 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |01:46:06|4336 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |01:46:06|4336 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |01:46:06|4336 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |01:46:06|4336 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |01:46:06|4336 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |01:46:06|4336 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |01:46:06|4336 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |01:46:06|4336 |Done with audio caps log
DIAG| AudioSys:322 |01:46:06|4336 |Audio: DirectSound8 setup complete
DIAG| DXUT:1352 |01:46:12|10405 | DXUT pause on minimize
DIAG| mcimovie:285 |01:46:13|11298 |Movie opened C:\Program Files (x86)\Battlezone II 1.0\\movies\intro.bik
DIAG| DXUT:1392 |01:46:18|16000 | DXUT unpause on restore
DIAG| DXUT:2097 |01:46:18|16000 | DXUT pause on change device
DIAG| vid:840 |01:46:18|16000 |In Vid::OnLostDevice
DIAG| vid:848 |01:46:18|16000 |Done Vid::OnLostDevice
DIAG| vid:797 |01:46:18|16002 |In Vid::OnResetDevice, pd3dDevice = 0x073B3DC0
DIAG| icroot:193 |01:46:18|16003 |Root window now 640x480
DIAG| vid:832 |01:46:18|16003 |Done Vid::OnResetDevice
DIAG| DXUT:2584 |01:46:18|16003 | DXUT unpause on change device done
DIAG| icroot:193 |01:46:18|16005 |Root window now 640x480
DIAG| runcodes:172 |01:46:18|16005 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |01:46:18|16005 |Root window now 640x480
DIAG| MissionHandler:1372 |01:46:18|16043 |Expanded shell UI file of 'bzshell_624x441.cfg' not found. Using default of 'bzshell.cfg'
DIAG| menu:214 |01:46:18|16302 |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG| DXUT:1352 |01:46:21|19245 | DXUT pause on minimize
DIAG| DXUT:1392 |01:46:22|19892 | DXUT unpause on restore
DIAG| DXUT:2097 |01:46:22|19892 | DXUT pause on change device
DIAG| vid:840 |01:46:22|19892 |In Vid::OnLostDevice
DIAG| vid:848 |01:46:22|19892 |Done Vid::OnLostDevice
DIAG| vid:797 |01:46:22|19895 |In Vid::OnResetDevice, pd3dDevice = 0x073B3DC0
DIAG| icroot:193 |01:46:22|19897 |Root window now 640x480
DIAG| vid:832 |01:46:22|19897 |Done Vid::OnResetDevice
DIAG| DXUT:2584 |01:46:22|19899 | DXUT unpause on change device done
DIAG| runcodes:172 |01:48:05|123239 |[Main] Entering run code [INIT]
DIAG| icroot:193 |01:48:05|123240 |Root window now 640x480
DIAG| InitHandler:539 |01:48:05|123280 |Loading default font 'bzone.bmf'
DIAG| MissionHandler:1450 |01:48:05|123307 |Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| MissionHandler:1372 |01:48:05|123351 |Expanded shell UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| MissionHandler:1450 |01:48:05|123351 |Expanded game UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| ifvar:41 |01:48:05|123363 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| MissionHandler:1450 |01:48:05|123407 |Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG| MissionHandler:1450 |01:48:05|123435 |Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG| MissionHandler:1450 |01:48:05|123603 |Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG| MissionHandler:1450 |01:48:05|123639 |Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG| MissionHandler:1450 |01:48:05|123659 |Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG| MissionHandler:1450 |01:48:05|123659 |Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG| MissionHandler:1450 |01:48:05|123661 |Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG| MissionHandler:1450 |01:48:05|123661 |Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG| MissionHandler:1450 |01:48:05|123661 |Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |01:48:05|123662 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |01:48:05|123662 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1450 |01:48:05|123688 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG| MissionHandler:1450 |01:48:05|123698 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG| MissionHandler:1450 |01:48:05|123699 |Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG| MissionHandler:1450 |01:48:06|123731 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:390 |01:48:10|127971 |Loaded from file dunesi.bzn
DIAG| runcodes:172 |01:48:10|128026 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |01:48:10|128083 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |01:48:10|128085 |Root window now 640x480
DIAG| runcodes:172 |01:48:10|128086 |[Mission] Entering run code [RUN]
DIAG| Planners:3315 |01:48:10|128233 |SetAIP - cfg(stock13_fi0.aip) team(5)
DIAG| LuaManager:165 |01:48:10|128259 |Lua file 'stock13_fi0.lua' not found
DIAG| runcodes:172 |01:48:21|139343 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |01:48:21|139344 |[View] Entering run code [PauseScreen]
DIAG| MissionHandler:1450 |01:48:21|139344 |Expanded game UI file of 'bzescape_enter_640x480.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| iface:1482 |01:48:54|172187 |UnsetModal: throwing away [ResChangeWarning]
DIAG| runcodes:172 |01:49:14|192115 |[Mission] Entering run code [RUN]
DIAG| MissionHandler:1450 |01:49:14|192115 |Expanded game UI file of 'bzescape_exit_640x480.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:172 |01:49:14|192115 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |01:49:19|197684 |[View] Entering run code [FORWARD]
DIAG| runcodes:172 |01:49:20|198184 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |01:49:20|198583 |[View] Entering run code [CHASE]
DIAG| runcodes:172 |01:49:21|199283 |[View] Entering run code [COCKPIT]
DIAG| runcodes:172 |01:49:23|201350 |[View] Entering run code [CHASE]
DIAG| runcodes:172 |01:49:24|201782 |[View] Entering run code [COCKPIT]
DIAG| DXUT:1352 |01:49:38|215878 | DXUT pause on minimize
DIAG| DXUT:1392 |01:49:45|222922 | DXUT unpause on restore
DIAG| Planners:3315 |01:49:58|236138 |SetAIP - cfg(stock13_fi1.aip) team(5)
DIAG| LuaManager:165 |01:49:58|236139 |Lua file 'stock13_fi1.lua' not found
DIAG| runcodes:172 |02:01:24|921956 |[Mission] Entering run code [ESCAPE]
DIAG| runcodes:172 |02:01:24|921958 |[View] Entering run code [PauseScreen]
DIAG| MissionHandler:1450 |02:01:24|921958 |Expanded game UI file of 'bzescape_enter_640x480.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG| runcodes:172 |02:01:25|922944 |[Mission] Entering run code [RUN]
DIAG| MissionHandler:1450 |02:01:25|922944 |Expanded game UI file of 'bzescape_exit_640x480.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG| runcodes:172 |02:01:25|923049 |[View] Entering run code [COCKPIT]
ERR | ExceptionHandler:193 |02:01:30|927764 |---- Battlezone II Log File ----
ERR | ExceptionHandler:193 |02:01:30|927807 |//=====================================================
ERR | ExceptionHandler:193 |02:01:30|927842 |App version: bzone 1.3.7.1 Public Beta Mar 12 2016 20:33:23
ERR | ExceptionHandler:193 |02:01:30|927869 |Windows version: Windows Version: 6.2.9200 '' PlatformID=2
ERR | ExceptionHandler:193 |02:01:30|927897 |Last few battlezone.log lines (may or may not be relevant):
ERR | ExceptionHandler:193 |02:01:30|927939 |DIAG| Planners:3315 |01:49:58|236138 |SetAIP - cfg(stock13_fi1.aip) team(5)
ERR | ExceptionHandler:193 |02:01:30|928037 |DIAG| LuaManager:165 |01:49:58|236139 |Lua file 'stock13_fi1.lua' not found
ERR | ExceptionHandler:193 |02:01:30|928113 |DIAG| runcodes:172 |02:01:24|921956 |[Mission] Entering run code [ESCAPE]
ERR | ExceptionHandler:193 |02:01:30|928168 |DIAG| runcodes:172 |02:01:24|921958 |[View] Entering run code [PauseScreen]
ERR | ExceptionHandler:193 |02:01:30|928213 |DIAG| MissionHandler:1450 |02:01:24|921958 |Expanded game UI file of 'bzescape_enter_640x480.cfg' not found. Using default of 'bzescape_enter.cfg'
ERR | ExceptionHandler:193 |02:01:30|928254 |DIAG| runcodes:172 |02:01:25|922944 |[Mission] Entering run code [RUN]
ERR | ExceptionHandler:193 |02:01:30|928291 |DIAG| MissionHandler:1450 |02:01:25|922944 |Expanded game UI file of 'bzescape_exit_640x480.cfg' not found. Using default of 'bzescape_exit.cfg'
ERR | ExceptionHandler:193 |02:01:30|928345 |DIAG| runcodes:172 |02:01:25|923049 |[View] Entering run code [COCKPIT]
ERR | ExceptionHandler:193 |02:01:30|928401 |(done)
ERR | ExceptionHandler:193 |02:01:30|928448 |Exception code: C0000005 (ACCESS VIOLATION) WRITING to 00000000h
ERR | ExceptionHandler:193 |02:01:30|928508 |Message : Exception
ERR | ExceptionHandler:193 |02:01:30|928534 |Error occurred at 8/9/2016 02:01:32.
ERR | ExceptionHandler:193 |02:01:30|928564 |C:\Program Files (x86)\Battlezone II 1.0\bzone.exe, run by Jarle.
ERR | ExceptionHandler:193 |02:01:30|928590 |C:\Program Files (x86)\Battlezone II 1.0\bzone.exe, run by Jarle.
ERR | ExceptionHandler:193 |02:01:30|928619 |CPU: 4 processor(s), Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
ERR | ExceptionHandler:193 |02:01:30|928645 | Intel64 Family 6 Model 61 Stepping 4
ERR | ExceptionHandler:193 |02:01:30|928686 |Process Memory : 1245 MB free out of 2048 MB total
ERR | ExceptionHandler:193 |02:01:31|928712 |Physical memory: 1576 MB free out of 8108 MB total
ERR | ExceptionHandler:193 |02:01:31|928741 |Page(swap) file: 3933 MB free out of 21420 MB total
ERR | ExceptionHandler:193 |02:01:31|928767 |This exe is using 151 MB (148 MB dlmalloc), peak use 263 MB