Error on AI maps are gone, it just crashes a lotHello,
I get error invalid size 256x257 error on AI maps.. i started playing bz1 again after the latest release
This might be a commen problem but i couldn't find any info on it.
Any fix for this except going back to the original bz1
invalid size 256x257 error
- Huib-Bloodstone
- Rattler
- Posts: 92
- Joined: Fri Feb 18, 2011 10:36 pm
invalid size 256x257 error
Re: invalid size 256x257 error
How did the map get an extra bit in the first place is my question.
- Huib-Bloodstone
- Rattler
- Posts: 92
- Joined: Fri Feb 18, 2011 10:36 pm
Re: invalid size 256x257 error
Installing AI Map Mars_03_Fun seems to fail, it overwrites aspilo00.MAP and thats were the error comes from.
Try not to overwrite it when asked..
Try not to overwrite it when asked..
- General BlackDragon
- Flying Mauler
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- Joined: Sat Feb 19, 2011 6:37 am
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Re: invalid size 256x257 error
it gives a map size error because it overwrites an existing texture?
Sorry, but that makes as much sense as saying that your left sock smells because you wear an ear ring.
Sorry, but that makes as much sense as saying that your left sock smells because you wear an ear ring.
Re: invalid size 256x257 error
Seatbelts and sparkplugs.
Re: invalid size 256x257 error
delete the texture then and it will get the default from the zfs.
Re: invalid size 256x257 error
Textures for Bz must be a power of two and square.
256
128
64
32
256
128
64
32
Re: invalid size 256x257 error
Copy-overwriting with the TRO sprite tables seems to fix this for some reason, too. Might as well be magic to me though, I have no idea how it works...
Re: invalid size 256x257 error
1.5.1.9 is much more tolerant about texture size but it's still good form to ensure that textures are at least power-of-two if not square. GPUs have supported non-square textures for years, but many only support non-power-of-two textures with no mipmaps (typically HUD/UI). Unless a texture has unusual UV wrapping requirements, it's best to pack non-square and non-power-of-two textures into a texture sheet.
- General BlackDragon
- Flying Mauler
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Re: invalid size 256x257 error
I give mine an alpha'ed or extra boarder to bump up image size.
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