Large Assets

Moderators: GSH, Ultraken

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BZSubmaximal
Scrap
Posts: 5
Joined: Sun Mar 13, 2011 6:39 pm

Large Assets

Post by BZSubmaximal »

Ok, with a little help, I have BZ 1.5 up and running, my question is..are "Large Assets" enabled by default, or do we need to do that old 1.4 edit trick to make it work?
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Ultraken
Patch Creator
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Joined: Fri Feb 18, 2011 6:06 pm
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Re: Large Assets

Post by Ultraken »

I'm pretty sure I set the default render configuration to use large assets. (There really isn't much reason to avoid it these days.)
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